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https://github.com/zzxzzk115/GoldMiner-Rebirth

The classic game remake. Build for GameShell, Trimui (Smart Pro and Brick) and other LOVE2D compatible gaming handheld devices. Made with LÖVE(11.1).
https://github.com/zzxzzk115/GoldMiner-Rebirth

2d 2d-game game gameshell gold-miner love2d trimui trimui-brick trimui-smart-pro

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The classic game remake. Build for GameShell, Trimui (Smart Pro and Brick) and other LOVE2D compatible gaming handheld devices. Made with LÖVE(11.1).

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README

          

# GoldMiner-Rebirth

The classic game remake. Build for GameShell, Trimui (Smart Pro and Brick) and other LOVE2D compatible gaming handheld devices. Made with [LÖVE](https://love2d.org/)(11.1).

Download the latest Release [here](https://github.com/zzxzzk115/GoldMiner-Rebirth/releases/latest).

This game is available on the [PortMaster](https://portmaster.games/index.html) platform (Source can be found [here](https://github.com/PortsMaster/PortMaster-New/tree/main/ports/goldminer)). Many thanks to [JanTrueno](https://github.com/JanTrueno)!

## How to play

| Action | GameShell, Trimui & others | PC |
| ------------------------------------------------------------ | -------------------------- | -------------- |
| Exit the game | Menu button | Escape |
| Menu Confirm or Buy items | A/B button or Start button | Enter |
| Throw a dynamite | X/Y button or D-pad Up | Up |
| Release the hook | A/B button or D-pad Down | Down |
| Exit the current level when you reach the goal or Confirm shopping | Select button | Space |
| Select the shop item | D-pad Left and Right | Left and Right |

## Screenshots

![menu](./pictures/screenshots_01_main_menu.png)

![first goal](./pictures/screenshots_02_first_goal.png)

![level01](./pictures/screenshots_03_level01.png)

![shop](./pictures/screenshots_04_shop.png)

## Photos

### GameShell

![menu](./pictures/photos_01_main_menu.jpg)

![first goal](./pictures/photos_02_first_goal.jpg)

![level01](./pictures/photos_03_level01.jpg)

### Trimui Brick (RED)

![menu](./pictures/photos_04_trimui_brick_red_01.jpg)

![first goal](./pictures/photos_05_trimui_brick_red_02.jpg)

![level01](./pictures/photos_06_trimui_brick_red_03.jpg)

## 3rd

- [hump](https://github.com/vrld/hump) and [lume](https://github.com/rxi/lume) for utility functions.
- [push](https://github.com/Ulydev/push) for resolution-handling.
- [tick](https://github.com/bjornbytes/tick) for a custom tick-rate.

## Release Notes

Checkout release notes [here](./ReleaseNotes.md).

## Project status

Checkout project status [here](https://github.com/zzxzzk115/GoldMiner-Rebirth/projects/1).

## License

This project's codes are licensed under the [MIT](./LICENSE) license.

Origin assets are from Internet, I modified them.