https://github.com/rapptz/sky
SFML tools to aid in game development.
https://github.com/rapptz/sky
Last synced: 3 months ago
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SFML tools to aid in game development.
- Host: GitHub
- URL: https://github.com/rapptz/sky
- Owner: Rapptz
- License: zlib
- Created: 2014-03-12T18:20:56.000Z (about 11 years ago)
- Default Branch: master
- Last Pushed: 2014-07-05T10:20:52.000Z (almost 11 years ago)
- Last Synced: 2025-01-08T23:47:09.301Z (4 months ago)
- Language: C++
- Size: 289 KB
- Stars: 5
- Watchers: 5
- Forks: 3
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.txt
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README
## Sky
Header only C++11 SFML "Game Engine". In reality, they're just common utilities.
Doesn't work on Visual Studio. Probably never will.
## License
Licensed under the same license as SFML, zlib/png.
PugiXML is used for the TileMap class. It is used in header-only mode. You can toggle this with the
`SKY_COMPILE_PUGIXML` macro before inserting ``.It is licensed with the MIT license. You can find more info about PugiXML [here](http://pugixml.org/).