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https://github.com/sanderman01/unity-tetrahedron-tree
Generate triangle meshes in the shape of trees, composed out of simple tetrahedron shapes.
https://github.com/sanderman01/unity-tetrahedron-tree
Last synced: 3 months ago
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Generate triangle meshes in the shape of trees, composed out of simple tetrahedron shapes.
- Host: GitHub
- URL: https://github.com/sanderman01/unity-tetrahedron-tree
- Owner: sanderman01
- License: mit
- Created: 2017-05-12T07:50:28.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2017-05-14T07:18:26.000Z (over 7 years ago)
- Last Synced: 2024-08-03T05:17:29.288Z (6 months ago)
- Language: C#
- Homepage:
- Size: 23.4 KB
- Stars: 11
- Watchers: 3
- Forks: 3
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome-unity-open-source-on-github - unity-tetrahedron-tree - Generate triangle meshes in the shape of trees (Generator)
README
# unity-tetrahedron-tree
## A simple demo containing a procedurally generated tree shape composed of tetrahedrons. (triangular pyramids)
This is an idea that got stuck my head and I had to try it out. "How would it look if I made a tree out of pyramids?"
Result: Beautiful abstract art trees that would not be amiss in any surreal or alien landscape.This project demonstrates an approach to:
1. create a tetrahedron shape.
2. combine multiple tetrahedrons into a larger tree shape, based on a random seed.
3. converting the tree into a triangle mesh for rendering.![Image of tetrahedron trees](http://i.imgur.com/In6tj7G.png)