Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/softchris/dinosaur-garden
Babylon.js
https://github.com/softchris/dinosaur-garden
Last synced: 16 days ago
JSON representation
Babylon.js
- Host: GitHub
- URL: https://github.com/softchris/dinosaur-garden
- Owner: softchris
- Created: 2020-06-29T14:53:38.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2023-01-07T19:37:02.000Z (almost 2 years ago)
- Last Synced: 2024-10-07T13:22:46.478Z (about 1 month ago)
- Language: TypeScript
- Size: 62.6 MB
- Stars: 7
- Watchers: 2
- Forks: 3
- Open Issues: 10
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
## Introduction
This is a demo showcasing how you can build a simulation with Babylon.js. The demo contains a garden with a dinosaur. You can move things around, create new objects and even change the objects size. Additionally you can also get information on the objects.
## Run
Ensure you have installed all dependencies with the command:
```bash
npm install
```To run I recommend building and running like so:
```bash
npm run build && npm start
```## Commands
It should render a scene with trees and a Dinosaur.
There are two modes:
- **Camera attached**, in this mode the only thing you can do is navigate the camera around using the mouse, so up/down/left/side
- **Camera detached**, in this mode you are able to interact with the simulation. Most commands below assume the camera is *detached*.### Available commands
> Currently the commands are written out in developer tools via `console.log()` statements. It's recommended to have the browser developer tools open when working with and testing out the simulation.
- `C`, pressing this key toggles the Camera, when the camera is *detached* you are able to do things like dragging objects, move them with arrow keys, create new trees, get information modal
- `N`, this creates a new tree at the cursor position
- `A`, this increases the size of a selected object
- `Z`, this decreases the size of a selected object
- `Arrow keys`, this moves a selected object around IF the camera is detached.
- `Enter`, this brings up an information modal if you have an object selected.
- `Escape`, this closes the information modal.
- `Mouse click`, clicking an object selects it.
- `Mouse drag`, mouse drag an object moves it in the X and Z axis.![Demo of the simulation](dino-garden.gif)