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Projects in Awesome Lists by kraglik

A curated list of projects in awesome lists by kraglik .

https://github.com/kraglik/ore

A simple and pythonic parser combinator library

parser-combinators python

Last synced: 22 Dec 2024

https://github.com/kraglik/cython-ray-tracer

Yet another ray tracer. Now in Cython.

Last synced: 22 Dec 2024

https://github.com/kraglik/kraft

A simple and pythonic deep learning framework

autodiff automatic-differentiation deep-learning gpu machine-learning neural-networks

Last synced: 22 Dec 2024

https://github.com/kraglik/htm

Hierarchical Temporal Memory implemented in Python 3.7

artificial-intelligence hierarchical-temporal-memory python

Last synced: 22 Dec 2024

https://github.com/kraglik/machine

A simple web framework written in Python 3

framework python web

Last synced: 22 Dec 2024

https://github.com/kraglik/prompt_collapse

A custom ComfyUI node for generating prompts

comfyui comfyui-nodes prompt

Last synced: 15 Dec 2024

https://github.com/kraglik/mandelbulb-haskell

Primitive ray-marching mandelbulb renderer

computer-graphics first-project-in-haskell mandelbulb

Last synced: 22 Dec 2024

https://github.com/kraglik/spikenet

Last synced: 22 Dec 2024

https://github.com/kraglik/surface

Last synced: 22 Dec 2024

https://github.com/kraglik/cpp-ray-tracer

Very basic C++ ray tracer

Last synced: 22 Dec 2024

https://github.com/kraglik/htmcl

HTM implementation on the GPU

gpgpu hierarchical-temporal-memory opencl

Last synced: 22 Dec 2024

https://github.com/kraglik/haskell-ray-tracer

Simple ray tracer written in pure Haskell

haskell ray-tracer ray-tracing raytracer

Last synced: 22 Dec 2024

https://github.com/kraglik/mandelbrot-haskell

Mandelbrot fractal renderer in Haskell

Last synced: 22 Dec 2024

https://github.com/kraglik/type_inference

Algorithm W implementation

algorithm-w python type-inference

Last synced: 22 Dec 2024

https://github.com/kraglik/python_spiking_network_simulator

A very basic event-based spiking network simulator that I built to dive deeper into the event-based spiking networks simulation strategies.

Last synced: 22 Dec 2024

https://github.com/kraglik/c-sharp-ray-tracer

Basic C# ray tracer

Last synced: 22 Dec 2024

https://github.com/kraglik/v1math

A vectorized 3d math library

Last synced: 22 Dec 2024

https://github.com/kraglik/spike

A simplistic game engine written in pure C

Last synced: 22 Dec 2024

https://github.com/kraglik/stardust

A simple asyncio-based actor framework

actor-model framework python

Last synced: 22 Dec 2024

https://github.com/kraglik/stardust_old_version

An actor framework capable of utilizing all available cores.

actor-model parallel-computing python

Last synced: 22 Dec 2024

https://github.com/kraglik/old-haskell-ray-tracer

Just another one ray tracer with shitty code inside

Last synced: 22 Dec 2024

https://github.com/kraglik/tictactoe

A simple tic-tac-toe game implementation with tree-search based ai

Last synced: 22 Dec 2024

https://github.com/kraglik/path_tracer

Simple path tracer written in C11

c computer-graphics path-tracing

Last synced: 22 Dec 2024

https://github.com/kraglik/single_binary_opencl_example

Simple C++ OpenCL app with OpenCL kernels embedding.

cmake cpp opencl

Last synced: 22 Dec 2024