Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
Projects in Awesome Lists by isaac-mason
A curated list of projects in awesome lists by isaac-mason .
https://github.com/isaac-mason/recast-navigation-js
JavaScript navigation mesh construction, path-finding, and spatial reasoning toolkit. WebAssembly port of Recast Navigation.
crowd-simulation detour javascript navmesh-generation pathfinding recast recastnavigation webassembly
Last synced: 03 Jan 2025
https://github.com/isaac-mason/sketches
My personal dumping ground for misc three.js sketches.
Last synced: 08 Jan 2025
https://github.com/isaac-mason/arancini
An entity manager for JavaScript
entity-manager game-dev typescript
Last synced: 05 Jan 2025
https://github.com/isaac-mason/react-three-rapier
ðĪš Rapier physics in React
Last synced: 01 Oct 2024
https://github.com/isaac-mason/linguine
De-spaghettify your event logic! ð
Last synced: 01 Oct 2024
https://github.com/isaac-mason/three-to-cannon
Convert a THREE.Mesh to a CANNON.Shape.
Last synced: 01 Oct 2024
https://github.com/isaac-mason/cannon-es
ðĢ A lightweight 3D physics engine written in JavaScript.
Last synced: 01 Oct 2024
https://github.com/isaac-mason/poly-decomp-es
Decompose 2D polygons into convex pieces.
Last synced: 01 Oct 2024
https://github.com/isaac-mason/pmndrs-examples
ðą A monorepo holding pmndrs demos
Last synced: 01 Oct 2024
https://github.com/isaac-mason/ecctrl
ðđïļ A floating rigibody character controller
Last synced: 01 Oct 2024
https://github.com/isaac-mason/terraform-spotinst-ocean-eks
A Terraform module to create an Amazon Elastic Kubernetes Service (EKS) cluster with Spot Ocean.
Last synced: 01 Oct 2024
https://github.com/isaac-mason/webgamedev
ððŪð§âðŧ Web Game Dev â Learn how to make games with web technologies
Last synced: 01 Oct 2024
https://github.com/isaac-mason/use-cannon
ððĢ physics based hooks for @react-three/fiber
Last synced: 01 Oct 2024
https://github.com/isaac-mason/webidl-dts-gen
Converts Web IDL to Typescript (.d.ts)
Last synced: 01 Oct 2024
https://github.com/isaac-mason/react-three-csg
ð§ Constructive solid geometry for React
Last synced: 01 Oct 2024
https://github.com/isaac-mason/three-mesh-bvh
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
Last synced: 01 Oct 2024
https://github.com/isaac-mason/piqueserver
An Ace of Spades 0.75 server based on PySnip.
Last synced: 01 Oct 2024
https://github.com/isaac-mason/typedfastbitset.js
Speed-optimized BitSet implementation for modern browsers and JavaScript engines, uses typed arrays
Last synced: 01 Oct 2024
https://github.com/isaac-mason/joltphysics.js
Port of JoltPhysics to JavaScript using emscripten
Last synced: 01 Oct 2024
https://github.com/isaac-mason/drei
ðĨ useful helpers for react-three-fiber
Last synced: 01 Oct 2024
https://github.com/isaac-mason/infinite-world
Infinite procedurally generated world generated in WebGL with Three.js
Last synced: 01 Oct 2024
https://github.com/isaac-mason/three-bvh-csg
A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh
Last synced: 01 Oct 2024
https://github.com/isaac-mason/pmndrs-website
Poimandres developer collective website
Last synced: 01 Oct 2024
https://github.com/isaac-mason/rapier.js
Official JavaScript bindings for the Rapier physics engine.
Last synced: 01 Oct 2024
https://github.com/isaac-mason/javascript-physics-library-tests
A small application used to test, compare and benchmark various physics libraries for Javascript.
Last synced: 01 Oct 2024
https://github.com/isaac-mason/dts-gen
dts-gen creates starter TypeScript definition files for any module or library.
Last synced: 01 Oct 2024
https://github.com/isaac-mason/buffer-backed-object
Buffer-backed objects in JavaScript.
Last synced: 01 Oct 2024
https://github.com/isaac-mason/geckos.io
ðĶ Real-time client/server communication over UDP using WebRTC and Node.js http://geckos.io
Last synced: 01 Oct 2024
https://github.com/isaac-mason/blender_vhacd
Blender 2.80 add-on that enables the use of V-HACD inside Blender to generate accurate convex hulls quickly.
Last synced: 01 Oct 2024
https://github.com/isaac-mason/bitecs
Functional, minimal, data-oriented, ultra-high performance ECS library written in JavaScript
Last synced: 01 Oct 2024
https://github.com/isaac-mason/quickhull
A conversion utility for converting points to a cannon-es body.
Last synced: 01 Oct 2024
https://github.com/isaac-mason/recastnavigation
Navigation-mesh Toolset for Games
Last synced: 01 Oct 2024
https://github.com/isaac-mason/cannon-worker
web worker wrapper for cannon-es
Last synced: 12 Nov 2024