https://github.com/munkkeli/terragen
An old project of mine. Used to generate simple infinite terrains in Unity.
https://github.com/munkkeli/terragen
infinite-terrains libnoise perlin-noise unity
Last synced: about 1 year ago
JSON representation
An old project of mine. Used to generate simple infinite terrains in Unity.
- Host: GitHub
- URL: https://github.com/munkkeli/terragen
- Owner: Munkkeli
- License: mit
- Created: 2016-01-13T19:10:44.000Z (over 10 years ago)
- Default Branch: master
- Last Pushed: 2016-01-13T19:20:53.000Z (over 10 years ago)
- Last Synced: 2025-05-02T17:12:07.951Z (about 1 year ago)
- Topics: infinite-terrains, libnoise, perlin-noise, unity
- Language: C#
- Size: 79.1 KB
- Stars: 7
- Watchers: 2
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Terragen
An old project of mine. Used to generate simple infinite terrains in Unity.
## Notice
This project is old, and may contain a lot of problems & bugs. Many of the implementations also aren't optimized at all.
Use at your own risk ;)
## LibNoise.Unity
I use a noise library called LibNoise, that has been ported to Unity by others. If you are interested in using this library in your own projects, check it out here: https://github.com/ricardojmendez/LibNoise.Unity
## Purpose?
I have made a couple of videos on Youtube with this terrain generation in the background, and many people were interested in a tutorial / source code, so here it is. If you want to, you can check out my channel here: https://www.youtube.com/user/MunkkeliGaming
## Licence
Licenced with the MIT Licence.
LibNoise.Unity is released under the LGPL license. See COPYING.txt and COPYING.LESSER.txt for details.