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https://github.com/sinlessdevil/ecsstickmansurvivors

Ecs Stickman Survivors
https://github.com/sinlessdevil/ecsstickmansurvivors

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Ecs Stickman Survivors

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# 🕹 ECS Stickman Survivors

**ECS Stickman Survivors** is a minimalist top-down action prototype inspired by *Vampire Survivors*.
Built with Unity DOTS (ECS), it's focused on high performance, scalable spawning systems, and modular gameplay logic.

![image](https://github.com/user-attachments/assets/2b94c339-45be-4d16-b060-d73a09878c5e)

### 📦 PrefabSetupEditor v1.0.0
Quickly assign materials and configure renderer options for prefabs or scene objects in bulk.
- Assign or randomize materials recursively
- Match mesh names for targeted setup
- Configure shadow casting, GI, probes, motion vectors & more
👉 [View Release](https://github.com/SinlessDevil/EcsStickmanSurvivors/releases/tag/PrefabSetupEditor-v1.0.0)

### 📦 ConcaveHull v1.0.0
A lightweight plugin for generating concave hulls from 2D point clouds (XZ plane).
Designed for procedural outlines, collision geometry, or gameplay zones.
- API: `Hull.SetConvexHull(nodes)`, `Hull.SetConcaveHull(concavity, scaleFactor)`
- Works with any arbitrary set of points
- Fully deterministic & self-contained
👉 [View Release](https://github.com/SinlessDevil/EcsStickmanSurvivors/releases/tag/ConcaveHull-v1.0.0)

### 📦 ColliderMeshCreator v1.0.0
A Unity Editor tool for generating extruded 3D collider meshes from selected MeshFilters or manually placed outline points.
- Supports both auto and manual outline modes
- Extrudes custom 2D outlines into 3D walls
- Smooth outline support with Catmull-Rom spline
- Editable handles with point insertion/removal shortcuts
- Includes full editor UI with material preview and settings
👉 [View Release](https://github.com/SinlessDevil/EcsStickmanSurvivors/releases/tag/ColliderMeshCreator-v1.0.0)

# Currently in early development. More coming soon...