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https://github.com/nikvoronin/gldetk

Ray marching FPS like playground w/ physics
https://github.com/nikvoronin/gldetk

csharp dotnet graphics-programming opengl opentk opentk-library procedural-generation raymarching raymarching-distance-fields raytracing sdf signed-distance-fields signed-distance-functions

Last synced: 3 months ago
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Ray marching FPS like playground w/ physics

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# GL+DE+TK

Project is no longer active. Shaders are partially compatible with [ShaderToy](https://www.shadertoy.com/).

![screenshot](https://user-images.githubusercontent.com/11328666/51066117-7be35400-1619-11e9-83e8-7d1c5bf00d12.png)

WASD + mouse-look

SPACE - Up

ESC - Exit

F11 - Fullscreen/Normal