Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
Projects in Awesome Lists by Alan-FGR
A curated list of projects in awesome lists by Alan-FGR .
https://github.com/alan-fgr/sharpphysx
Modern C# bindings for NVIDIA PhysX SDK 4
3d 3d-physics-engine bindings c-sharp c-sharp-7 c-sharp-8 c-sharp-library csharp dotnet game-development gamedev interop netcore physics physx physx-sdk
Last synced: 15 Oct 2024
https://github.com/Alan-FGR/UnmanagedCollection
Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native (e.g. GPU buffers for pinvoked libs). NOTE: Development happens in the "dev" branch so "master" isn't polluted with projects and tests (in order to be usable as clean submodule). LICENSE: MIT
Last synced: 01 Nov 2024
https://github.com/alan-fgr/unmanagedcollection
Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native (e.g. GPU buffers for pinvoked libs). NOTE: Development happens in the "dev" branch so "master" isn't polluted with projects and tests (in order to be usable as clean submodule). LICENSE: MIT
Last synced: 15 Oct 2024
https://github.com/alan-fgr/aelum
2D game engine so simple it works :trollface:
2d-game-engine csharp fna game-2d game-development game-engine xna xna-fna
Last synced: 15 Oct 2024
https://github.com/alan-fgr/greedymesh
GreedyMesh ported to C# (no deps), fully consistent with original by Mikola Lysenko (no slow crap added)
Last synced: 15 Oct 2024
https://github.com/alan-fgr/bigged
Testbed for 3D stuff. Bgfx + Imgui + Glm + Glfw + EnTT + DebugDrawing
Last synced: 15 Oct 2024
https://github.com/alan-fgr/cullminator2704
C# version of my Cullminator9000 culling library: https://github.com/Alan-FGR/Cullminator9000
Last synced: 15 Oct 2024
https://github.com/alan-fgr/justthemd
Efortless web pages for your Markdown files in GitHub style without the clutter
Last synced: 15 Oct 2024
https://github.com/alan-fgr/minbnd
minBND is a C# to C++ bindings generator powered by Clang. This repository currently contains common API documentation for libraries that use minBND (docs.md)
Last synced: 15 Oct 2024
https://github.com/alan-fgr/xandx
Utility that allows you to control client size and window size, decoration and position of Windows applications by injecting code and intercepting Windows API calls.
Last synced: 15 Oct 2024
https://github.com/alan-fgr/monocraft
Block building game in less than 300 lines using only MonoGame https://gfycat.com/gifs/detail/BadVacantLeech
Last synced: 15 Oct 2024
https://github.com/alan-fgr/gitterlogger
A Gitter Log Archiver in Py3k (Just Works™)
Last synced: 15 Oct 2024
https://github.com/alan-fgr/persistance-mod
Official Repos for Szabo's Persistance Mod for GTA V (PC)
Last synced: 15 Oct 2024
https://github.com/alan-fgr/rectf
Minimal float rectangle implementation in C#. Just the basics. No extravagance, no bullshit
Last synced: 15 Oct 2024
https://github.com/alan-fgr/sharpmunk
Idiomatic and fast C# bindings for the Chipmunk physics engine
bindings chipmunk chipmunk-physics-engine chipmunk2d
Last synced: 15 Oct 2024
https://github.com/alan-fgr/bogusbadges
Python tool to generate bogus badges to fancy your repo with bullshit :trollface:
Last synced: 15 Oct 2024
https://github.com/alan-fgr/atomicgitterlog
Searchable Gitter Log for AtomicGameEngine. Access here: https://alan-fgr.github.io/AtomicGitterLog/
Last synced: 15 Oct 2024
https://github.com/alan-fgr/alan-fgr.github.io
My personal website repository
Last synced: 15 Oct 2024
https://github.com/alan-fgr/atomic-racer2d-example
Something seems broken...
Last synced: 15 Oct 2024
https://github.com/alan-fgr/gitterloggerbot
No dependencies bot for dumping and logging Gitter chats realtime into MySQL databases with Bottle front-end
Last synced: 15 Oct 2024
https://github.com/alan-fgr/gta-batch-handling-editor
GTA Batch Handling Editor
Last synced: 15 Oct 2024