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https://github.com/matthewcallis/bppformat

Read / Write BPP (1BPP, 2BPP, 3BPP, 4BPP) video game image formats (GB, NES, SNES) in Photoshop.
https://github.com/matthewcallis/bppformat

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Read / Write BPP (1BPP, 2BPP, 3BPP, 4BPP) video game image formats (GB, NES, SNES) in Photoshop.

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# BPPFormat

This is a photoshop plug-in to read / write to various BPP (1BPP, 2BPP, 3BPP, 4BPP, 8BPP) formats used by various video game systems (GB, NES, SNES).

## Status
Currently a WIP.

## Building

This expects the project folder to live next to the [photoshopsdk](http://www.adobe.com/devnet/photoshop/sdk.html) folder and the SDK to be adjected as described in [this thread](http://forums.adobe.com/thread/1115040?tstart=0) also recreated below. The project must be built in 64 bit only, and use 10.7 as the base SDK, 10.8 will not work. Windows, probably the same folder setup?

```
~/photoshopsdk
~/bppformat
```

### Fixing the SDK
Comment out those header includes:

```
SDK common/includes/PIUFile.h
#include

SDK common/includes/PIUtilities.h
#include
#include
#include

SDK common/includes/DialogUtilities.h
#include
#include
#include
#include
#include
#include

SDK common/includes/PiUi.h
#include "Lists.h"
```