Projects in Awesome Lists by planetis-m
A curated list of projects in awesome lists by planetis-m .
https://github.com/planetis-m/naylib
Yet another raylib Nim wrapper
gamedev nim nim-lang raylib raylib-nim
Last synced: 06 Apr 2025
https://github.com/planetis-m/libfuzzer
Thin interface for libFuzzer, an in-process, coverage-guided, evolutionary fuzzing engine.
fuzzing hacking security unit-testing
Last synced: 06 Apr 2025
https://github.com/planetis-m/manu
Nim MAtrix NUmeric package
decomposition determinants linear-algebra matrices matrix-decompositions matrix-functions nim nim-library scientific simultaneous-linear-equations
Last synced: 06 Apr 2025
https://github.com/planetis-m/eminim
JSON serialization framework for Nim, works from a Stream directly to any type and back. Depends only on stdlib.
compile-time deserializer deserializes directly efficient json json-deserialization json-deserialization-macro json-serialization json-serialization-library macro marshal marshalling nim serialization serialization-library serializer unmarshalling
Last synced: 06 Apr 2025
https://github.com/planetis-m/jsonpak
Packed ASTs for compact and efficient JSON representation, with JSON Pointer, JSON Patch support.
json json-patch json-pointer nim nim-lang
Last synced: 06 Apr 2025
https://github.com/planetis-m/naylib-game-template
A small template to start your raylib game
Last synced: 06 Apr 2025
https://github.com/planetis-m/bingo
Binary serialization framework for Nim
binary deserialization macro marshal marshalling savedata serialization serialization-framework unmarshalling
Last synced: 06 Apr 2025
https://github.com/planetis-m/breakout
Breakout game implemented using strict ECS architecture. Used as a testbed.
breakout breakout-game ecs entity-component-system game gamedev nim
Last synced: 06 Apr 2025
https://github.com/planetis-m/sync
Useful synchronization primitives.
multithreading parallelism synchronization threads
Last synced: 06 Apr 2025
https://github.com/planetis-m/compute-sim
Learn and understand compute shader operations and control flow.
compute-shader compute-shaders gpgpu gpgpu-computing gpu-poor gpu-simulation nim
Last synced: 09 Apr 2025
https://github.com/planetis-m/cowstrings
Copy-On-Write string implementation according to nim-lang/RFCs#221
copy-on-write cow datatype nim nim-lang optimization string
Last synced: 06 Apr 2025
https://github.com/planetis-m/ssostrings
Small String Optimized (SSO) string implementation
datatype nim nim-lang optimization small-string-optimization sso string
Last synced: 06 Apr 2025
https://github.com/planetis-m/patgraph
Efficient graph data structure library. The graph is a seq of nodes plus a seq of edges.
Last synced: 06 Apr 2025
https://github.com/planetis-m/dumpster
My dumpster repo for every Nim program I have written.
Last synced: 06 Apr 2025
https://github.com/planetis-m/goodluck
A hackable template for creating small and fast games. Nim port
ecs entity-component-system game-development gamedev template-repository
Last synced: 06 Apr 2025
https://github.com/planetis-m/macromachining
Experimental macro to create a finite state machine
Last synced: 06 Apr 2025
https://github.com/planetis-m/nightadventure
Text adventure game remade in Nim
Last synced: 06 Apr 2025
https://github.com/planetis-m/nimconf2022
My NimConf 2022 talk with the title "Fuzzing with drchaos"
Last synced: 06 Apr 2025
https://github.com/planetis-m/ancient-wisdom
Experiment with designing a responsive karax application.
Last synced: 06 Apr 2025
https://github.com/planetis-m/karax-tailwind-template
A template repository for creating frontend projects using Karax and TailwindCSS.
Last synced: 06 Apr 2025
https://github.com/planetis-m/fuzz-experiments
Everything I have written so far
Last synced: 06 Apr 2025
https://github.com/planetis-m/shaderc-nim
shaderc Nim bindings
glsl hlsl nim nim-lang shader-compiler shaderc vulkan
Last synced: 23 Mar 2025