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https://github.com/shadowblip/opengamepadui

Open source gamepad-native game launcher and overlay
https://github.com/shadowblip/opengamepadui

game gamescope godot godotengine launcher linux overlay

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Open source gamepad-native game launcher and overlay

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README

        


OpenGamepadUI Logo


Open Gamepad UI










OpenGamepadUI screenshot


OpenGamepadUI screenshot
OpenGamepadUI screenshot
OpenGamepadUI screenshot

## About

Open Gamepad UI is a free and open source game launcher and overlay written using the
[Godot Game Engine 4](https://godotengine.org/) designed with a gamepad native
experience in mind. Its goal is to provide an open and extendable foundation
to launch and play games. It also implements a gamepad input system that can allow
you to remap gamepad input to mouse and keyboard inputs.

> :warning: NOTE: This project is currently in the very early stages of development.

## Features

- In-game overlay menus
- Power tools (TDP control, SMT, etc.) through [PowerStation](https://github.com/ShadowBlip/PowerStation)
- Fully configurable gamepad input (buttons, axes, mouse & keyboard, etc.) through [InputPlumber](https://github.com/ShadowBlip/InputPlumber/)
- Per-game customizable gamepad profiles
- Launch games from multiple sources
- Automatic artwork downloading
- Plugin architecture

## Documentation

You can [read documentation](https://opengamepadui.readthedocs.io/) about how to use and develop for the project here:

- [Install Guide](https://opengamepadui.readthedocs.io/en/latest/getting_started/installation/index.html)
- [User Guide](https://opengamepadui.readthedocs.io/en/latest/getting_started/usage.html)
- [Developer Guide](https://opengamepadui.readthedocs.io/en/latest/contributing/development/index.html)
- [Plugin Guide](https://opengamepadui.readthedocs.io/en/latest/plugins/introduction.html)

## License

OpenGamepadUI is licensed under THE GNU GPLv3+. See LICENSE for details.