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https://github.com/Geri-Borbas/Unity.Library.eppz.Geometry
2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, centroid of multiple polygons, line intersection, point-line distance, segment intersection, polygon-point containment, polygon triangulation, polygon Voronoi diagram, polygon offset, polygon outline, polygon buffer, polygon union, polygon substraction, polygon boolean operations, and more. It is a polygon fest.
accuracy buffering centroid clipper clipping distance-calculation geometry intersect intersection intersection-point polygon scene segment triangulation unity voronoi voronoi-diagram
Last synced: 21 Apr 2024
![](https://github.com/Geri-Borbas.png)
https://github.com/hfutrell/BezierKit
Bezier curves and paths in Swift for building vector applications
bezier curve intersect path vector-graphics
Last synced: 03 Apr 2024
![](https://github.com/hfutrell.png)