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https://github.com/xevion/climb
A simple project for demonstrating use of basic Shaders in Unity. Includes grid rendering, a heatmap, use of the GPU and StructuredBuffer for inputs and a perlin noise 'map'.
https://github.com/xevion/climb
csharp perlin perlin-noise rgb shader shaderlab shaders unity unity2d
Last synced: 13 days ago
JSON representation
A simple project for demonstrating use of basic Shaders in Unity. Includes grid rendering, a heatmap, use of the GPU and StructuredBuffer for inputs and a perlin noise 'map'.
- Host: GitHub
- URL: https://github.com/xevion/climb
- Owner: Xevion
- Created: 2020-07-08T01:33:54.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2020-11-06T15:29:02.000Z (about 4 years ago)
- Last Synced: 2023-03-06T16:17:40.542Z (almost 2 years ago)
- Topics: csharp, perlin, perlin-noise, rgb, shader, shaderlab, shaders, unity, unity2d
- Language: ShaderLab
- Homepage:
- Size: 14.6 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0