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https://github.com/mattatz/unity-mesh-smoothing
Mesh smoothing algorithm for Unity.
https://github.com/mattatz/unity-mesh-smoothing
Last synced: 8 days ago
JSON representation
Mesh smoothing algorithm for Unity.
- Host: GitHub
- URL: https://github.com/mattatz/unity-mesh-smoothing
- Owner: mattatz
- License: mit
- Created: 2016-07-11T15:35:47.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2016-08-04T01:53:09.000Z (over 8 years ago)
- Last Synced: 2024-10-23T02:51:36.701Z (17 days ago)
- Language: C#
- Size: 1.86 MB
- Stars: 172
- Watchers: 11
- Forks: 31
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-unity-open-source-on-github - unity-mesh-smoothing - Mesh smoothing algorithm (Physics)
README
unity-mesh-smoothing
=====================Mesh smoothing for Unity.
Original distorted sphere.
Applied Laplacian filter 10 times.
Applied HC(Humphrey's Classes) filter 10 times. (α=0.7, β=0.16)
## Sources
- J. Vollmer et al. Improved Laplacian Smoothing of Noisy Surface Meshes - https://www.researchgate.net/publication/220507688_Improved_Laplacian_Smoothing_of_Noisy_Surface_Meshes
- Stanford lecture slide : 06_smoothing.pdf - http://graphics.stanford.edu/courses/cs468-12-spring/LectureSlides/06_smoothing.pdf
- MeshSmoother - Unity Community Wiki - http://wiki.unity3d.com/index.php?title=MeshSmoother