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https://github.com/regl-project/awesome-regl

List of resources, projects and tools for regl
https://github.com/regl-project/awesome-regl

List: awesome-regl

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List of resources, projects and tools for regl

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# Awesome regl [![Awesome](https://cdn.rawgit.com/sindresorhus/awesome/d7305f38d29fed78fa85652e3a63e154dd8e8829/media/badge.svg)](https://github.com/sindresorhus/awesome)

:crown:

> [regl](http://regl.party) is a functional WebGL framework

## Contents

- [Official resources](#official-resources)
- [Community](#community)
- [Examples](#examples)
- [Tools](#tools)
- [Resources](#resources)
- [Projects using regl](#projects-using-regl)

## Official resources

* [GitHub Repository](https://github.com/mikolalysenko/regl)
* [API documentation](https://github.com/mikolalysenko/regl)

## Community

* [Gitter](https://gitter.im/mikolalysenko/regl)

## Examples

* [Official example gallery](https://mikolalysenko.github.io/regl/www/gallery.html)
* [Freeman's regl examples](https://github.com/freeman-lab/regl-examples)

## Tools

* [headless-gl](https://github.com/stackgl/headless-gl) Run regl in node without spawning a window
* [glslify](https://github.com/stackgl/glslify) Shader module loader
* [resl](https://github.com/mikolalysenko/resl) Resource loader
* [regl-recorder](https://github.com/Erkaman/regl-recorder) Record movies with regl
* [regl-stats-widget](https://github.com/Erkaman/regl-stats-widget) Stat monitoring
* [multi-regl](https://github.com/mikolalysenko/multi-regl) Multiplexes a regl context across multiple viewports
* [regl-camera](https://github.com/mikolalysenko/regl-camera) A camera for regl
* [isosurface](https://github.com/mikolalysenko/isosurface) Implicit function surface extraction
* [surface-nets](https://github.com/mikolalysenko/surface-nets) Surface extraction from voxel data
* [ndarray](https://github.com/scijs/ndarray) n-dimensional array data structure
* [glsl-sat](https://github.com/realazthat/glsl-sat)
* [glsl-quad](https://github.com/realazthat/glsl-quad)
* [glsl-numerify](https://github.com/realazthat/glsl-numerify)
* [glsl-gaussian](https://github.com/realazthat/glsl-gaussian)
* [glsl-zoom](https://github.com/realazthat/glsl-zoom)

## Resources

* [From nothing to something in webgl with regl](http://rreusser.github.io/from-nothing-to-something-in-webgl-with-regl/)
* [loading and displaying a 3D mesh with regl](https://kitties.neocities.org/meshtutorial.html)
* [Beautifully animate points with webgl and regl](https://peterbeshai.com/beautifully-animate-points-with-webgl-and-regl.html)

## Projects using regl

* [538 Gun Deaths](http://fivethirtyeight.com/features/gun-deaths/)
* [Infinite Terrain Demo](https://github.com/Erkaman/wireframe-world)
* [GPGPU Smooth Life](https://github.com/rreusser/regl-smooth-life)
* [GPGPU Fourier Analysis](https://github.com/dfcreative/gl-fourier)
* [GPU accelerated handwritten digit recognition with regl using Convolutional Neural Networks](https://github.com/Erkaman/regl-cnn)

### License

[![CC0](http://mirrors.creativecommons.org/presskit/buttons/88x31/svg/cc-zero.svg)](https://creativecommons.org/publicdomain/zero/1.0/)

To the extent possible under law, [Mikola Lysenko](https://github.com/MikolaLysenko) has waived all copyright and related or neighboring rights to this work.