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https://github.com/libtcod/libtcod

A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.

c-library c99 cpp cpp-library field-of-view fov-algorithms libtcod noise-generator pathfinding pathfinding-algorithms roguelike-library roguelikedev

Last synced: 31 Jul 2024

https://github.com/BenMakesGames/FoV

A collection of field-of-view/line-of-sight algorithms designed for tile-based games.

field-of-view fov fov-algorithms line-of-sight los los-algorithms tile-based tile-based-game

Last synced: 01 Aug 2024