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https://github.com/meta-ben/doodleretro-gameboy

2017 - C Gameboy Game Project
https://github.com/meta-ben/doodleretro-gameboy

c gameboy

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2017 - C Gameboy Game Project

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README

        

``Reupload project from 2017 : This project was recovered so don't take commits into accounts``

DoodleRetro :video_game: :space_invader:








## Overview
This project is a tribute of the mobile Doodle Jump game, like the mobile game you climb a place by jumping without any rest on platforms, if you fall you loose !

The game was made in C using the [GBDK devkit](https://github.com/gbdk-2020/gbdk-2020) for Nintendo Gameboy and more

## Run it
The github file already provie the ``.gb``, so just drag n drop it into a Gameboy Emulator [Bgb for windows user](http://bgb.bircd.org/) or [mGBA for linux and mac user](https://mgba.io/)

## Controls
Beware to set your emulator control befeore !

A -> Skip Score Screen

Start -> Start the game

Left/Right -> Moving the player

## Build the project

If you want to build the project you can follow the step below :
- Ensure you have GCC installed
- Download the [GBDK devkit](https://github.com/gbdk-2020/gbdk-2020)
- Put the GBDK folder where you want but copy the path to it
- Then open the Makefile and set the ``GBDK_FOLDER`` var at the path you got (keep the / at the end of the GBDK path)
- Finally just run ``make`` command this will replace the .gb by a freshly builded one
- Then you can just drag n drop it into a GB emulator
- (Optionnal) if you got lot of compilation file you can run ``make clean``


Note : Build with G++11.4.0