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https://github.com/vczh/tinymoe

English-like dynamic typing programming language
https://github.com/vczh/tinymoe

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English-like dynamic typing programming language

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tinymoe
=======
### English-like programming language
###### For DSL (Domain Specific Language) building and embedding, with dynamic typing, multiple dispatching and build-in continuation.

Here are several samples to introduce this language:

#### Hello world

module hello world
using standard library

sentence print (message)
redirect to "printf"
end

phrase sum from (start) to (end)
set the result to 0
repeat with the current number from start to end
add the current number to the result
end
end

phrase main
print "1+ ... +100 = " & sum from 1 to 100
end

#### Geometry (Multiple dispatching)

module geometry
using standard library

phrase square root of (number)
redirect to "Sqrt"
end

sentence print (message)
redirect to "Print"
end

type rectangle
width
height
end

type triangle
a
b
c
end

type circle
radius
end

phrase area of (shape)
raise "This is not a shape."
end

phrase area of (shape : rectangle)
set the result to field width of shape * field height of shape
end

phrase area of (shape : triangle)
set a to field a of shape
set b to field b of shape
set c to field c of shape
set p to (a + b + c) / 2
set the result to square root of (p * (p - a) * (p - b) * (p - c))
end

phrase area of (shape : circle)
set r to field radius of shape
set the result to r * r * 22/7
end

phrase (a) and (b) are the same shape
set the result to false
end

phrase (a : rectangle) and (b : rectangle) are the same shape
set the result to true
end

phrase (a : triangle) and (b : triangle) are the same shape
set the result to true
end

phrase (a : circle) and (b : circle) are the same shape
set the result to true
end

phrase main
set shape one to new triangle of (2, 3, 4)
set shape two to new rectangle of (1, 2)
if shape one and shape two are the same shape
print "This world is mad!"
else
print "Triangle and rectangle are not the same shape!"
end
end

#### Make your own "yield return" (coroutine)

module enumerable
using standard library

symbol yielding return
symbol yielding break

type enumerable collection
body
end

type collection enumerator
value
coroutine
end

cps (state) (continuation)
category
inside ENUMERATING
sentence yield return (value)
pause coroutine to yielding return with continuation and value
end

cps (state) (continuation)
category
inside ENUMERATING
sentence yield break
pause coroutine to yielding break with continuation and null
end

phrase new enumerator from (enumerable)
set coroutine to new coroutine from (field body of enumerable)
set the result to new collection enumerator of (null, coroutine)
end

cps (state) (continuation)
sentence move (enumerator) to the next
set coroutine to field coroutine of enumerator
if not (coroutine coroutine stopped)
run coroutine coroutine

select field flag of state
case yielding return
set field value of enumerator to field argument of state
continue coroutine coroutine
case yielding break
set field value of enumerator to null
stop coroutine coroutine
case null
set field value of enumerator to null
stop coroutine coroutine
case else
fall into the previous trap
end
end
end

phrase (enumerator) reaches the end
set the result to coroutine field coroutine of enumerator stopped
end

phrase current value of (enumerator)
set the result to field value of (field value of enumerator)
end

cps (state)
category
start ENUMERATING
closable
block (body) create enumerable to (assignable receiver)
set receiver to new enumerable collection of ()
set field body of receiver to body
end

block (sentence deal with (item)) repeat with (argument item) in (items : enumerable collection)
set enumerator to new enumerator from items
repeat while not (enumerator reaches the end)
move enumerator to the next
deal with current value of enumerator
end
end

sentence print (message)
redirect to "Print"
end

phrase main
create enumerable to numbers
repeat with i from 1 to 10
print "Enumerating " & i
yield return i
end
end

repeat with number in numbers
if number >= 5
break
end
print "Printing " & number
end
end

#### Make your tinymoe-unit (Unit test and assertion)

module unit test
using standard library

sentence print (message)
redirect to "Print"
end

block (sentence run the test case) test case (name)
try
run the test case
print "PASS: " & name
catch exception
select exception
case "AssertionFailure"
print "FAIL: " & name
case else
print "HALT: " & name
end
end
end

sentence assert (actual value) should be (expected value)
if actual value <> expected value
assert fail
end
end

sentence assert fail
raise "AssertionFailure"
end

phrase main
test case "1+1=2"
assert (1 + 1) should be 2
end
end