https://github.com/tinmarr/gliderman
A game where you fly randomly generated terrain. You will encounter wind columns and speed boosts! Built with Unity 3D.
https://github.com/tinmarr/gliderman
flight flight-simulator game unity
Last synced: 7 months ago
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A game where you fly randomly generated terrain. You will encounter wind columns and speed boosts! Built with Unity 3D.
- Host: GitHub
- URL: https://github.com/tinmarr/gliderman
- Owner: tinmarr
- License: mit
- Created: 2021-03-20T06:54:49.000Z (almost 5 years ago)
- Default Branch: main
- Last Pushed: 2022-10-12T19:30:16.000Z (over 3 years ago)
- Last Synced: 2025-04-21T14:23:05.461Z (11 months ago)
- Topics: flight, flight-simulator, game, unity
- Language: ShaderLab
- Homepage:
- Size: 764 MB
- Stars: 8
- Watchers: 2
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Gliderman
* Glider physics simulator.
* Fly through ifinite procedurally generated terrain.
* Gain speed boosts from dangerously fast experiences.
### Authors:
- [Martin Chaperot-Merino](github.com/tinmarr)
- [Yamm Elnekave](https://github.com/mrElnekave)
- [Tomer Sedan](https://github.com/Sordamente)
# Links to Play
Download Links: [https://github.com/tinmarr/GliderGame/releases/tag/1.0](https://github.com/tinmarr/GliderGame/releases/tag/1.0)
# Gameplay
https://user-images.githubusercontent.com/35586618/142961095-0e703ba6-e561-4dd7-a300-3da424a3fa29.mp4
# Features:
* All of the terrain you see is randomly generated and infinite. There are also multiple types of worlds (big canyons, smaller hills, etc)
* The glider follows realisitic aerodynamic rules. To calculate the aerodynamic coefficents, we used algorithms in the paper by Khan and Nahon 2015.
* **W. Khan and M. Nahon**, "Real-time modeling of agile fixed-wing UAV aerodynamics," 2015 International Conference on Unmanned Aircraft Systems (ICUAS), Denver, CO, 2015, pp. 1188-1195, doi: 10.1109/ICUAS.2015.7152411.
# Things to know:
* Esc brings up pause menu
* q/e control yaw, a/d control roll, w/s control pitch
* Otherwise we hope you enjoy and have fun!