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https://github.com/sabbef/unity-editor-tools

Customizing unity editor with new tools and extensions. Tested in 2022.3 LTS
https://github.com/sabbef/unity-editor-tools

editor unity unity-tools unity2022-3

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Customizing unity editor with new tools and extensions. Tested in 2022.3 LTS

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README

          

# Unity Editor Tools

Enhance your Unity workflow with powerful, intuitive editor extensions.

## ✨ Features

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### 🔹 **Hierarchy Click Activation** (#HierarchyIconActivation)
Quickly activate or deactivate GameObjects by clicking their icon in the Hierarchy window.

- 🖱️ Click the small area on the left of a GameObject to toggle its active state — no need to use the checkbox or context menu.
- ⚙️ Customizable via **`Tools > Editor Features Preferences`**, backed by `EditorFeaturesPreferencesWindow`.

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### 🔹 **Hierarchy Component Icon Display** (#HierarchyIconDisplay)
Display component icons directly in the Hierarchy window for quick visual context.

- 🔍 Shows the first (or second) non-Transform component on each GameObject.
- ⚙️ Fully configurable in **`Tools > Editor Features Preferences`**.

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### 🔹 **Scene Selector Overlay** (#SceneSelectionOverlay)
Browse, filter, and open your project's scenes directly from a dropdown in the Scene view.

- 🧭 Provides a searchable and foldable scene list, grouped by folders.
- ⚡ Skips internal, template, or test scenes to show only relevant options.
- 📂 Filter scenes by name, and view which one is currently open or set as the Start Scene.
- 🧠 Remembers current selections and updates dynamically.

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### 🔹 **Default Start Scene Toggle** (#DefaultStartSceneToggle)
Set and manage your project's default starting scene with ease.

- ▶️ See and switch your "Play Mode Start Scene" without diving into project settings.
- 🔄 Clear or reassign the default scene via a contextual dropdown.
- 📌 Integrated seamlessly into the same overlay as Scene Selector for an efficient workflow.

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### 🔹 **Move Component Tool** (#MoveComponentTool)
Reorder components in the Inspector using context menu shortcuts.

- ⬆️ **Move To Top** – Quickly move a component to the top of the Inspector (below Transform).
- ⬇️ **Move To Bottom** – Send a component to the bottom of the stack.
- ⚙️ Appears in the right-click context menu of each component for easy access.

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🚀 **Supercharge your Unity Editor** with smart tools built to save time and improve clarity.