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https://github.com/nobnak/WaterColorFilter
https://github.com/nobnak/WaterColorFilter
Last synced: 2 months ago
JSON representation
- Host: GitHub
- URL: https://github.com/nobnak/WaterColorFilter
- Owner: nobnak
- License: mit
- Created: 2016-01-18T10:54:23.000Z (almost 9 years ago)
- Default Branch: master
- Last Pushed: 2024-08-14T09:27:52.000Z (5 months ago)
- Last Synced: 2024-08-14T17:39:57.133Z (5 months ago)
- Language: C#
- Size: 85.6 MB
- Stars: 123
- Watchers: 4
- Forks: 13
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
- awesome-unity-open-source-on-github - WaterColorFilter - Water Color Filter (Water)
README
# WaterColorFilter for Unity
//[Unity Package](WaterColorFilter.unitypackage)
[![Thumbnail](http://img.youtube.com/vi/fSLWlCdzR9E/hqdefault.jpg)](https://youtube.com/shorts/fSLWlCdzR9E?feature=share)
[![Thumbnail](http://img.youtube.com/vi/9nbwnSKI_5I/hqdefault.jpg)](https://youtube.com/shorts/9nbwnSKI_5I?feature=share)## Features
- Tone-based Diffuse Shading
- Wobbing
- Edge Darkening
- Paper Effect## References
1. Bousseau, A., & Kaplan, M. (2006). Interactive watercolor rendering with temporal coherence and abstraction. International Symposium on Non-Photorealistic Animation and Rendering (NPAR), 141. doi:10.1145/1124728.1124751
1. Gooch, A., Gooch, B., Shirley, P., & Cohen, E. (1998). A non-photorealistic lighting model for automatic technical illustration. In Proceedings of the 25th annual conference on Computer graphics and interactive techniques - SIGGRAPH ’98 (pp. 447–452). New York, New York, USA: ACM Press. doi:10.1145/280814.280950
1. Luft, T., & Deussen, O. (2006). Real-time watercolor illustrations of plants using a blurred depth test. International Symposium on Non-Photorealistic Animation and Rendering (NPAR), 11. doi:10.1145/1124728.1124732