https://github.com/rgimad/gravity_defied_cpp
Rewrite Gravity Defied mobile game from Java to C++ & SDL
https://github.com/rgimad/gravity_defied_cpp
cpp gamedev gravity-defied j2me sdl sdl2
Last synced: 2 months ago
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Rewrite Gravity Defied mobile game from Java to C++ & SDL
- Host: GitHub
- URL: https://github.com/rgimad/gravity_defied_cpp
- Owner: rgimad
- License: gpl-2.0
- Created: 2021-11-24T10:47:49.000Z (over 4 years ago)
- Default Branch: main
- Last Pushed: 2025-05-12T20:13:00.000Z (11 months ago)
- Last Synced: 2025-05-12T21:29:22.724Z (11 months ago)
- Topics: cpp, gamedev, gravity-defied, j2me, sdl, sdl2
- Language: C++
- Homepage:
- Size: 8.59 MB
- Stars: 45
- Watchers: 5
- Forks: 9
- Open Issues: 9
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
- awesome-j2me - Gravity Defied CPP - C++, SDL2 port of J2ME game of the same name. (Native Software / Video Games)
README
# Gravity Defied Cpp

**Gravity Defied** is a legendary mototrial racing mobile game. It was originally developed by Codebrew Software in 2004 for J2ME platform.
This is the C++ & SDL2 port of Gravity Defied, which includes all the features of the original game.
***This Project is not associated with Codebrew Software in any fashion. All rights to the original Gravity Defied, it's name, logotype, brand and all that stuff belong to Codebrew Software.***
# Authors
### Gravity Defied Cpp authors
* **[rgimad](https://github.com/rgimad)** - idea & coding
* **[AntonEvmenenko](https://github.com/AntonEvmenenko)** - coding
* **[Max Logaev](https://github.com/mxlgv)** - coding
### Codebrew GDTR Authors
* **Tors Björn Henrik Johansson** - system/game logic/interface, testing, levels design
* **Set Elis Norman** - graphics/physics/mathematics/system/tools programming, levels design
* **Per David Jacobsson** - physics programming, game graphics, levels design
For more information, please visit official site of Codebrew Software: [codebrew.se](http://codebrew.se)
# Contributing
If you want to contribute, feel free to discuss your idea with the rest of the developers in our [Telegram group](https://t.me/+sOfxjrsbkbEwNzc6)