https://github.com/williamyang98/keeptalkingandnobodyexplodessolver
Website to solve the game, Keep Talking and Nobody Explodes
https://github.com/williamyang98/keeptalkingandnobodyexplodessolver
angular6 beginner-code bootstrap4 game in-development keep-talking-and-nobody-explodes solver tool
Last synced: 3 months ago
JSON representation
Website to solve the game, Keep Talking and Nobody Explodes
- Host: GitHub
- URL: https://github.com/williamyang98/keeptalkingandnobodyexplodessolver
- Owner: williamyang98
- License: unlicense
- Created: 2018-07-14T11:54:54.000Z (about 8 years ago)
- Default Branch: master
- Last Pushed: 2018-09-29T08:14:01.000Z (almost 8 years ago)
- Last Synced: 2025-01-05T19:12:14.093Z (over 1 year ago)
- Topics: angular6, beginner-code, bootstrap4, game, in-development, keep-talking-and-nobody-explodes, solver, tool
- Language: TypeScript
- Homepage: https://fiendchain.github.io/KeepTalkingAndNobodyExplodesSolver/
- Size: 1.48 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- Contributing: CONTRIBUTING.md
- License: LICENSE
- Code of conduct: CODE_OF_CONDUCT.md
Awesome Lists containing this project
README
# BombDefusal
Created when I watched RTGames struggle with **Keep Talking and Nobody Explodes** *(He exploded)*.
Visit at: https://williamyang98.github.io/KeepTalkingAndNobodyExplodesSolver/

## Possible improvements
All bomb modules are functional, however the interface is considerably clunky for a few modules.
| Module | Issue | Solutions? |
| --- | --- | --- |
| Knobs | Looks | Use bootstrap buttons to make a good looking grid |
| Simon Says | Instructions are not aligned properly | Fix the html and css |
| Who's first | Module selector button is blocked by the row element, and the buttons change size depending on text | Fix html |
| Buttons | For the strip LED instructions, you cannot use it while holding the button in game | Show a list of the colours and instructions, instead of making it selectable |
| Maze | Maze is just loaded as an image. Maze indicator changing is unintuitive and confusing | Make map render as an overlay. Use left and right click to change position of maze indicators. |
| Password | Interface is clunky and much large than other card | Work on html to improve looks. Use an input field like the github tags input field to add letters more easily |
## Disclaimer
This project was started as a introductory project into Angular 6, and as result the code is probably horrible. Also I haven't implemented any end to end or unit tests.