Projects in Awesome Lists by GameTechDev
A curated list of projects in awesome lists by GameTechDev .
https://github.com/gametechdev/presentmon
Capture and analyze the high-level performance characteristics of graphics applications on Windows.
Last synced: 14 May 2025
https://github.com/GameTechDev/PresentMon
Capture and analyze the high-level performance characteristics of graphics applications on Windows.
Last synced: 13 Mar 2025
https://github.com/gametechdev/introductiontovulkan
Source code examples for "API without Secrets: Introduction to Vulkan" tutorial
cpp intel tutorial tutorials vulkan vulkan-api vulkan-demos
Last synced: 29 Sep 2025
https://github.com/GameTechDev/IntroductionToVulkan
Source code examples for "API without Secrets: Introduction to Vulkan" tutorial
cpp intel tutorial tutorials vulkan vulkan-api vulkan-demos
Last synced: 08 May 2025
https://github.com/gametechdev/maskedocclusionculling
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.
Last synced: 18 Oct 2025
https://github.com/GameTechDev/MaskedOcclusionCulling
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.
Last synced: 08 May 2025
https://github.com/GameTechDev/GTS-GamesTaskScheduler
A task scheduling framework designed for the needs of game developers.
Last synced: 08 May 2025
https://github.com/GameTechDev/ISPCTextureCompressor
ISPC Texture Compressor
Last synced: 15 Mar 2025
https://github.com/gametechdev/ispctexturecompressor
ISPC Texture Compressor
Last synced: 09 Apr 2025
https://github.com/gametechdev/xessunrealplugin
Intel® XeSS Plugin for Unreal* Engine
Last synced: 21 Sep 2025
https://github.com/GameTechDev/PracticalVulkan
Repository with code samples for "API without Secrets: The Practical Approach to Vulkan" series of articles.
c-plus-plus khronos vulkan vulkan-api
Last synced: 08 May 2025
https://github.com/GameTechDev/IntelShaderAnalyzer
Command line tool for offline shader ISA inspection.
Last synced: 08 May 2025
https://github.com/gametechdev/gpudetect
An example application that demonstrates how to detect which Intel GPU is present, as well as architecture-specific information such as how much memory is available.
Last synced: 18 Mar 2025
https://github.com/gametechdev/hybriddetect
Heterogeneous & Homogeneous CPU Detect for Intel Processors
Last synced: 16 Jun 2025
https://github.com/GameTechDev/MetricsDiscoveryHelper
A wrapper for Intel(R) MetricsDiscovery API that simplifies some common tasks and provides a more unified interface across different graphics APIs.
Last synced: 08 May 2025
https://github.com/gametechdev/xessunityplugin
Intel® XeSS Plugin for Unity* Engine
Last synced: 11 Apr 2025
https://github.com/gametechdev/xessinspector
Intel® XeSS Inspector is a debugging and validation tool for XeSS
Last synced: 09 Aug 2025
https://github.com/gametechdev/xess-valar-demo
Mini-Engine Demonstration of Combining XeSS with VRS Tier 2.
Last synced: 18 Mar 2025