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Projects in Awesome Lists by FreshlyBrewedCode

A curated list of projects in awesome lists by FreshlyBrewedCode .

https://github.com/freshlybrewedcode/unity-mesh-tilesets

a Unity plugin to place objects along ProBuilder meshes based on rules from tileset. Heavily inspired by the tooling in Source 2.

Last synced: 11 Nov 2024

https://github.com/FreshlyBrewedCode/unity-mesh-tilesets

a Unity plugin to place objects along ProBuilder meshes based on rules from tileset. Heavily inspired by the tooling in Source 2.

Last synced: 10 Nov 2024

https://github.com/freshlybrewedcode/hacs-homee

a Home Assistant custom component to integrate the homee smart home platform

Last synced: 11 Nov 2024

https://github.com/freshlybrewedcode/pymee

a python library to interact with homee

home-automation homeassistant homee pypi python-library

Last synced: 14 Oct 2024

https://github.com/freshlybrewedcode/ssh-code

A simple command for starting VSCode in a remote ssh folder

ssh vscode

Last synced: 11 Nov 2024

https://github.com/freshlybrewedcode/bettersearchwindow

A simple extension/wrapper to simplify the usage of the UnityEditor.Experimental.GraphView.SearchWindow API.

Last synced: 11 Nov 2024

https://github.com/freshlybrewedcode/photo-cli

A command line tool for organizing photo and video files using glob patterns and path templates.

Last synced: 11 Nov 2024

https://github.com/freshlybrewedcode/unity-git-cli

A CLI for working with Unity and Git.

Last synced: 11 Nov 2024

https://github.com/freshlybrewedcode/sig

Unity editor framework for generating annotated images for synthetic datasets that can be used for deep learning use cases

Last synced: 11 Nov 2024

https://github.com/freshlybrewedcode/aniorg

A simple CLI for organizing your anime collection

anime cli

Last synced: 11 Nov 2024

https://github.com/freshlybrewedcode/blog

Just a blog a built for fun

blog

Last synced: 11 Nov 2024

https://github.com/freshlybrewedcode/behaviorgraph

Behavior Graph is a Behavior Tree plugin for Unity with a visual editor based on the Unity GraphView API as well as a basic runtime behavior tree implementaion.

Last synced: 11 Nov 2024