https://github.com/patd123/isometrictiling
Isometric Tiling w/ OpenGL
https://github.com/patd123/isometrictiling
cpp opengl perlin-noise
Last synced: about 2 months ago
JSON representation
Isometric Tiling w/ OpenGL
- Host: GitHub
- URL: https://github.com/patd123/isometrictiling
- Owner: PatD123
- Created: 2025-07-13T07:07:42.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2025-07-13T22:30:19.000Z (about 1 year ago)
- Last Synced: 2025-07-14T00:26:31.721Z (about 1 year ago)
- Topics: cpp, opengl, perlin-noise
- Language: C++
- Homepage:
- Size: 5.86 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
OpenGL: Isometric Tiling
- Directional Lighting
- Shadow Mapping
- Instancing
- Procedural terrain generation using Perlin Noise
TODO :exclamation:
- [X] Orthographic, directional lighting
https://github.com/user-attachments/assets/3c82ad62-ad2d-46f8-ad9a-bba7a2338c69

- [X] Texturing or Lighting (one of the two).
https://github.com/user-attachments/assets/65e048d5-5af5-4a44-b10a-08e97cffcfd5
- [X] More refactoring for each Tile (Tile class).

- [X] Animated watah!
https://github.com/user-attachments/assets/3e7242b3-a3b3-4115-b04d-69cfedce229a
- [X] Perlin Noise Procedural Generation

- [X] Instancing
https://github.com/user-attachments/assets/beb330e8-dd6b-4d6b-b5f1-4bf38ad47d54
