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https://github.com/tcoppex/aer-engine

:aquarius: An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.
https://github.com/tcoppex/aer-engine

animation computergraphics cplusplus-11 engine gpu-computing opengl

Last synced: 3 months ago
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:aquarius: An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.

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README

        

aer-engine
================

![](./screenshots/aura.png)

About
---------------------------------

An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.

Features:

* Custom animation model format, SKMA, with a [Blender exporter](https://github.com/tcoppex/io-scene-skma) and a C++ Importer.
* Skeleton animation with GPU Skinning using *Dual Quaternion Blending*.
* Blend shape control (*Morph Targets*).
* Blend tree for sequences and clips processing.

Demos
---------------------------------


aura
A technical demo demonstrating the animation capabilities of the engine, with some rendering techniques (eg. HBAO on Compute Shader).


cuda_cs_blur
Performance comparison between a CUDA and a Compute Shader blur kernel.


gpu_raymarching
Raymarching on a Fragment Shader.


hair
dynamic hair simulation rendered with tesselation and instanciation.


ik_demo
A Basic Inverse Kinematic demo.


marching_cube
Procedural geometry generation with a marching cube algorithm on the GPU using transform feedback.

Compilation
---------------------------------

The build was compiled against GCC 4.9.

Compile first the engine, then the demos :
```bash
mkdir build; cd build;
mkdir engine; cd engine
cmake ../../engine -DCMAKE_BUILD_TYPE:STRING=Release
make -j4
cd ..
mkdir demos; cd demos
cmake ../../demos -DCMAKE_BUILD_TYPE:STRING=Release
make -j4
```

Engine dependencies :


SFML 2.1
Used as core window manager.


Freeimage 3
Image loader.


Armadillo 3.9
Linear algebra library.


GLM 0.9.6+
OpenGL Mathematics library.


GLEW 0.9.0+
OpenGL wrangler.


GLSW
GLSL wrangler (provided).

*Version number corresponded to the development environment.*