An open API service indexing awesome lists of open source software.

Projects in Awesome Lists by alexandreLamarre

A curated list of projects in awesome lists by alexandreLamarre .

https://github.com/alexandrelamarre/otelcol-bpf

Open telemetry collector that integrates eBPF scripts for observability

ebpf observability opentelemetry-collector

Last synced: 10 Apr 2025

https://github.com/alexandrelamarre/dlock

Reliable & scalable distributed locking, scheduling and process synchronization

api consensus distributed-lock distrubted-systems grpc lock process-synchronization

Last synced: 30 Apr 2025

https://github.com/alexandrelamarre/ro

😎 A generic iterator Go library based on Go 1.23+ rangefunc, built for composability and readability

functional generic go golang iterator typesafe

Last synced: 30 Apr 2025

https://github.com/alexandrelamarre/go-ai-frontend

Front-end/ client-side for playing Go against AI, other players or even pitting AI against themselves.

go react

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/ne-web-engine

Non-Euclidean computational engine designed for web

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/golang-ray-tracing-renderer

A native (no external libraries) golang 3D ray tracing renderer, that implements Ray intersection via the Phong-Reflection Model, Recursive Shape grouping with AABB optimizations and Constructive Solid Geometry, augmented with recursively defined Patterns, Perlin/Simplex noise algorihthms, and an efficient convex-hull/half-edge Delaunay Triangulation implementation

3d-graphics bounding-box constructive-solid-geometry delaunay-triangulation fractal golang lindenmayer-systems linear linear-algebra native parser perlin-noise phong-reflection-model pointlight quadratic quartic raytracing simplex-noise

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/go-ai-backend

Backend/server side for the Go AI. Defines fast Go game logic & simple to complex AI for the game.

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/fission

Data analytics & Structured streaming optimized for the Edge

data-analysis data-engineering rust structured-data unstructured-data

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/aitegral-model

Repository for all code related to training a model that computes symbolic integrals.

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/primitivetypes

Solving problems using primitive types in Python /Jupyter Notebook

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/computer-algebra-system

A Computer Algebra System library written in C/CMake.

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/nextjs-tailwind-fiddle

no typescript right now because next docs have some inconsistencies I can't figure out without trying it with jsx

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/quantum-chess

A web app for playing quantum chess against AI or other players online

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/electron-react-flask-template

A template for Electron-React-Flask desktop apps.

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/cpp-becnhmarking

LIttle test repository for benchmarking some important algebra functions.

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/quantum-chess-backend

Backend for serving quantum chess frontend

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/topology

Experimenting with and displaying topological data structures and algorithms

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/shellpassword

Description of shell scripting function to check for weak passwords

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/pythongenerateprimenumbers

Solution for generating a certain number of primes

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/modern-graph-theory

Jupyter Notebook for modern graph theory

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/othello-strategy-ai-monte-carlo-search-tree

Othello AI that implements a variety of game tree search strategies: Minimax, alpha-beta pruning, Monte Carlo, etc...

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/non-euclidean-computational-engine-python-source-code-

Non Euclidean Computational Engine (Python source code)

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/go-fiddle-monitor

Fiddle for a simple server monitoring system microservice.

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/graphicsengine3d

A 3D graphics engine coded in C++.

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/aitegral-frontend

Repository for the frontend service for the neural network model that computes symbolic integrals.

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/aitegral-backend

Repostiory for the backend service point of the neural network model that computes symbolic integrals.

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/digit-recognition-cnn

A convulational network that aims to recognize the digits from 0 to 9, with at least 95% accuracy. The MNIST digit dataset is used to train and test the CNN.

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/bayes-networks

Implementing variable elimination in Bayes Nets and solving some problems with them

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/highperformancenetworktests

A repository for testing optimization methods for interactive network visualizations/ seemless animations.

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/loganomalyanalysis

generic log file collection/ log file analysis / log file anomaly detection

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/quantum-turing-machine

A Deterministic versus Quatum Turing Machine Simulation in C++.

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/ibminterview

IBM interview repository

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/gocas

Golang computer algebra system supported by gonum and gmp.

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/verilog-space-invaders

A Space Invaders game coded from scratch in verilog using inputs on an Altera Board.

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/cplusplus-data-structures-and-algorithms

Repository for playing around with data structures and algorithms while learning C++

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/biggraph

Flexible c++ graph/network library

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/go-fiddle1

Playing around with Go code / functionality

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/rust-fiddle

Fiddle for exploring Rust

Last synced: 28 Feb 2025

https://github.com/alexandrelamarre/project-directory

A directory/classification of all my projects

Last synced: 28 Feb 2025