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https://github.com/lipp/lua-websockets

Websockets for Lua.
https://github.com/lipp/lua-websockets

Last synced: 11 months ago
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Websockets for Lua.

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README

          

# Not maintained / maintainer wanted !!!!

If someone wants to maintain / take ownership of this project, reach out to me (issue, email). I like Lua very much, but I don't have enough time / resources to stay engaged with it.

# About

This project provides Lua modules for [Websocket Version 13](http://tools.ietf.org/html/rfc6455) conformant clients and servers.
[![Build Status](https://travis-ci.org/lipp/lua-websockets.svg?branch=master)](https://travis-ci.org/lipp/lua-websockets)
[![Coverage Status](https://coveralls.io/repos/lipp/lua-websockets/badge.png?branch=add-coveralls)](https://coveralls.io/r/lipp/lua-websockets?branch=master)

The minified version is only ~10k bytes in size.

Clients are available in three different flavours:

- synchronous
- coroutine based ([copas](http://keplerproject.github.com/copas))
- asynchronous ([lua-ev](https://github.com/brimworks/lua-ev))

Servers are available as two different flavours:

- coroutine based ([copas](http://keplerproject.github.com/copas))
- asynchronous ([lua-ev](https://github.com/brimworks/lua-ev))

A webserver is NOT part of lua-websockets. If you are looking for a feature rich webserver framework, have a look at [orbit](http://keplerproject.github.com/orbit/) or others. It is no problem to work with a "normal" webserver and lua-websockets side by side (two processes, different ports), since websockets are not subject of the 'Same origin policy'.

# Usage
## copas echo server
This implements a basic echo server via Websockets protocol. Once you are connected with the server, all messages you send will be returned ('echoed') by the server immediately.

```lua
local copas = require'copas'

-- create a copas webserver and start listening
local server = require'websocket'.server.copas.listen
{
-- listen on port 8080
port = 8080,
-- the protocols field holds
-- key: protocol name
-- value: callback on new connection
protocols = {
-- this callback is called, whenever a new client connects.
-- ws is a new websocket instance
echo = function(ws)
while true do
local message = ws:receive()
if message then
ws:send(message)
else
ws:close()
return
end
end
end
}
}

-- use the copas loop
copas.loop()
```

## lua-ev echo server
This implements a basic echo server via Websockets protocol. Once you are connected with the server, all messages you send will be returned ('echoed') by the server immediately.

```lua
local ev = require'ev'

-- create a copas webserver and start listening
local server = require'websocket'.server.ev.listen
{
-- listen on port 8080
port = 8080,
-- the protocols field holds
-- key: protocol name
-- value: callback on new connection
protocols = {
-- this callback is called, whenever a new client connects.
-- ws is a new websocket instance
echo = function(ws)
ws:on_message(function(ws,message)
ws:send(message)
end)

-- this is optional
ws:on_close(function()
ws:close()
end)
end
}
}

-- use the lua-ev loop
ev.Loop.default:loop()

```

## Running test-server examples

The folder test-server contains two re-implementations of the [libwebsocket](http://git.warmcat.com/cgi-bin/cgit/libwebsockets/) test-server.c example.

```shell
cd test-server
lua test-server-ev.lua
```

```shell
cd test-server
lua test-server-copas.lua
```

Connect to the from Javascript (e.g. chrome's debugging console) like this:
```Javascript
var echoWs = new WebSocket('ws://127.0.0.1:8002','echo');
```

# Dependencies

The client and server modules depend on:

- luasocket
- luabitop (if not using Lua 5.2 nor luajit)
- luasec
- copas (optionally)
- lua-ev (optionally)

# Install

```shell
$ git clone git://github.com/lipp/lua-websockets.git
$ cd lua-websockets
$ luarocks make rockspecs/lua-websockets-scm-1.rockspec
```

# Minify

A `squishy` file for [squish](http://matthewwild.co.uk/projects/squish/home) is
provided. Creating the minified version (~10k) can be created with:

```sh
$ squish --gzip
```

The minifed version has be to be installed manually though.

# Tests

Running tests requires:

- [busted with async test support](https://github.com/lipp/busted)
- [Docker](http://www.docker.com)

```shell
docker build .
```

The first run will take A WHILE.