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https://github.com/selimanac/defold-modplayer-examples
Simple module player examples for Defold Engine
https://github.com/selimanac/defold-modplayer-examples
chiptune chiptune-player defold defold-game-engine module-player player
Last synced: about 2 months ago
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Simple module player examples for Defold Engine
- Host: GitHub
- URL: https://github.com/selimanac/defold-modplayer-examples
- Owner: selimanac
- Created: 2019-05-16T17:48:17.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2019-06-19T08:05:25.000Z (over 5 years ago)
- Last Synced: 2024-10-25T09:48:47.511Z (3 months ago)
- Topics: chiptune, chiptune-player, defold, defold-game-engine, module-player, player
- Language: Lua
- Homepage: https://github.com/selimanac/defold-modplayer
- Size: 1.14 MB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Defold Mod Player Examples
![Mod Player](https://github.com/selimanac/defold-modplayer-examples/blob/master/assets/ScreenShot.png?raw=true)
## Settings
Don't forget to set your files path in [scripts/globals.lua](https://github.com/selimanac/defold-modplayer-examples/blob/master/scripts/globals.lua) for [player.build_path(full_path:string)](https://github.com/selimanac/defold-modplayer#api)
```lua
global = {}global.is_dev = true -- If you are building on Defold Editor then set it true. If you are bundling set it false
global.build_path = "" -- Full path for building on Defold Editor when developing: "/res/common/assets/"
global.TOUCH = hash("touch")return global
```### Mod Player
https://github.com/selimanac/defold-modplayer