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https://github.com/whaison/psxact
Sony Playstation emulator
https://github.com/whaison/psxact
Last synced: about 1 month ago
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Sony Playstation emulator
- Host: GitHub
- URL: https://github.com/whaison/psxact
- Owner: whaison
- License: gpl-3.0
- Created: 2017-01-29T01:28:46.000Z (almost 8 years ago)
- Default Branch: develop
- Last Pushed: 2016-11-26T04:34:59.000Z (about 8 years ago)
- Last Synced: 2024-08-02T05:10:40.028Z (4 months ago)
- Language: C++
- Homepage:
- Size: 324 KB
- Stars: 10
- Watchers: 3
- Forks: 14
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-emulators - PSXACT
- awesome-emulators-android - PSXACT
README
# PSXACT
This project aims to emulate the PlayStation™ 1 console in an accurate
fashion. No hacks or proprietary software will be used to accomplish this goal.This emulator is designed to work "out of the box", no plug-in hell required!
## Current Status
Currently, the emulator can get through the BIOS, but hasn't booted any
commercial games yet. A software rasterizer is used to attempt pixel accurate
graphical output, the results are quite nice!![Current status](images/current.png)
## Usage
The emulator requires a BIOS file, which can be dumped from a physical console.
Once you have a BIOS file, PSXACT can be invoked via command line, using the
following simple interface:```
$ psxact
```## Building
This project uses CMake for builds, and requires SDL2.
I personally use the `FindSDL2.cmake` script available
[here](https://github.com/tcbrindle/sdl2-cmake-scripts).## Contributing
If you'd like to contribute, please create a fork and issue pull requests! I am
very open to newcomers, and will need all the help I can get to make the best
PS1 emulator available.However, do try and follow the syntax used by the project when contributing, I
**will** rewrite any code to make it match the project style before accepting.