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https://github.com/rapptz/sky

SFML tools to aid in game development.
https://github.com/rapptz/sky

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SFML tools to aid in game development.

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## Sky

Header only C++11 SFML "Game Engine". In reality, they're just common utilities.

Doesn't work on Visual Studio. Probably never will.

## License

Licensed under the same license as SFML, zlib/png.

PugiXML is used for the TileMap class. It is used in header-only mode. You can toggle this with the
`SKY_COMPILE_PUGIXML` macro before inserting ``.

It is licensed with the MIT license. You can find more info about PugiXML [here](http://pugixml.org/).