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https://github.com/poisotlab/omnomnomivores

Sadly no omnomnomivores will be featured πŸ˜”
https://github.com/poisotlab/omnomnomivores

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Sadly no omnomnomivores will be featured πŸ˜”

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# Omnomnomivores

"Never become desperate enough to trust the untrustworthy." ―Moral

The code associated with this repository is essentially taking the metacommunity
model from [Thompson and Gonzalez
2017](https://doi.org/10.1038/s41559-017-0162) and adding some modification
to the workflow to suit the specific research goals/questions. A high-level
visual summary of the model itself can be found below:

![](figures/Boundaries_model.png)

As for the research aims the idea is to use wombling to look at the rates of
change of networks/communities over varying degrees of landscape connectivity
and environmental effect. Essentially delivering us with a figure that looks
like this:

![](figures/heatmaps.png)

## REPO STRUCTURE

Code associated with the internal functioning of the metacommunity model can be found in
`lib/`.

`01_full_simulation.jl` is where the process of generating the metacommunites can be found.
This includes a 'proofing' (burnin), baking (heating phase where landscape and environmental
values are gradually changed), and cooling (where the final 'state' is kept steady to allow
community dynamic to 'settle')

`02_wombling.jl` takes the outputs from the metacomunity simulations and implements the
relevant wombling related questions.