https://github.com/rifleh700/vehicle_processing_shader
MTA:SA vehicle processing shader
https://github.com/rifleh700/vehicle_processing_shader
hlsl mta mtasa multitheftauto shader
Last synced: 21 days ago
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MTA:SA vehicle processing shader
- Host: GitHub
- URL: https://github.com/rifleh700/vehicle_processing_shader
- Owner: rifleh700
- License: mit
- Created: 2023-12-17T10:41:29.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2023-12-17T10:49:41.000Z (over 2 years ago)
- Last Synced: 2024-04-24T12:22:04.853Z (about 2 years ago)
- Topics: hlsl, mta, mtasa, multitheftauto, shader
- Language: HLSL
- Homepage:
- Size: 4.88 KB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# vehicle_processing_shader
MTA:SA vehicle processing shader. It emulates default GTA:SA vehicle render processing. You can use this shader as template for your own shaders.
For shader testing:
- start resource
- enter to any vehicle
- use `vps` command
Note: Actually shader does not make any effect! It must repeat exact default GTA:SA processing