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https://github.com/rgimad/gravity_defied_cpp

Rewrite Gravity Defied mobile game from Java to C++ & SDL
https://github.com/rgimad/gravity_defied_cpp

cpp gamedev gravity-defied j2me sdl sdl2

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Rewrite Gravity Defied mobile game from Java to C++ & SDL

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README

          

# Gravity Defied Cpp

![](./screens/demo1.gif)

**Gravity Defied** is a legendary mototrial racing mobile game. It was originally developed by Codebrew Software in 2004 for J2ME platform.

This is the C++ & SDL2 port of Gravity Defied, which includes all the features of the original game.

***This Project is not associated with Codebrew Software in any fashion. All rights to the original Gravity Defied, it's name, logotype, brand and all that stuff belong to Codebrew Software.***

# Authors

### Gravity Defied Cpp authors
* **[rgimad](https://github.com/rgimad)** - idea & coding
* **[AntonEvmenenko](https://github.com/AntonEvmenenko)** - coding
* **[Max Logaev](https://github.com/mxlgv)** - coding

### Codebrew GDTR Authors

* **Tors Björn Henrik Johansson** - system/game logic/interface, testing, levels design
* **Set Elis Norman** - graphics/physics/mathematics/system/tools programming, levels design
* **Per David Jacobsson** - physics programming, game graphics, levels design

For more information, please visit official site of Codebrew Software: [codebrew.se](http://codebrew.se)

# Contributing

If you want to contribute, feel free to discuss your idea with the rest of the developers in our [Telegram group](https://t.me/+sOfxjrsbkbEwNzc6)