https://github.com/xxxarixx/3dlinerenderer
3DLineRenderer for unity
https://github.com/xxxarixx/3dlinerenderer
computer-graphics mathematics mesh-generation rendering-3d-graphics unity3d-plugin
Last synced: over 1 year ago
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3DLineRenderer for unity
- Host: GitHub
- URL: https://github.com/xxxarixx/3dlinerenderer
- Owner: xxxarixx
- Created: 2025-02-05T15:53:04.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2025-02-25T19:25:55.000Z (over 1 year ago)
- Last Synced: 2025-02-25T19:36:00.362Z (over 1 year ago)
- Topics: computer-graphics, mathematics, mesh-generation, rendering-3d-graphics, unity3d-plugin
- Language: C#
- Homepage:
- Size: 2.93 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# 3DLineRenderer (WIP)
## Project Overview
#### RoadMap:
:heavy_check_mark: Learn how to make plane,cube,circle,sphere,capsule 3D mesh renderer

:heavy_check_mark: Make basic 3D line renderer without connections in between
:heavy_check_mark: Make pipes connections using bezier curve 🤔
Before issue =======================> After solution:
:heavy_check_mark: Repair pipes UV
Before issue =======================> After solution:
- [ ] Make auto line spliting if single line is too big to ensure that uv is always perfecto✨
- [ ] First visualization demo
- [ ] Optimalisation with using Unity Jobs and Advanced Mesh API with Multi-Stream Approach, great blog about that
- [ ] Release this as free simple 3D Line renderer asset avaible for everyone