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https://github.com/rfadeev/pump-editor
Collection of Unity editor helpers to boost productivity.
https://github.com/rfadeev/pump-editor
unity unity-editor
Last synced: 3 months ago
JSON representation
Collection of Unity editor helpers to boost productivity.
- Host: GitHub
- URL: https://github.com/rfadeev/pump-editor
- Owner: rfadeev
- License: mit
- Created: 2018-08-25T12:10:39.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2021-11-15T18:50:00.000Z (about 3 years ago)
- Last Synced: 2024-09-30T18:02:49.949Z (4 months ago)
- Topics: unity, unity-editor
- Language: C#
- Homepage:
- Size: 403 KB
- Stars: 66
- Watchers: 6
- Forks: 6
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
- awesome-unity-open-source-on-github - pump-editor - Collection of Unity editor helpers to boost productivity (Project Settings)
README
[![license](https://img.shields.io/github/license/rfadeev/pump-editor.svg)](https://github.com/rfadeev/pump-editor/blob/master/LICENSE.md)
[![openupm](https://img.shields.io/npm/v/com.rfadeev.pumpeditor?label=openupm®istry_uri=https://package.openupm.com)](https://openupm.com/packages/com.rfadeev.pumpeditor/)# Pump Editor
Collection of Unity editor helpers to boost productivity.## Installation
### Install via Git
Project supports Unity Package Manager. To install project as Git package do following:
1. Close Unity project and open the `Packages/manifest.json` file.
2. Update `dependencies` to have `com.rfadeev.pumpeditor` package:
```json
{
"dependencies": {
"com.rfadeev.pumpeditor": "https://github.com/rfadeev/pump-editor.git"
}
}
```
3. Open Unity project.Alternatively, add this repository as submodule under `Assets` folder or download it and put to `Assets` folder of your Unity project.
### Install via OpenUPM
The package is available on the [openupm registry](https://openupm.com). It's recommended to install it via [openupm-cli](https://github.com/openupm/openupm-cli).
```
openupm add com.rfadeev.pumpeditor
```### How to use
Access Pump Editor editor windows via Unity toolbar: **Window -> Pump Editor**.### Features
Editor windows:
* [Built-in Define Directives Editor Window](https://github.com/rfadeev/pump-editor/wiki/Built-in-define-directives-editor-window) - view Unity built-in defines values at editor time.
* [Close tabs](https://github.com/rfadeev/pump-editor/wiki/Close-tabs) - extend your editor windows to support closing tabs.
* [Compilation Editor Window](https://github.com/rfadeev/pump-editor/wiki/Compilation-Editor-Window) - force Unity to recompile scripts.
* [Force Reserialize Assets Editor Window](https://github.com/rfadeev/pump-editor/wiki/Force-Reserialize-Assets-Editor-Window) - force reserialize project assets explicitely.
* [Log Files Editor Window](https://github.com/rfadeev/pump-editor/wiki/Log-files-editor-window) - easily access Unity log files and their paths.
* [Prefab Variants Editor Window](https://github.com/rfadeev/pump-editor/wiki/Prefab-Variants-Editor-Window) - preview prefab variants inheritance chains as tree view.
* [Project Settings Select Editor Window](https://github.com/rfadeev/pump-editor/wiki/Project-Settings-Select-Editor-Window) - select project settings to edit in one click.
* [Save Project As Template Editor Window](https://github.com/rfadeev/pump-editor/wiki/Project-templates-editor-windows) - save current project as template to be used in Unity Hub for new project creation.
* [Scene Open Editor Window](https://github.com/rfadeev/pump-editor/wiki/Scene-Open-Editor-Window) - open scene from project or build settings.Shortcuts:
* [Lock Toggle Shortcuts](https://github.com/rfadeev/pump-editor/wiki/Lock-Toggle-Shortcuts) - switch editor window locks easily.