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https://github.com/ryannielson/bedrock-unity
A collection Unity scripts to help get your projects off the ground.
https://github.com/ryannielson/bedrock-unity
game-development unity
Last synced: 9 days ago
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A collection Unity scripts to help get your projects off the ground.
- Host: GitHub
- URL: https://github.com/ryannielson/bedrock-unity
- Owner: RyanNielson
- Created: 2015-10-18T19:26:51.000Z (about 9 years ago)
- Default Branch: master
- Last Pushed: 2015-10-20T12:30:20.000Z (about 9 years ago)
- Last Synced: 2023-03-25T11:19:55.311Z (over 1 year ago)
- Topics: game-development, unity
- Language: C#
- Size: 160 KB
- Stars: 6
- Watchers: 3
- Forks: 2
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- Contributing: CONTRIBUTING.md
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README
# Bedrock
A collection Unity scripts and assets to help get your projects off the ground. This is a work in progress and will be improved quite rapidly.## Features
- [AssetProcessors](https://github.com/RyanNielson/Bedrock/tree/master/Assets/Bedrock/AssetProcessors) - Scripts to modify the behaviour when an asset is imported.
- [DataTypes](https://github.com/RyanNielson/Bedrock/tree/master/Assets/Bedrock/LifeSpan) - A collection of useful data types to supplement the pre-existing Unity classes.
- [LifeSpan](https://github.com/RyanNielson/Bedrock/tree/master/Assets/Bedrock/LifeSpan) - Set the life span of an object in the editor or at runtime and have Unity destroy it for you.## Contributing
Feel free to contributes additions, enhancements, or fixes. Please see [CONTRIBUTING](https://github.com/RyanNielson/Bedrock/blob/master/CONTRIBUTING.md) for details.