https://github.com/mars-rift/surfaceairmissile
A Visual Basic Missile Shooting Game.
https://github.com/mars-rift/surfaceairmissile
scrolling-shooter visual-basic
Last synced: 10 months ago
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A Visual Basic Missile Shooting Game.
- Host: GitHub
- URL: https://github.com/mars-rift/surfaceairmissile
- Owner: mars-rift
- License: mit
- Created: 2025-02-11T05:21:37.000Z (11 months ago)
- Default Branch: master
- Last Pushed: 2025-04-02T07:13:10.000Z (10 months ago)
- Last Synced: 2025-04-02T07:30:18.923Z (10 months ago)
- Topics: scrolling-shooter, visual-basic
- Language: Visual Basic .NET
- Homepage:
- Size: 20.5 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# SurfaceAirMissile
A classic arcade-style missile defense game built with Visual Basic .NET where players launch missiles to intercept enemy jets.
**
## Features
- **Multiple Missile Types**:
- Standard: Balanced speed and gravity
- Fast: Higher velocity but less control
- Guided: Tracks and follows enemy aircraft
- **Dynamic Difficulty**: Enemy jets increase in number and speed as your score rises
- **Parallax Scrolling**: Multi-layered backgrounds create a sense of depth and immersion
- **Weather Effects**: Animated clouds drift across the sky
- **Visual Effects**:
- Missile trails
- Colorful explosions
- Particle effects
- Realistic jet designs with engine exhaust
## How to Play
### Controls
- **Arrow Keys**: Move your missile launcher left and right
- **Space**: Fire standard missile
- **Z**: Launch fast missile
- **X**: Deploy guided missile
- **P**: Pause/Resume game
- **Enter**: Start new game or restart after game over
### Objective
Shoot down as many enemy jets as possible! The game increases in difficulty as you progress. Can you reach the target score of 100 before the enemies overwhelm you?
## Technical Implementation
### Architecture
The game is built using object-oriented principles with separate classes for:
- `Form1`: Main game loop and rendering
- `SurfaceMissile`: Various missile types and physics
- `Jet`: Enemy aircraft movement and rendering
- `Explosion`: Visual explosion effects
- `BackgroundLayer`: Parallax scrolling background elements
- `Cloud`: Atmospheric cloud animations
### Graphics
- Custom vector graphics rendered with GDI+
- Smooth animations using double buffering
- Particle effects for explosions
- LinearGradientBrush for realistic coloring
## Requirements
- Windows operating system
- .NET 8.0 or higher
- Visual Studio 2022 (for development)
## Installation
1. Clone the repository:
```
git clone https://github.com/mars-rift/SurfaceAirMissile.git
```
2. Open the solution file in Visual Studio:
```
SurfaceAirMissile.sln
```
3. Build and run the project (F5)
## Future Enhancements
- Add sound effects and background music
- Implement high score system
- Add power-ups and special weapons
- Create additional enemy types
- Add level progression with unique backgrounds
## Development Notes
The game utilizes several optimization techniques:
- Object pooling for frequently created/destroyed objects
- Graphics state management for efficient rendering
- Cached calculations to improve performance
- Collision detection optimizations
## License
This project is licensed under the MIT License - see the LICENSE file for details.
## Acknowledgments
- Inspired by classic arcade missile defense games
- Built as a learning project for Visual Basic .NET and game development fundamentals
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