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https://github.com/tollyh/unitymaze

A Unity remake of PyMaze/CSMaze, with controller and VR support
https://github.com/tollyh/unitymaze

3d 3d-game maze port unity unity3d

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A Unity remake of PyMaze/CSMaze, with controller and VR support

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# UnityMaze

A Unity remake of PyMaze/CSMaze, with controller and VR support

**Note: Unlike [CSMaze](https://github.com/TollyH/CSMaze), UnityMaze is *not* a perfect recreation of the original [PyMaze](https://github.com/TollyH/pymaze). It is an approximation that attempts to get as close as possible whilst still utilising Unity's features.**

## Controls

### Title Screen

| Action | Keyboard/Mouse | Controller | VR |
|--------|----------------|------------|----|
| Play | Space/Click Play Button | South Button (Cross on DualShock, A on XBox, B on Nintendo) | Right Secondary Button (B on Oculus Touch) |
| Connect to Multiplayer Server | Enter | N/A (Keyboard required to input server info, controller can be used after connection) | N/A (Keyboard required to input server info, VR can be used after connection) |

### In-game

| Action | Keyboard/Mouse | Controller | VR |
|--------|----------------|------------|----|
| Move | WASD | Left Analog Stick | Left Thumb Stick |
| Look | Left/Right or Move Mouse | Right Analog Stick | Right Thumb Stick |
| Toggle Mouse Control | Middle Click (Also Left Click if gun isn't held, ESC can always be used to free mouse) | N/A | N/A |
| Change Level | `[` and `]` | Left/Right Shoulders (L1/R1 on DualShock, L/R on Nintendo) | Left/Right Primary Buttons (X/A on Oculus Touch) |
| Escape From Monster (Rapid Click) | `W` | South Button (Cross on DualShock, A on XBox, B on Nintendo) | Either Grip Button |
| Place/Pick up Flag | `F` | East Button (Circle on DualShock, B on XBox, A on Nintendo) | Left Trigger Button (While pointing left hand downwards) |
| Place Temporary Barricade | `Q` | Left Trigger (L2 on DualShock, ZL on Nintendo) | Left Trigger Button (While pointing left hand outwards) |
| Shoot Gun | `T` / Left Click | Right Trigger (R2 on DualShock, ZR on Nintendo) | Right Trigger Button |
| Pause Menu | `R` | Start (OPTIONS on DualShock, Menu on XBox, + on some Nintendo) | Left Trigger Button (While pointing left hand upwards) |
| Reset Level (While Paused) | `Y` | South Button (Cross on DualShock, A on XBox, B on Nintendo) | Right Trigger Button (While pointing right hand downwards) |
| Unpause | `N` | East Button (Circle on DualShock, B on XBox, A on Nintendo) | Right Trigger Button (While pointing right hand upwards) |
| Run | Left Shift (Hold) / Caps Lock (Toggle) | Press Left Analog Stick (Toggle) | Left Grip Button (Hold) |
| Crawl | Left CTRL (Hold) / Left Alt (Toggle) | Press Right Analog Stick (Toggle) | Right Grip Button (Hold) |
| Toggle Map | Space | West Button (Square on DualShock, X on XBox, Y on Nintendo) | Click Left Thumb Stick |
| Toggle Monster Compass | `C` | North Button (Triangle on DualShock, Y on XBox, X on Nintendo) | Click Right Thumb Stick |
| Toggle Statistics UI | `E` | South Button (Cross on DualShock, A on XBox, B on Nintendo) | Right Secondary Button (B on Oculus Touch) |
| Rescale VR UI | N/A | N/A | Right Thumb Stick (While paused (leaderboard open in deathmatch, stats open in coop), up/down only) |
| Reset VR Rotation and Position | N/A | N/A | Left Secondary Button (Y on Oculus Touch, while unpaused (leaderboard closed in deathmatch, stats closed in coop), have head in natural centre position while doing this) |
| Reset VR Height | N/A | N/A | Left Secondary Button (Y on Oculus Touch, while paused (leaderboard open in deathmatch, stats open in coop), place one controller on the floor whilst doing this) |

## Instructions

Instructions can be found in the README for [PyMaze](https://github.com/TollyH/pymaze).

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**Copyright © 2023 Ptolemy Hill, Finlay Griffiths, and Tomas Reynolds**