https://github.com/yahiaangelo/materialmapgenerator
A Blender Add-on to easily generate Material Maps from an Image Texture with just one click.
https://github.com/yahiaangelo/materialmapgenerator
ai blender blender-addon texture
Last synced: 10 months ago
JSON representation
A Blender Add-on to easily generate Material Maps from an Image Texture with just one click.
- Host: GitHub
- URL: https://github.com/yahiaangelo/materialmapgenerator
- Owner: YahiaAngelo
- License: apache-2.0
- Created: 2022-10-29T23:35:23.000Z (over 3 years ago)
- Default Branch: master
- Last Pushed: 2022-12-16T15:58:38.000Z (over 3 years ago)
- Last Synced: 2023-03-06T16:08:41.164Z (about 3 years ago)
- Topics: ai, blender, blender-addon, texture
- Language: Python
- Homepage:
- Size: 41.4 MB
- Stars: 29
- Watchers: 3
- Forks: 1
- Open Issues: 3
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Material Map Generator
A Blender plugin to easily generate Material Maps from an Image Texture with one click using [Material-Map_generator](https://github.com/joeyballentine/Material-Map-Generator) by [Joey Ballentine](https://github.com/joeyballentine).
## Requirments:
* System: Windows/Linux/MacOs
* GPU:
1. Nvidia GPU with a [CUDA-capable](https://developer.nvidia.com/cuda-zone) system
2. AMD GPU with an [ROCm-capable](https://rocmdocs.amd.com/en/latest/Installation_Guide/Installation_new.html) system (Linux only)
3. Apple M1 chip
* Blender version: 2.91.0+
## Installation:
1. Download MaterialMapGenerator.zip from the [lateset release](https://github.com/YahiaAngelo/MaterialMapGenerator/releases/latest).
2. Open Blender prefrences -> Add-ons -> Install and choose the downloaded package.
3. Enable the plugin then click on:
* "Install dependencies" if you have an Nvida GPU.
* "Install AMD GPU dependencies" if you have an AMD GPU.
* "Install Apple M1 dependencies" if you have an Apple M1 machine.
4. Go grab some coffee because the previous step will take some time (Pro tip: Click on window -> Toggle system console to see the progress).
## Usage:
1. Go to your shader editor and click on your Image Texture node with an image then click on "node" menu and choose "Generate Material Maps".
2. Wait for a couple of seconds and Boom! you have Material Maps!
