https://github.com/thoughtfool/time-bubbles
Simple shooter game that rewards 'action' through delayed gratification and penalizes procrastination.
https://github.com/thoughtfool/time-bubbles
Last synced: over 1 year ago
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Simple shooter game that rewards 'action' through delayed gratification and penalizes procrastination.
- Host: GitHub
- URL: https://github.com/thoughtfool/time-bubbles
- Owner: ThoughtFool
- License: mit
- Created: 2020-12-24T17:20:55.000Z (over 5 years ago)
- Default Branch: main
- Last Pushed: 2022-03-15T19:13:49.000Z (over 4 years ago)
- Last Synced: 2025-01-24T15:35:04.287Z (over 1 year ago)
- Language: JavaScript
- Homepage: https://time-bubbles.herokuapp.com/
- Size: 49.5 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Time Bubbles
Simple shooter game that rewards 'action' through delayed gratification and penalizes procrastination.

## The Challenge
Build a game that allows players to eliminate enemy threats in two distinct ways.
| Plasma Cannon | Time Bubble Bomb |
| ------------ | ------------- |
| eliminates single enemy | eliminates multiple enemies |
| destroys at current level | transports to next level |
So, even though the **Plasma Cannon** is less effecient at eliminating threats, those threats will not come back to bite you later. The **Time Bubble Bomb** should be used as a last resort. The essential message of this game challenge is save the future by thwarting the elure of procratination.
```
"You cannot escape the responsility of tomorrow by evading it today." ~ Lincoln
```
### CHALLENGE ACCEPTED!

https://time-bomber.herokuapp.com/
### Technology & Tools
     
### Future Plan (bonus lives)
- create save-points in game to be used by players after all lives are used, based on the last successful level reached
- these save points are only created when a _Time Bubble Bomb_ is detonated and an enemy is teleported to a future level
- if the player uses a save-point to come back into the game, the player's ship will be teleported back in time to the original level where that save-point was created