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https://github.com/unity-technologies/multiplayer-community-contributions

Community contributions to Unity Multiplayer Networking products and services.
https://github.com/unity-technologies/multiplayer-community-contributions

netcode-for-gameobjects unity

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Community contributions to Unity Multiplayer Networking products and services.

Awesome Lists containing this project

README

        

The Multiplayer Community Contributions repository contains extensions provided by the community for Unity Multiplayer Networking products.

### How to use

[Installing a Community Transport (Netcode for GameObjects)](/Transports/README.md)

[Installing the Community Extensions Package (Netcode for GameObjects)](/com.community.netcode.extensions/README.md)

### Community and Feedback
For general questions, networking advice or discussions about Unity Multiplayer Networking or Netcode for GameObjects, please join our [Discord Community](https://discord.gg/FM8SE9E) or create a post in the [Unity Multiplayer Forum](https://forum.unity.com/forums/multiplayer.26/).

### Maintenance
The contributions repository is a community repository and not an official Unity product. What this means is:
- We will accept new content and bug fixes and try to keep the content in this repository up to date.
- We do not guarantee that any of the content in this repository will be supported by future Netcode for GameObjects versions.
- We ask the community and authors to maintain the content in this repository. Unity is not responsible for fixing bugs in community content.

### Adding new content
Check our [contribution guidelines](CONTRIBUTING.md) for information on how to contribute to this repository.

### Existing Content

#### Transports
| **Name** | **Platforms** | **1.0.0** | **0.1.0** | **v12** |
|:------------:|:---------:|:-------:|:-------:|:---:|
| **[Ruffles](/Transports/com.community.netcode.transport.ruffles)**| Desktop, Mobile | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|**[Enet](/Transports/com.community.netcode.transport.enet)**| Desktop, Mobile\* | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|**[LiteNetLib](/Transports/com.community.netcode.transport.litenetlib)**| Desktop, Mobile | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|**[SteamNetworkingSockets](/Transports/com.community.netcode.transport.steamnetworkingsockets)**| Steam | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|**[WebSocket](/Transports/com.community.netcode.transport.websocket)**| Desktop, Mobile, WebGL | :heavy_check_mark: | :heavy_check_mark:||
|**[Photon Realtime](/Transports/com.community.netcode.transport.photon-realtime)**| Desktop, Mobile, WebGL\** | :heavy_check_mark: | :heavy_check_mark: | |
|**[Facepunch](/Transports/com.community.netcode.transport.facepunch)**| Steam | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
|**[Multipeer Connectivity](/Transports/com.community.netcode.transport.multipeer-connectivity)**| iOS | :heavy_check_mark: | :heavy_check_mark: | |

\* Needs manual binary compilation.

\** Other platforms such as console platforms are also supported but require communication with Exit Games.

#### Extensions
| **Name** | 1.0.0 | **0.1.0** | **v12** |
|:------------:|:-------------:|:-------:|:---:|
|**[LagCompensation](/com.community.netcode.extensions/Runtime/LagCompensation)**| :heavy_check_mark: | :heavy_check_mark: | |
|**[NetworkObjectPool](/com.community.netcode.extensions/Runtime/NetworkObjectPool)**| :heavy_check_mark: | :heavy_check_mark: | |
|**[NetworkManagerHud](/com.community.netcode.extensions/Runtime/NetworkManagerHud)**| :heavy_check_mark: | :heavy_check_mark: | |
|**[NetworkDiscovery](/com.community.netcode.extensions/Runtime/NetworkDiscovery)**| :heavy_check_mark: | :heavy_check_mark: | |
|**[NetworkDictionary](/com.community.netcode.extensions/Runtime/NetworkDictionary)**| :heavy_check_mark: || |

### Releases
Content for a specifc major version of Netcode for GameObjects can be found in the release branches. The following release branches
exist:
| **Release**|
|:------------:|
| **[v12](https://github.com/Unity-Technologies/multiplayer-community-contributions/tree/release-v12)**|
| **[0.1.0](https://github.com/Unity-Technologies/multiplayer-community-contributions/tree/release-0.1.0)**|