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https://github.com/EricLee0224/awesome-nerf-editing

🧙🏻‍♂️A list of papers curated for you to dive into the awesome Radiance Fields approaches for 3D Editing.
https://github.com/EricLee0224/awesome-nerf-editing

List: awesome-nerf-editing

3dgs computer-graphics computer-vision editing nerf

Last synced: 16 days ago
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🧙🏻‍♂️A list of papers curated for you to dive into the awesome Radiance Fields approaches for 3D Editing.

Awesome Lists containing this project

README

        

# Awesome Radiance Field-based 3D Editing
[![Awesome](https://awesome.re/badge.svg)](https://awesome.re)
![visitors](https://visitor-badge.laobi.icu/badge?page_id=ericlee0224.nerfediting&left_color=gray&right_color=blue")
[![Maintenance](https://img.shields.io/badge/Maintained%3F-yes-green.svg)](https://GitHub.com/Naereen/StrapDown.js/graphs/commit-activity)
[![PR's Welcome](https://img.shields.io/badge/PRs-welcome-brightgreen.svg?style=flat)](http://makeapullrequest.com)
[![GitHub license](https://badgen.net/github/license/Naereen/Strapdown.js)](https://github.com/Naereen/StrapDown.js/blob/master/LICENSE)

#### Curated by [Weize Li](https://ericlee0224.github.io/) ; [Huan-ang Gao](https://c7w.tech/about/) @[AIR](https://air.tsinghua.edu.cn/en/)-[DISCOVER Lab](https://www.discover-lab.com/), and [Tianshu Kuai](https://tianshukuai.github.io/) @Université de Montréal & Mila
---
Welcome to **awesome-nerf-editing**🧙🏻‍♂️, your ultimate resource for exploring the exciting world of Radiance Fields Editing! NeRF and 3D-GS is revolutionizing 3D computer vision and graphics, and this curated collection of resources is your gateway to understanding and mastering editing techniques.

🚨 Note: Please be aware that the acceptance status of papers might not be up-to-date.
💬 Feel free to open an Issue or a Pull Request if you find any missing papers!

## 🔥News
- `2024.08.05` Our survey **Radiance Field-based 3D Editing: A Survey** will be on arXiv soon!
- `2024.08.01` Update acceptance status of previous arXiv papers.
- `2023.08.21` We start to maintain this awesome list.
## Table of Contents
- [Seminal](#seminal-papers)
- [Related Surveys](#related-surveys)
- [Papers](#%EF%B8%8Frecent-research)

## 🏆Seminal Papers
- `ECCV 2020 Oral` [NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis](https://arxiv.org/abs/2003.08934) | [[Project Page]](http://tancik.com/nerf)
- `SIGGRAPH 2023` [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://arxiv.org/abs/2308.04079) | [[Project Page]](https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/)
## 💡Related Surveys
- `arXiv` [3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities](https://arxiv.org/abs/2407.17418)
- `arXiv` [Recent Advances in 3D Gaussian Splatting](https://arxiv.org/abs/2403.11134)
- `arXiv` [Advances in 3D Generation: A Survey](https://arxiv.org/abs/2401.17807)
- `arXiv` [A Survey on 3D Gaussian Splatting](https://arxiv.org/abs/2401.03890)
- `arXiv` [3D Gaussian as a New Vision Era: A Survey](https://arxiv.org/abs/2402.07181)
- `arXiv` [Semantically-aware Neural Radiance Fields for Visual Scene Understanding: A Comprehensive Review](https://arxiv.org/abs/2402.11141)
- `Eurographics 2022` [Advances in Neural Rendering](https://arxiv.org/abs/2111.05849)
- `arXiv` [Advances in 3D Neural Stylization: A Survey](https://arxiv.org/abs/2311.18328)
- `Eurographics 2021` [Neural Fields in Visual Computing and Beyond](https://arxiv.org/abs/2111.11426)
- `arXiv` [A Revisit of Shape Editing Techniques: from the Geometric to the Neural Viewpoint](https://arxiv.org/abs/2103.01694)
- `arXiv` [Text-guided Image-and-Shape Editing and Generation: A Short Survey](https://arxiv.org/abs/2304.09244)
- `arXiv` [Diffusion Model-Based Image Editing: A Survey](https://arxiv.org/abs/2402.17525)
- `TPAMI 2023` [Multimodal Image Synthesis and Editing: The Generative AI Era](https://arxiv.org/abs/2112.13592)

## 🗃️Recent Research

[Latest Update: 2024/11/30☕]
+ **2024**
- `NeurIPS 2024` [WildGaussians: 3D Gaussian Splatting in the Wild](https://arxiv.org/abs/2407.08447) | [[Project Page]](https://wild-gaussians.github.io/)
- `NeurIPS 2024` [MVInpainter: Learning Multi-View Consistent Inpainting to Bridge 2D and 3D Editing](https://arxiv.org/abs/2408.08000) | [[Project Page]](https://ewrfcas.github.io/MVInpainter/)
- `NeurIPS 2024` [ReplaceAnything3D:Text-Guided 3D Scene Editing with Compositional Neural Radiance Fields](https://arxiv.org/abs/2401.17895) | [[Project Page]](https://replaceanything3d.github.io/)
- `NeurIPS 2024` [ProEdit: Simple Progression is All You Need for High-Quality 3D Scene Editing](https://arxiv.org/abs/2411.05006) | [[Project Page]](https://immortalco.github.io/ProEdit/)
- `ECCV 2024` [Watch Your Steps: Local Image and Scene Editing by Text Instructions](https://arxiv.org/abs/2308.08947) | [[Project Page]](https://ashmrz.github.io/WatchYourSteps/)
- `ECCV 2024` [Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editing](https://arxiv.org/abs/2404.01223) | [[Project Page]](https://feature-splatting.github.io/)
- `ECCV 2024` [Click-Gaussian: Interactive Segmentation to Any 3D Gaussians](https://arxiv.org/abs/2407.11793) | [[Project Page]](https://seokhunchoi.github.io/Click-Gaussian/)
- `ECCV 2024` [3DEgo: 3D Editing on the Go!](https://arxiv.org/abs/2407.10102) | [[Project Page]](https://3dego.github.io/)
- `ECCV 2024` [Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing](https://arxiv.org/abs/2403.10050) | [[Project Page]](https://slothfulxtx.github.io/TexGS/)
- `ECCV 2024` [Taming Latent Diffusion Model for Neural Radiance Field Inpainting](https://arxiv.org/abs/2404.09995) | [[Project Page]](https://hubert0527.github.io/MALD-NeRF/)
- `ECCV 2024` [Freditor: High-Fidelity and Transferable NeRF Editing by Frequency Decomposition](https://arxiv.org/abs/2404.02514) | [[Project Page]](https://aigc3d.github.io/freditor/)
- `ECCV 2024` [GScream: Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removal](https://arxiv.org/abs/2404.13679) | [[Project Page]](https://w-ted.github.io/publications/gscream/)
- `ECCV 2024` [Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering](https://arxiv.org/abs/2403.14554) | [[Project Page]](https://anttwo.github.io/frosting/)
- `ECCV 2024` [DATENeRF: Depth-Aware Text-based Editing of NeRFs](https://arxiv.org/abs/2404.04526) | [[Project Page]](https://datenerf.github.io/DATENeRF/)
- `ECCV 2024` [Street Gaussians for Modeling Dynamic Urban Scenes](https://arxiv.org/abs/2401.01339) | [[Project Page]](https://zju3dv.github.io/street_gaussians/)
- `ECCV 2024` [Gaussian Grouping: Segment and Edit Anything in 3D Scenes](https://arxiv.org/abs/2312.00732) | [[Project Page]](https://ymq2017.github.io/gaussian-grouping/)
- `ECCV 2024` [View-Consistent 3D Editing with Gaussian Splatting](https://arxiv.org/abs/2403.11868) | [[Project Page]](https://yuxuanw.me/vcedit/)
- `ECCV 2024` [Real-time 3D-aware Portrait Editing from a Single Image](https://arxiv.org/abs/2402.14000) | [[Project Page]](https://ezioby.github.io/3dpe/)
- `ECCV 2024` [StyleCity: Large-Scale 3D Urban Scenes Stylization with Vision-and-Text Reference via Progressive Optimization](https://arxiv.org/abs/2404.10681) | [[Project Page]](https://www.chenyingshu.com/stylecity3d/)
- `ECCV 2024` [LatentEditor: Text Driven Local Editing of 3D Scenes](https://arxiv.org/abs/2312.09313) | [[Project Page]](https://latenteditor.github.io/)
- `ECCV 2024` [Free-Editor: Zero-shot Text-driven 3D Scene Editing](https://arxiv.org/abs/2312.13663) | [[Project Page]](https://free-editor.github.io/)
- `ECCV 2024` [DatasetNeRF: Efficient 3D-aware Data Factory with Generative Radiance Fields](https://arxiv.org/abs/2311.12063) | [[Project Page]](https://ychgoaround.github.io/projects/DatasetNeRF/)
- `ECCV 2024` [GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing](https://arxiv.org/abs/2403.08733) | [[Project Page]](https://gaussctrl.active.vision/)
- `ECCV 2024` [Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians](https://arxiv.org/abs/2403.09434) | [[Project Page]](https://zlicheng.com/spring_gaus/)
- `ECCV 2024` [Chat-Edit-3D: Interactive 3D Scene Editing via Text Prompts](https://arxiv.org/abs/2407.06842) | [[Project Page]](https://sk-fun.fun/CE3D/)
- `ECCV 2024` [GeometrySticker: Enabling Ownership Claim of Recolorized Neural Radiance Fields](https://arxiv.org/abs/2407.13390) | [[Project Page]](https://kevinhuangxf.github.io/GeometrySticker/)
- `ECCV 2024` [EgoLifter: Open-world 3D Segmentation for Egocentric Perception](https://arxiv.org/abs/2403.18118) | [[Project Page]](https://egolifter.github.io/)
- `ECCV 2024` [DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editing](https://arxiv.org/abs/2404.18929) | [[Project Page]](https://silent-chen.github.io/DGE/)
- `ECCV 2024` [Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing](https://arxiv.org/abs/2311.16043) | [[Project Page]](https://nju-3dv.github.io/projects/Relightable3DGaussian/)
- `ECCV 2024` [PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation](https://arxiv.org/abs/2404.13026) | [[Project Page]](https://physdreamer.github.io/)
- `ECCV 2024` [Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections](https://arxiv.org/abs/2403.15704) | [[Project Page]](https://eastbeanzhang.github.io/GS-W/)
- `ECCV 2024` [Omni-Recon: Towards General-Purpose Neural Radiance Fields for Versatile 3D Applications](https://arxiv.org/abs/2403.11131) | [[Code]](https://github.com/GATECH-EIC/Omni-Recon)
- `ECCV 2024` [SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians](https://arxiv.org/abs/2403.10427)
- `ECCVW 2024` [Towards Multi-View Consistent Style Transfer with One-Step Diffusion via Vision Conditioning](https://arxiv.org/abs/2411.10130) | [[Code]](https://github.com/YushenZuo/OSDiffST)
- `CVPR 2024 Highlight` [TutteNet: Injective 3D Deformations by Composition of 2D Mesh Deformations](https://arxiv.org/abs/2406.12121) | [[Project Page]](https://gitbosun.github.io/TutteNet/)
- `CVPR 2024 Highlight` [PAPR in Motion: Seamless Point-level 3D Scene Interpolation](https://arxiv.org/abs/2406.05533) | [[Project Page]](https://niopeng.github.io/PAPR-in-Motion/)
- `CVPR 2024 Highlight` [Editable Scene Simulation for Autonomous Driving via Collaborative LLM-Agents](https://arxiv.org/abs/2402.05746) | [[Project Page]](https://yifanlu0227.github.io/ChatSim/)
- `CVPR 2024` [GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting](https://arxiv.org/abs/2311.14521) | [[Project Page]](https://buaacyw.github.io/gaussian-editor/)
- `CVPR 2024` [GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions](https://arxiv.org/abs/2311.16037) | [[Project Page]](https://gaussianeditor.github.io/)
- `CVPR 2024` [PIE-NeRF: Physics-based Interactive Elastodynamics with NeRF](https://arxiv.org/abs/2311.13099) | [[Project Page]](https://fytalon.github.io/pienerf/)
- `CVPR 2024` [PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics](https://arxiv.org/abs/2311.12198) | [[Project Page]](https://xpandora.github.io/PhysGaussian/)
- `CVPR 2024` [SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering](https://arxiv.org/abs/2311.12775) | [[Project Page]](https://imagine.enpc.fr/~guedona/sugar/)
- `CVPR 2024` [Neural 3D Strokes: Creating Stylized 3D Scenes with Vectorized 3D Strokes](https://arxiv.org/abs/2311.15637) | [[Project Page]](https://buaavrcg.github.io/Neural3DStrokes/)
- `CVPR 2024` [Posterior Distillation Sampling](https://arxiv.org/abs/2311.13831) | [[Project Page]](https://posterior-distillation-sampling.github.io/)
- `CVPR 2024` [SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes](https://arxiv.org/abs/2312.14937) | [[Project Page]](https://yihua7.github.io/SC-GS-web/)
- `CVPR 2024` [NeRFiller: Completing Scenes via Generative 3D Inpainting](https://arxiv.org/abs/2312.04560) | [[Project Page]](https://ethanweber.me/nerfiller/)
- `CVPR 2024` [DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes](https://arxiv.org/abs/2312.07920) | [[Project Page]](https://pkuvdig.github.io/DrivingGaussian/)
- `CVPR 2024` [LAENeRF: Local Appearance Editing for Neural Radiance Fields](https://arxiv.org/abs/2312.09913) | [[Project Page]](https://r4dl.github.io/LAENeRF/)
- `CVPR 2024` [NeRF Analogies: Example-Based Visual Attribute Transfer for NeRFs](https://arxiv.org/abs/2402.08622) | [[Project Page]](https://mfischer-ucl.github.io/nerf_analogies/)
- `CVPR 2024` [Control4D: Efficient 4D Portrait Editing with Text](https://arxiv.org/abs/2305.20082) | [[Project Page]](https://control4darxiv.github.io/)
- `CVPR 2024` [Dynamic LiDAR Re-simulation using Compositional Neural Fields](https://arxiv.org/abs/2312.05247) | [[Project Page]](https://shengyuh.github.io/dynfl/index.html)
- `CVPR 2024` [SHAP-EDITOR: Instruction-guided Latent 3D Editing in Seconds](https://arxiv.org/abs/2312.09246) | [[Project Page]](https://silent-chen.github.io/Shap-Editor/)
- `CVPR 2024` [Customize your NeRF: Adaptive Source Driven 3D Scene Editing via Local-Global Iterative Training](https://arxiv.org/abs/2312.01663) | [[Project Page]](https://customnerf.github.io/)
- `CVPR 2024` [SIGNeRF: Scene Integrated Generation for Neural Radiance Fields](https://arxiv.org/abs/2401.01647) | [[Project Page]](https://signerf.jdihlmann.com/)
- `CVPR 2024` [Geometry Transfer for Stylizing Radiance Fields](https://arxiv.org/abs/2402.00863) | [[Project Page]](https://hyblue.github.io/geo-srf/)
- `CVPR 2024` [DynVideo-E: Harnessing Dynamic NeRF for Large-Scale Motion- and View-Change Human-Centric Video Editing](https://arxiv.org/abs/2310.10624) | [[Project Page]](https://showlab.github.io/DynVideo-E/)
- `CVPR 2024` [BerfScene: Bev-conditioned Equivariant Radiance Fields for Infinite 3D Scene Generation](https://arxiv.org/abs/2312.02136) | [[Project Page]](https://zqh0253.github.io/BerfScene/)
- `CVPR 2024` [CoGS: Controllable Gaussian Splatting](https://arxiv.org/abs/2312.05664) | [[Project Page]](https://cogs2024.github.io/)
- `CVPR 2024` [InNeRF360: Text-Guided 3D-Consistent Object Inpainting on Unbounded Neural Radiance Fields](https://arxiv.org/abs/2305.15094) | [[Project Page]](https://dongqing-wang.com/inpaintnerf360/)
- `CVPR 2024` [Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields](https://arxiv.org/abs/2312.03203) | [[Project Page]](https://feature-3dgs.github.io/)
- `CVPR 2024` [GenN2N: Generative NeRF2NeRF Translation](https://arxiv.org/abs/2404.02788) | [[Project Page]](https://xiangyueliu.github.io/GenN2N/)
- `CVPR 2024` [Video2Game: Real-time, Interactive, Realistic and Browser-Compatible Environment from a Single Video](https://arxiv.org/abs/2404.09833) | [[Project Page]](https://video2game.github.io/)
- `CVPR 2024` [SANeRF-HQ: Segment Anything for NeRF in High Quality](https://arxiv.org/abs/2312.01531) | [[Project Page]](https://lyclyc52.github.io/SANeRF-HQ/)
- `CVPR 2024` [IReNe: Instant Recoloring in Neural Radiance Fields](https://arxiv.org/abs/2405.19876) | [[Project Page]](https://iviazz97.github.io/irene/)
- `CVPR 2024` [NeRFDeformer: NeRF Transformation from a Single View via 3D Scene Flows](https://arxiv.org/abs/2406.10543) | [[Project Page]](https://nerfdeformer.github.io/)
- `CVPR 2024` [Instruct 4D-to-4D: Editing 4D Scenes as Pseudo-3D Scenes Using 2D Diffusion](https://arxiv.org/abs/2406.09402) | [[Project Page]](https://immortalco.github.io/Instruct-4D-to-4D/)
- `CVPR 2024` [S-DyRF: Reference-Based Stylized Radiance Fields for Dynamic Scenes](https://arxiv.org/abs/2403.06205) | [[Project Page]](https://xingyi-li.github.io/s-dyrf/)
- `CVPR 2024` [Text-Guided 3D Face Synthesis - From Generation to Editing](https://arxiv.org/abs/2312.00375) | [[Project Page]](https://faceg2e.github.io/)
- `CVPR 2024` [Language-driven Object Fusion into Neural Radiance Fields with Pose-Conditioned Dataset Updates](https://arxiv.org/abs/2309.11281) | [[Code]](https://github.com/kcshum/pose-conditioned-NeRF-object-fusion)
- `CVPR 2024` [MVIP-NeRF: Multi-view 3D Inpainting on NeRF Scenes via Diffusion Prior](https://arxiv.org/abs/2405.02859)
- `CVPR 2024` [StrokeFaceNeRF: Stroke-based Facial Appearance Editing in Neural Radiance Field](https://openaccess.thecvf.com/content/CVPR2024/html/Li_StrokeFaceNeRF_Stroke-based_Facial_Appearance_Editing_in_Neural_Radiance_Field_CVPR_2024_paper.html)
- `CVPRW 2024` [ICE-G: Image Conditional Editing of 3D Gaussian Splats](https://arxiv.org/abs/2406.08488) | [[Project Page]](https://ice-gaussian.github.io/)
- `SIGGRAPH 2024` [VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality](https://arxiv.org/abs/2401.16663) | [[Project Page]](https://yingjiang96.github.io/VR-GS/)
- `SIGGRAPH 2024` [TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts](https://arxiv.org/abs/2401.14828) | [[Project Page]](https://zjy526223908.github.io/TIP-Editor/)
- `SIGGRAPH 2024` [LayGA: Layered Gaussian Avatars for Animatable Clothing Transfer](https://arxiv.org/abs/2405.07319) | [[Project Page]](https://jsnln.github.io/layga/index.html)
- `SIGGRAPH 2024` [Bilateral Guided Radiance Field Processing](https://arxiv.org/abs/2406.00448) | [[Project Page]](https://bilarfpro.github.io/)
- `SIGGRAPH 2024` [SketchDream: Sketch-based Text-to-3D Generation and Editing](https://arxiv.org/abs/2405.06461)
- `TVCG 2024` [UPST-NeRF: Universal Photorealistic Style Transfer of Neural Radiance Fields for 3D Scene](https://arxiv.org/abs/2208.07059) | [[Project Page]](https://semchan.github.io/UPST_NeRF/)
- `SIGGRAPH Asia 2024` [Style-NeRF2NeRF: 3D Style Transfer From Style-Aligned Multi-View Images](https://arxiv.org/abs/2406.13393) | [[Project Page]](https://haruolabs.github.io/style-n2n/)
- `SIGGRAPH Asia 2024 Technical Communications` [StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting](https://arxiv.org/abs/2403.07807) | [[Project Page]](https://kunhao-liu.github.io/StyleGaussian/)
- `TVCG 2024` [A Real-time Method for Inserting Virtual Objects into Neural Radiance Fields](https://arxiv.org/abs/2310.05837)
- `ICLR 2024` [Unsupervised Object-Centric Voxelization for Dynamic Scene Understanding](https://arxiv.org/abs/2305.00393) | [[Project Page]](https://sites.google.com/view/dynavol/)
- `ICLR 2024` [EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervision](https://arxiv.org/abs/2311.02077) | [[Project Page]](https://emernerf.github.io/)
- `ICLR 2024` [InstructPix2NeRF: Instructed 3D Portrait Editing from a Single Image](https://arxiv.org/abs/2311.02826) | [[Project Page]](https://mybabyyh.github.io/InstructPix2NeRF/)
- `ICLR 2024` [SweetDreamer: Aligning Geometric Priors in 2D Diffusion for Consistent Text-to-3D](https://arxiv.org/abs/2310.02596) | [[Project Page]](https://sweetdreamer3d.github.io/)
- `ICLR 2024` [ED-NeRF: Efficient Text-Guided Editing of 3D Scene using Latent Space NeRF](https://arxiv.org/abs/2310.02712) | [[Project Page]](https://jhq1234.github.io/ed-nerf.github.io/)
- `ICLR 2024` [Progressive3D: Progressively Local Editing for Text-to-3D Content Creation with Complex Semantic Prompts](https://arxiv.org/abs/2310.11784) | [[Project Page]](https://cxh0519.github.io/projects/Progressive3D/)
- `ICLR 2024` [MovingParts: Motion-based 3D Part Discovery in Dynamic Radiance Field](https://arxiv.org/abs/2303.05703) | [[Project Page]](https://silenkzyoung.github.io/MovingParts-WebPage/)
- `WACV 2024` [NeRFEditor: Differentiable Style Decomposition for 3D Scene Editing](https://openaccess.thecvf.com/content/WACV2024/html/Sun_NeRFEditor_Differentiable_Style_Decomposition_for_3D_Scene_Editing_WACV_2024_paper.html) | [[Project Page]](https://chuny1.github.io/NeRFEditor/nerfeditor.html)
- `WACV 2024` [TEGLO: High Fidelity Canonical Texture Mapping from Single-View Images](https://arxiv.org/abs/2303.13743) | [[Project Page]](https://teglo-nerf.github.io/)
- `WACV 2024` [Volumetric Disentanglement for 3D Scene Manipulation](https://arxiv.org/abs/2206.02776) | [[Project Page]](https://sagiebenaim.github.io/volumetric-disentanglement/)
- `WACV 2024` [Fast Sun-aligned Outdoor Scene Relighting based on TensoRF](https://arxiv.org/abs/2311.03965)
- `WACV 2024` [Open-NeRF: Towards Open Vocabulary NeRF Decomposition](https://arxiv.org/abs/2310.16383)
- `WACV 2024` [3D Face Style Transfer with a Hybrid Solution of NeRF and Mesh Rasterization](https://arxiv.org/abs/2311.13168)
- `CoRL 2024` [Splat-MOVER: Multi-Stage, Open-Vocabulary Robotic Manipulation via Editable Gaussian Splatting](https://arxiv.org/abs/2405.04378) | [[Project Page]](https://splatmover.github.io/)
- `RAL 2024` [Car-Studio: Learning Car Radiance Fields from Single-View and Endless In-the-wild Images](https://arxiv.org/abs/2307.14009) | [[Project Page]](https://lty2226262.github.io/car-studio/)
- `3DV 2024` [Single-view 3D Scene Reconstruction with High-fidelity Shape and Texture](https://arxiv.org/abs/2311.00457) | [[Project Page]](https://dali-jack.github.io/SSR/)
- `3DV 2024` [Text-Guided Generation and Editing of Compositional 3D Avatars](https://arxiv.org/abs/2309.07125) | [[Project Page]](https://prior.allenai.org/projects/object-edit)
- `3DV 2024` [Learning Controllable 3D Diffusion Models from Single-view Images](https://arxiv.org/abs/2304.06700) | [[Project Page]](https://jiataogu.me/control3diff/)
- `3DV 2024` [Compositional 3D Scene Generation using Locally Conditioned Diffusion](https://arxiv.org/abs/2303.12218) | [[Project Page]](https://ryanpo.com/comp3d/)
- `3DV 2024` [Consistent-1-to-3: Consistent Image to 3D View Synthesis via Geometry-aware Diffusion Models](https://arxiv.org/abs/2310.03020) | [[Project Page]](https://jianglongye.com/consistent123/)
- `3DV 2024` [CoARF: Controllable 3D Artistic Style Transfer for Radiance Fields](https://arxiv.org/abs/2404.14967)
- `CGF 2024` [Directional Texture Editing for 3D Models](https://arxiv.org/abs/2309.14872) | [[Project Page]](https://shengqiliu1.github.io/ITEM3D/)
- `CG & A 2024` [NeRF-In: Free-Form NeRF Inpainting with RGB-D Priors](https://arxiv.org/abs/2206.04901) | [[Project Page]](https://jdily.github.io/proj_site/nerfin_proj.html)
- `PG 2024` [GSEditPro: 3D Gaussian Splatting Editing with Attention-based Progressive Localization](https://arxiv.org/abs/2411.10033)
- `AAAI 2024` [FPRF: Feed-Forward Photorealistic Style Transfer of Large-Scale 3D Neural Radiance Fields](https://arxiv.org/abs/2401.05516) | [[Project Page]](https://kim-geonu.github.io/FPRF/)
- `AAAI 2024` [A General Implicit Framework for Fast NeRF Composition and Rendering](https://arxiv.org/abs/2308.04669)
- `AAAI 2024` [PNeSM: Arbitrary 3D Scene Stylization via Prompt-Based Neural Style Mapping](https://arxiv.org/abs/2403.08252)
- `I3D 2024` [ProteusNeRF: Fast Lightweight NeRF Editing using 3D-Aware Image Context](https://arxiv.org/abs/2310.09965) | [[Project Page]](https://proteusnerf.github.io/)
- `ICRA 2024` [Closing the Visual Sim-to-Real Gap with Object-Composable NeRFs](https://arxiv.org/abs/2403.04114)
- `ACM MM 2024` [View-consistent Object Removal in Radiance Fields](https://arxiv.org/abs/2408.02100) | [[Project Page]](https://vulab-ai.github.io/View-consistent_Object_Removal_in_Radiance_Fields/)
- `IEEE VR 2024` [DreamSpace: Dreaming Your Room Space with Text-Driven Panoramic Texture Propagation](https://arxiv.org/abs/2310.13119) | [[Project Page]](https://ybbbbt.com/publication/dreamspace/)
- `GCPR 2024` [G3DST: Generalizing 3D Style Transfer with Neural Radiance Fields across Scenes and Styles](https://arxiv.org/abs/2408.13508) | [[Project Page]](https://mericadil.github.io/G3DST/)
- `GCPR 2024` [Gaussian Splatting in Style](https://arxiv.org/abs/2403.08498)
- `ICASSP 2024` [Instant photorealistic neural radiance fields stylization](https://arxiv.org/abs/2303.16884) | [[Code]](https://github.com/lsx0101/Instant-NeRF-Stylization)
- `IEEE VIS 2024` [StyleRF-VolVis: Style Transfer of Neural Radiance Fields for Expressive Volume Visualization](https://arxiv.org/abs/2408.00150)
- `ACM MM 2024` [Deformable NeRF using Recursively Subdivided Tetrahedra](https://arxiv.org/abs/2410.04402) | [[Project Page]](https://ustc3dv.github.io/DeformRF/)
- `ICPR 2024` [ArtNeRF: A Stylized Neural Field for 3D-Aware Cartoonized Face Synthesis](https://arxiv.org/abs/2404.13711) | [[Code]](https://github.com/silence-tang/ArtNeRF)
- `arXiv` [GO-NeRF: Generating Virtual Objects in Neural Radiance Fields](https://arxiv.org/abs/2401.05750) | [[Project Page]](https://daipengwa.github.io/GO-NeRF/)
- `arXiv` [Segment Any 3D Gaussians](https://arxiv.org/abs/2312.00860) | [[Project Page]](https://jumpat.github.io/SAGA/)
- `arXiv` [InseRF: Text-Driven Generative Object Insertion in Neural 3D Scenes](https://arxiv.org/abs/2401.05335) | [[Project Page]](https://mohamad-shahbazi.github.io/inserf/)
- `arXiv` [Gaussian Splashing: Dynamic Fluid Synthesis with Gaussian Splatting](https://arxiv.org/abs/2401.15318) | [[Project Page]](https://amysteriouscat.github.io/GaussianSplashing/)
- `arXiv` [GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting](https://arxiv.org/abs/2402.01459) | [[Project Page]](https://waczjoan.github.io/gaussian-mesh-splatting/)
- `arXiv` [StyleDyRF: Zero-shot 4D Style Transfer for Dynamic Neural Radiance Fields](https://arxiv.org/abs/2403.08310) | [[Project Page]](https://toughstonex.github.io/stydyrf.github.io/)
- `arXiv` [CoSSegGaussians: Compact and Swift Scene Segmenting 3D Gaussians](https://arxiv.org/abs/2401.05925) | [[Project Page]](https://david-dou.github.io/CoSSegGaussians/)
- `arXiv` [Urban Architect: Steerable 3D Urban Scene Generation with Layout Prior](https://arxiv.org/abs/2404.06780) | [[Project Page]](https://urbanarchitect.github.io/)
- `arXiv` [Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting](https://arxiv.org/abs/2403.15624) | [[Project Page]](https://semantic-gaussians.github.io/)
- `arXiv` [RefFusion: Reference Adapted Diffusion Models for 3D Scene Inpainting](https://arxiv.org/abs/2404.10765) | [[Project Page]](https://reffusion.github.io/)
- `arXiv` [InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Prior](https://arxiv.org/abs/2404.11613) | [[Project Page]](https://johanan528.github.io/Infusion/)
- `arXiv` [Invisible Stitch: Generating Smooth 3D Scenes with Depth Inpainting](https://arxiv.org/abs/2404.19758) | [[Project Page]](https://research.paulengstler.com/invisible-stitch/)
- `arXiv` [Gaga: Group Any Gaussians via 3D-aware Memory Bank](https://arxiv.org/abs/2404.07977) | [[Project Page]](https://www.gaga.gallery/)
- `arXiv` [GaussianVTON: 3D Human Virtual Try-ON via Multi-Stage Gaussian Splatting Editing with Image Prompting](https://arxiv.org/abs/2405.07472) | [[Project Page]](https://haroldchen19.github.io/gsvton/)
- `arXiv` [GSDeformer: Direct Cage-based Deformation for 3D Gaussian Splatting](https://arxiv.org/abs/2405.15491) | [[Project Page]](https://jhuangbu.github.io/gsdeformer/)
- `arXiv` [Unified Editing of Panorama, 3D Scenes, and Videos Through Disentangled Self-Attention Injection](https://arxiv.org/abs/2405.16823) | [[Project Page]](https://unifyediting.github.io/)
- `arXiv` [Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh](https://arxiv.org/abs/2405.17811) | [[Project Page]](https://gaoxiangjun.github.io/mani_gs/)
- `arXiv` [3DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting](https://arxiv.org/abs/2405.18424) | [[Project Page]](https://zqh0253.github.io/3DitScene/)
- `arXiv` [Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion](https://arxiv.org/abs/2406.04338) | [[Project Page]](https://liuff19.github.io/Physics3D/)
- `arXiv` [StyleSplat: 3D Object Style Transfer with Gaussian Splatting](https://arxiv.org/abs/2407.09473) | [[Project Page]](https://bernard0047.github.io/stylesplat/)
- `arXiv` [DreamCatalyst: Fast and High-Quality 3D Editing via Controlling Editability and Identity Preservation](https://arxiv.org/abs/2407.11394) | [[Project Page]](https://dream-catalyst.github.io/)
- `arXiv` [SIn-NeRF2NeRF: Editing 3D Scenes with Instructions through Segmentation and Inpainting](https://arxiv.org/abs/2408.13285) | [[Code]](https://github.com/KAISTChangmin/SIn-NeRF2NeRF)
- `arXiv` [SyncNoise: Geometrically Consistent Noise Prediction for Text-based 3D Scene Editing](https://arxiv.org/abs/2406.17396) | [[Project Page]](https://lslrh.github.io/syncnoise.github.io/)
- `arXiv` [Generative Object Insertion in Gaussian Splatting with a Multi-View Diffusion Model](https://arxiv.org/abs/2409.16938) | [[Code]](https://github.com/JiuTongBro/MultiView_Inpaint)
- `arXiv` [WaSt-3D: Wasserstein-2 Distance for Scene-to-Scene Stylization on 3D Gaussians](https://arxiv.org/abs/2409.17917) | [[Project Page]](https://compvis.github.io/wast3d/)
- `arXiv` [Gradient-Driven 3D Segmentation and Affordance Transfer in Gaussian Splatting Using 2D Masks](https://arxiv.org/abs/2409.11681) | [[Project Page]](https://jojijoseph.github.io/3dgs-segmentation/)
- `arXiv` [GS-VTON: Controllable 3D Virtual Try-on with Gaussian Splatting](https://arxiv.org/abs/2410.05259) | [[Project Page]](https://yukangcao.github.io/GS-VTON/)
- `arXiv` [Sim Anything: Automated 3D Physical Simulation of Open-world Scene with Gaussian Splatting](https://arxiv.org/abs/2411.12789) | [[Project Page]](https://sim-gs.github.io/)
- `arXiv` [RL-GSBridge: 3D Gaussian Splatting Based Real2Sim2Real Method for Robotic Manipulation Learning](https://arxiv.org/abs/2409.20291) | [[Code]](https://github.com/FurryGreen/RL-GS-Bridge)
- `arXiv` [NeRF Inpainting with Geometric Diffusion Prior and Balanced Score Distillation](https://arxiv.org/abs/2411.15551) | [[Code]](https://github.com/Arcxml/GB-NeRF)
- `arXiv` [Neural Surface Priors for Editable Gaussian Splatting](https://arxiv.org/abs/2411.18311) | [[Code]](https://github.com/WJakubowska/NeuralSurfacePriors)
- `arXiv` [Scaling Face Interaction Graph Networks to Real World Scenes](https://arxiv.org/abs/2401.11985)
- `arXiv` [Segment Anything in 3D Gaussians](https://arxiv.org/abs/2401.17857)
- `arXiv` [Mesh-based Gaussian Splatting for Real-time Large-scale Deformation](https://arxiv.org/abs/2402.04796)
- `arXiv` [SealD-NeRF: Interactive Pixel-Level Editing for Dynamic Scenes by Neural Radiance Fields](https://arxiv.org/abs/2402.13510)
- `arXiv` [GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splatting](https://arxiv.org/abs/2403.05154)
- `arXiv` [A New Split Algorithm for 3D Gaussian Splatting](https://arxiv.org/abs/2403.09143)
- `arXiv` [3D Gaussian Model for Animation and Texturing](https://arxiv.org/abs/2402.19441)
- `arXiv` [Fast Sparse View Guided NeRF Update for Object Reconfigurations](https://arxiv.org/abs/2403.11024)
- `arXiv` [StylizedGS: Controllable Stylization for 3D Gaussian Splatting](https://arxiv.org/abs/2404.05220)
- `arXiv` [DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shading](https://arxiv.org/abs/2404.09412)
- `arXiv` [NeRF-Insert: 3D Local Editing with Multimodal Control Signals](https://arxiv.org/abs/2404.19204)
- `arXiv` [Depth Priors in Removal Neural Radiance Fields](https://arxiv.org/abs/2405.00630)
- `arXiv` [M2DNeRF: Multi-Modal Decomposition NeRF with 3D Feature Fields](https://arxiv.org/abs/2405.05010)
- `arXiv` [Point Resampling and Ray Transformation Aid to Editable NeRF Models](https://arxiv.org/abs/2405.07306)
- `arXiv` [TIGER: Text-Instructed 3D Gaussian Retrieval and Coherent Editing](https://arxiv.org/abs/2405.14455)
- `arXiv` [Preserving Identity with Variational Score for General-purpose 3D Editing](https://arxiv.org/abs/2406.08953)
- `arXiv` [Relighting Scenes with Object Insertions in Neural Radiance Fields](https://arxiv.org/abs/2406.14806)
- `arXiv` [Intrinsic PAPR for Point-level 3D Scene Albedo and Shading Editing](https://arxiv.org/abs/2407.00500)
- `arXiv` [TrAME: Trajectory-Anchored Multi-View Editing for Text-Guided 3D Gaussian Splatting Manipulation](https://arxiv.org/abs/2407.02034)
- `arXiv` [Reference-based Controllable Scene Stylization with Gaussian Splatting](https://arxiv.org/abs/2407.07220)
- `arXiv` [Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections](https://arxiv.org/abs/2406.10373)
- `arXiv` [Localized Gaussian Splatting Editing with Contextual Awareness](https://arxiv.org/abs/2408.00083)
- `arXiv` [InstantStyleGaussian: Efficient Art Style Transfer with 3D Gaussian Splatting](https://arxiv.org/abs/2408.04249)
- `arXiv` [3D Gaussian Editing with A Single Image](https://arxiv.org/abs/2408.07540)
- `arXiv` [LumiGauss: High-Fidelity Outdoor Relighting with 2D Gaussian Splatting](https://arxiv.org/abs/2408.04474)
- `arXiv` [PRTGS: Precomputed Radiance Transfer of Gaussian Splats for Real-Time High-Quality Relighting](https://arxiv.org/abs/2408.03538)
- `arXiv` [G-Style: Stylized Gaussian Splatting](https://arxiv.org/abs/2408.15695)
- `arXiv` [Semantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual Reality](https://arxiv.org/abs/2409.15959)
- `arXiv` [GaussianBlock: Building Part-Aware Compositional and Editable 3D Scene by Primitives and Gaussians](https://arxiv.org/abs/2410.01535)
- `arXiv` [4DStyleGaussian: Zero-shot 4D Style Transfer with Gaussian Splatting](https://arxiv.org/abs/2410.10412)
- `arXiv` [Sketch-guided Cage-based 3D Gaussian Splatting Deformation](https://arxiv.org/abs/2411.12168)
---
+ **2023**
- `NeurIPS 2023` [UE4-NeRF:Neural Radiance Field for Real-Time Rendering of Large-Scale Scene](https://arxiv.org/abs/2310.13263) | [[Project Page]](https://jamchaos.github.io/UE4-NeRF/)
- `NeurIPS 2023` [FDNeRF: Semantics-Driven Face Reconstruction, Prompt Editing and Relighting with Diffusion Models](https://arxiv.org/abs/2306.00783) | [[Code]](https://github.com/BillyXYB/FDNeRF)
- `NeurIPS 2023` [OBJect 3DIT: Language-guided 3D-aware Image Editing](https://arxiv.org/abs/2307.11073) | [[Project Page]](https://prior.allenai.org/projects/object-edit)
- `NeurIPS 2023` [ViCA-NeRF: View-Consistency-Aware 3D Editing of Neural Radiance Fields](https://arxiv.org/abs/2402.00864) | [[Project Page]](https://dongjiahua.github.io/VICA-NeRF/)
- `NeurIPS 2023` [LightSim: Neural Lighting Simulation for Urban Scenes](https://arxiv.org/abs/2312.06654) | [[Project Page]](https://waabi.ai/lightsim/)
- `CICAI 2023 Best Paper Runner-up` [MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Driving](https://arxiv.org/abs/2307.15058) | [[Project Page]](https://open-air-sun.github.io/mars/)
- `ICCV 2023 Oral` [ENVIDR: Implicit Differentiable Renderer with Neural Environment Lighting](https://arxiv.org/abs/2303.13022) | [[Project Page]](https://nexuslrf.github.io/ENVIDR/)
- `ICCV 2023 Oral` [Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions](https://arxiv.org/abs/2303.12789) | [[Project Page]](https://instruct-nerf2nerf.github.io/)
- `ICCV 2023` [UrbanGIRAFFE: Representing Urban Scenes as Compositional Generative Neural Feature Fields](https://arxiv.org/abs/2303.14167) | [[Project Page]](https://lv3d.github.io/urbanGIRAFFE/)
- `ICCV 2023` [Clutter Detection and Removal in 3D Scenes with View-Consistent Inpainting](https://arxiv.org/abs/2304.03763) | [[Project Page]](https://weify627.github.io/clutter/)
- `ICCV 2023` [ICE-NeRF: Interactive Color Editing of NeRFs via Decomposition-Aware Weight Optimization](https://openaccess.thecvf.com//content/ICCV2023/html/Lee_ICE-NeRF_Interactive_Color_Editing_of_NeRFs_via_Decomposition-Aware_Weight_Optimization_ICCV_2023_paper.html)
- `ICCV 2023` [ReNeRF: Relightable Neural Radiance Fields with Nearfield Lighting](https://openaccess.thecvf.com/content/ICCV2023/html/Xu_ReNeRF_Relightable_Neural_Radiance_Fields_with_Nearfield_Lighting_ICCV_2023_paper.html)
- `ICCV 2023` [3D-aware Blending with Generative NeRFs](https://arxiv.org/abs/2302.06608) | [[Project Page]](https://blandocs.github.io/blendnerf)
- `ICCV 2023` [Vox-E: Text-guided Voxel Editing of 3D Objects](https://arxiv.org/abs/2303.12048) | [[Project Page]](https://tau-vailab.github.io/Vox-E/)
- `ICCV 2023` [3D Semantic Subspace Traverser: Empowering 3D Generative Model with Shape Editing Capability](https://arxiv.org/abs/2307.14051) | [[Code]](https://github.com/TrepangCat/3D_Semantic_Subspace_Traverser)
- `ICCV 2023` [Urban Radiance Field Representation with Deformable Neural Mesh Primitives](https://arxiv.org/abs/2307.10776) | [[Project Page]](https://dnmp.github.io/)
- `ICCV 2023` [DeformToon3D: Deformable 3D Toonification from Neural Radiance Fields](https://arxiv.org/abs/2309.04410) | [[Project Page]](https://www.mmlab-ntu.com/project/deformtoon3d/)
- `ICCV 2023` [Learning Neural Implicit Surfaces with Object-Aware Radiance Fields](https://openaccess.thecvf.com//content/ICCV2023/html/Zhang_Learning_Neural_Implicit_Surfaces_with_Object-Aware_Radiance_Fields_ICCV_2023_paper.html)
- `ICCV 2023` [X-Mesh:Towards Fast and Accurate Text-driven 3D Stylization via Dynamic Textual Guidance](https://arxiv.org/abs/2303.15764) | [[Project Page]](https://xmu-xiaoma666.github.io/Projects/X-Mesh/)
- `ICCV 2023` [Single-Stage Diffusion NeRF: A Unified Approach to 3D Generation and Reconstruction](https://arxiv.org/abs/2304.06714) | [[Project Page]](https://lakonik.github.io/ssdnerf/)
- `ICCV 2023` [Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement](https://arxiv.org/abs/2303.02091) | [[Project Page]](https://me.kiui.moe/nerf2mesh/)
- `ICCV 2023` [Locally Stylized Neural Radiance Fields](https://arxiv.org/abs/2309.10684)
- `ICCV 2023` [CC3D: Layout-Conditioned Generation of Compositional 3D Scenes](https://arxiv.org/abs/2303.12074) | [[Project Page]](https://sherwinbahmani.github.io/cc3d/)
- `ICCV 2023` [IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesis](https://arxiv.org/abs/2210.00647) | [[Project Page]](https://zju3dv.github.io/intrinsic_nerf/)
- `ICCV 2023` [NaviNeRF: NeRF-based 3D Representation Disentanglement by Latent Semantic Navigation](https://arxiv.org/abs/2304.11342)
- `ICCV 2023` [Dynamic Mesh-Aware Radiance Fields](https://arxiv.org/abs/2309.04581) | [[Project Page]](https://mesh-aware-rf.github.io/)
- `ICCV 2023` [Blending-NeRF: Text-Driven Localized Editing in Neural Radiance Fields](https://arxiv.org/pdf/2308.11974) | [[Project Page]](https://seokhunchoi.github.io/Blending-NeRF/)
- `ICCV 2023` [Text2Tex: Text-driven Texture Synthesis via Diffusion Models](https://arxiv.org/abs/2303.11396) | [[Project Page]](https://daveredrum.github.io/Text2Tex/)
- `ICCV 2023` [Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Models](https://arxiv.org/abs/2303.11989) | [[Project Page]](https://lukashoel.github.io/text-to-room/)
- `ICCV 2023` [Set-the-Scene: Global-Local Training for Generating Controllable NeRF Scenes](https://arxiv.org/abs/2303.13450) | [[Project Page]](https://danacohen95.github.io/Set-the-Scene/)
- `ICCV 2023` [Learning Unified Decompositional and Compositional NeRF for Editable Novel View Synthesis](https://arxiv.org/abs/2308.02840) | [[Project Page]](https://w-ted.github.io/publications/udc-nerf)
- `ICCV 2023` [Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields](https://arxiv.org/abs/2307.15131) | [[Project Page]](https://windingwind.github.io/seal-3d/)
- `ICCV 2023` [FaceCLIPNeRF: Text-driven 3D Face Manipulation using Deformable Neural Radiance Fields](https://arxiv.org/abs/2307.11418) | [[Project Page]](https://faceclipnerf.github.io)
- `ICCV 2023` [Reference-guided Controllable Inpainting of Neural Radiance Fields](https://arxiv.org/abs/2304.09677) | [[Project Page]](https://ashmrz.github.io/reference-guided-3d)
- `ICCV 2023` [Make-It-3D: High-Fidelity 3D Creation from A Single Image with Diffusion Prior](https://arxiv.org/abs/2303.14184) | [[Project Page]](https://make-it-3d.github.io/)
- `ICCV 2023` [SKED: Sketch-guided Text-based 3D Editing](https://arxiv.org/abs/2303.10735) | [[Project Page]](https://sked-paper.github.io/)
- `ICCV 2023` [MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Videos](https://arxiv.org/abs/2212.13056) | [[code]](https://github.com/tianfr/MonoNeRF)
- `ICCV 2023` [ClimateNeRF: Extreme Weather Synthesis in Neural Radiance Field](https://arxiv.org/abs/2211.13226) | [[Project Page]](https://climatenerf.github.io/)
- `ICCV 2023` [Novel-view Synthesis and Pose Estimation for Hand-Object Interaction from Sparse Views](https://arxiv.org/abs/2308.11198) | [[Project Page]](https://iscas3dv.github.io/HO-NeRF)
- `ICCVW 2023` [LatentSwap3D: Semantic Edits on 3D Image GANs](https://arxiv.org/abs/2212.01381) | [[Project Page]](https://enis.dev/latentswap3d/)
- `ICCVW 2023` [S2RF: Semantically Stylized Radiance Fields](https://arxiv.org/abs/2309.01252)
- `ICCVW 2023` [CoRF : Colorizing Radiance Fields using Knowledge Distillation](https://arxiv.org/abs/2309.07668)
- `ICCVW 2023` [BluNF: Blueprint Neural Field](https://arxiv.org/abs/2309.03933) | [[Project Page]](https://www.lix.polytechnique.fr/vista/projects/2023_iccvw_courant/)
- `ICCVW 2023` [Blended-NeRF: Zero-Shot Object Generation and Blending in Existing Neural Radiance Fields](https://arxiv.org/abs/2306.12760) | [[Project Page]](https://www.vision.huji.ac.il/blended-nerf/)
- `TPAMI 2023` [Interactive NeRF Geometry Editing With Shape Priors](https://ieeexplore.ieee.org/abstract/document/10252034?casa_token=busRLKDAs4YAAAAA:RQvcm2691K01JZvEVxihu-Rlk-N9DPR5pHowjAcWOL3jt22aqcIFH3_PfbPb3axvsUZfOgTxEE0)
- `TVCG 2023` [IntrinsicNGP: Intrinsic Coordinate based Hash Encoding for Human NeRF](https://arxiv.org/abs/2302.14683) | [[Project Page]](https://ustc3dv.github.io/IntrinsicNGP/)
- `TVCG 2023` [VQ-NeRF: Neural Reflectance Decomposition and Editing with Vector Quantization](https://arxiv.org/abs/2310.11864) | [[Project Page]](https://jtbzhl.github.io/VQ-NeRF.github.io/)
- `TVCG 2023` [Nerf-Art: Text-Driven Neural Radiance Fields Stylization](https://arxiv.org/abs/2212.08070) | [[Project Page]](https://cassiepython.github.io/nerfart/)
- `CVPR 2023 Highlight` [UniSim: A Neural Closed-Loop Sensor Simulator](https://arxiv.org/abs/2308.01898) | [[Project Page]](https://waabi.ai/unisim/)
- `CVPR 2023 Highlight` [Transforming Radiance Field with Lipschitz Network for Photorealistic 3D Scene Stylization](https://arxiv.org/abs/2303.13232)
- `CVPR 2023 Highlight` [DiffRF: Rendering-Guided 3D Radiance Field Diffusion](https://arxiv.org/abs/2212.01206) | [[Project Page]](https://sirwyver.github.io/DiffRF/)
- `CVPR 2023 Highlight` [Frequency-Modulated Point Cloud Rendering with Easy Editing](https://arxiv.org/abs/2303.07596) | [[Code]](https://github.com/yizhangphd/FreqPCR)
- `CVPR 2023` [Interactive Segmentation of Radiance Fields](https://arxiv.org/abs/2212.13545) | [Project Page](https://rahul-goel.github.io/isrf/)
- `CVPR 2023` [NeuralEditor: Editing Neural Radiance Fields via Manipulating Point Clouds](https://arxiv.org/abs/2305.03049) | [[Project Page]](https://immortalco.github.io/NeuralEditor)
- `CVPR 2023` [PaletteNeRF: Palette-based Color Editing for NeRFs](https://arxiv.org/abs/2212.12871) | [[Project Page]](https://palettenerf.github.io/)
- `CVPR 2023` [SPIn-NeRF: Multiview Segmentation and Perceptual Inpainting with Neural Radiance Fields](https://arxiv.org/abs/2211.12254) | [[Project Page]](https://spinnerf3d.github.io/)
- `CVPR 2023` [Removing Objects From Neural Radiance Fields](https://arxiv.org/abs/2212.11966) | [[Project Page]](https://nianticlabs.github.io/nerf-object-removal/)
- `CVPR 2023` [EditableNeRF: Editing Topologically Varying Neural Radiance Fields by Key Points](https://arxiv.org/abs/2212.04247) | [[Project Page]](https://chengwei-zheng.github.io/EditableNeRF/)
- `CVPR 2023` [Local 3D Editing via 3D Distillation of CLIP Knowledge](https://arxiv.org/abs/2306.12570) | [[Project Page]](https://lenerf.github.io/)
- `CVPR 2023` [SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Field](https://arxiv.org/abs/2303.13277) | [[Project Page]](https://zju3dv.github.io/sine/)
- `CVPR 2023` [PartNeRF: Generating Part-Aware Editable 3D Shapes without 3D Supervision](https://arxiv.org/abs/2303.09554) | [[Project Page]](https://ktertikas.github.io/part_nerf)
- `CVPR 2023` [Magic3D: High-Resolution Text-to-3D Content Creation](https://arxiv.org/abs/2211.10440) | [[Project Page]](https://research.nvidia.com/labs/dir/magic3d/)
- `CVPR 2023` [StyleRF: Zero-shot 3D Style Transfer of Neural Radiance Fields](https://arxiv.org/abs/2303.10598) | [[Project Page]](https://kunhao-liu.github.io/StyleRF/)
- `CVPR 2023` [Ref-NPR: Reference-Based Non-Photorealistic Radiance Fields for Controllable Scene Stylization](https://arxiv.org/abs/2212.02766) | [[Project Page]](https://ref-npr.github.io/)
- `CVPR 2023` [Multi-Object Manipulation via Object-Centric Neural Scattering Functions](https://arxiv.org/abs/2306.08748) | [[Project Page]](https://s-tian.github.io/projects/actionosf/)
- `CVPR 2023` [UV Volumes for Real-time Rendering of Editable Free-view Human Performance](https://arxiv.org/abs/2203.14402) | [[Project Page]](https://fanegg.github.io/UV-Volumes/)
- `CVPR 2023` [Neural Fields meet Explicit Geometric Representations for Inverse Rendering of Urban Scenes](https://arxiv.org/abs/2304.03266) | [[Project Page]](https://research.nvidia.com/labs/toronto-ai/fegr/)
- `CVPR 2023` [TexIR:Multi-view Inverse Rendering for Large-scale Real-world Indoor Scenes](https://arxiv.org/abs/2211.10206) | [[Project Page]](https://yodlee.top/TexIR/)
- `CVPR 2023` [TensoIR: Tensorial Inverse Rendering](https://arxiv.org/abs/2304.12461) | [[Project Page]](https://haian-jin.github.io/TensoIR/)
- `CVPR 2023` [RenderDiffusion: Image Diffusion for 3D Reconstruction, Inpainting and Generation](https://arxiv.org/abs/2211.09869) | [[Code]](https://github.com/Anciukevicius/RenderDiffusion)
- `CVPR 2023` [I_{2}-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs](https://arxiv.org/abs/2303.07634) | [[Project Page]](https://jingsenzhu.github.io/i2-sdf/)
- `CVPR 2023` [Nerflets: Local Radiance Fields for Efficient Structure-Aware 3D Scene Representation from 2D Supervision](https://arxiv.org/abs/2303.03361) | [[Project Page]](https://jetd1.github.io/nerflets-web/)
- `CVPR 2023` [NeRFInvertor: High Fidelity NeRF-GAN Inversion for Single-shot Real Image Animation](https://arxiv.org/abs/2211.17235)
- `CVPRW 2023` [FusedRF: Fusing Multiple Radiance Fields](https://arxiv.org/abs/2306.04180)
- `CVPRW 2023` [SPIDR: SDF-based Neural Point Fields for Illumination and Deformation](https://arxiv.org/abs/2210.08398) | [[Project Page]](https://nexuslrf.github.io/SPIDR_webpage/)
- `CVPRW 2023` [DeSRF: Deformable Stylized Radiance Field](https://openaccess.thecvf.com/content/CVPR2023W/GCV/html/Xu_DeSRF_Deformable_Stylized_Radiance_Field_CVPRW_2023_paper.html)
- `ICLR 2023` [General Neural Gauge Fields](https://arxiv.org/abs/2305.03462) | [[Project Page]](https://fnzhan.com/Neural-Gauge-Fields/)
- `SIGGRAPH 2023` [Adaptive Shells for Efficient Neural Radiance Field Rendering](https://arxiv.org/abs/2311.10091) | [[Project Page]](https://research.nvidia.com/labs/toronto-ai/adaptive-shells/)
- `SIGGRAPH 2023` [DE-NeRF: DEcoupled Neural Radiance Fields for View-Consistent Appearance Editing and High-Frequency Environmental Relighting](https://dl.acm.org/doi/10.1145/3588432.3591483) | [[Project Page]](http://geometrylearning.com/DE-NeRF/)
- `SIGGRAPH Asia 2023` [VMesh: Hybrid Volume-Mesh Representation for Efficient View Synthesis](https://arxiv.org/abs/2303.16184) | [[Project Page]](https://bennyguo.github.io/vmesh/)
- `SIGGRAPH Asia 2023` [HyperDreamer: Hyper-Realistic 3D Content Generation and Editing from a Single Image](https://arxiv.org/abs/2312.04543) | [[Project Page]](https://ys-imtech.github.io/HyperDreamer/)
- `SIGGRAPH Asia 2023` [SeamlessNeRF: Stitching Part NeRFs with Gradient Propagation](https://arxiv.org/abs/2311.16127) | [[Project Page]](https://sites.google.com/view/seamlessnerf)
- `SIGGRAPH Asia 2023` [DreamEditor: Text-Driven 3D Scene Editing with Neural Fields](https://arxiv.org/abs/2306.13455)
- `SIGGRAPH Asia 2023` [BakedAvatar: Baking Neural Fields for Real-Time Head Avatar Synthesis](https://arxiv.org/abs/2311.05521)
- `SIGGRAPH Asia 2023` [AvatarStudio: Text-driven Editing of 3D Dynamic Human Head Avatars](https://arxiv.org/abs/2306.00547) | [[Project Page]](https://vcai.mpi-inf.mpg.de/projects/AvatarStudio/)
- `SIGGRAPH Asia 2023` [SOL-NeRF: Sunlight Modeling for Outdoor Scene Decomposition and Relighting](https://yongliangyang.net/docs/SOLNeRF_siga23.pdf) | [[Project Page]](http://geometrylearning.com/SOL-NeRF/)
- `3DV 2023` [PlaNeRF: SVD Unsupervised 3D Plane Regularization for NeRF Large-Scale Scene Reconstruction](https://arxiv.org/abs/2305.16914)
- `ICRA 2023` [Reconstructing Objects in-the-wild for Realistic Sensor Simulation](https://arxiv.org/abs/2311.05602) | [[Project Page]](https://waabi.ai/neusim/)
- `AAAI 2023 Oral` [Semantic 3D-aware Portrait Synthesis and Manipulation Based on Compositional Neural Radiance Field](https://arxiv.org/abs/2302.01579) | [[Code]](https://github.com/TianxiangMa/CNeRF)
- `AAAI 2023 Oral` [One is All: Bridging the Gap Between Neural Radiance Fields Architectures with Progressive Volume Distillation](https://arxiv.org/abs/2211.15977) | [[Project Page]](https://sk-fun.fun/PVD/)
- `ACM MM 2023` [Relit-NeuLF: Efficient Novel View Synthesis with Neural 4D Light Field](https://arxiv.org/abs/2310.14642) | [[Project Page]](https://oppo-us-research.github.io/RelitNeuLF-website/)
- `ACM MM 2023` [RecolorNeRF: Layer Decomposed Radiance Fields for Efficient Color Editing of 3D Scenes](https://arxiv.org/abs/2301.07958) | [[Project Page]](https://sites.google.com/view/recolornerf)
- `ACM MM 2023` [Context-Aware Talking-Head Video Editing](https://arxiv.org/abs/2308.00462)
- `IJCAI 2023` [RePaint-NeRF: NeRF Editting via Semantic Masks and Diffusion Models](https://arxiv.org/abs/2306.05668)
- `IJCAI 2023` [TeSTNeRF: Text-Driven 3D Style Transfer via Cross-Modal Learning](https://www.ijcai.org/proceedings/2023/0642.pdf)
- `BMVC 2023` [Breathing New Life into 3D Assets with Generative Repainting](https://arxiv.org/abs/2309.08523) | [[Project Page]](https://www.obukhov.ai/repainting_3d_assets)
- `WACV 2023` [3D GAN Inversion with Pose Optimization](https://arxiv.org/abs/2210.07301) | [[Project Page]](https://3dgan-inversion.github.io/)
- `WACV 2023` [Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulation](https://arxiv.org/abs/2204.10850) | [[Project Page]](https://virtualhumans.mpi-inf.mpg.de/control-nerf/)
- `TVCG 2023` [LC-NeRF: Local Controllable Face Generation in Neural Randiance Field](https://arxiv.org/abs/2302.09486)
- `ICMR 2023` [RIP-NeRF: Learning Rotation-Invariant Point-based Neural Radiance Field for Fine-grained Editing and Compositing](https://dl.acm.org/doi/abs/10.1145/3591106.3592276?casa_token=fhrmDeSoewsAAAAA:xUNIIC37BudIi6AG7a_dD4JwqxNKCgNk-8jC2NcKNdJKh1M86fBGuutzFt2WvG7nROVyqPoBPY3CgKg)
- `PG & CGF 2023` [Neural Impostor: Editing Neural Radiance Fields with Explicit Shape Manipulation](https://arxiv.org/abs/2310.05391)
- `I3D 2023` [NeRFshop: Interactive Editing of Neural Radiance Fields](https://www-sop.inria.fr/reves/Basilic/2023/JKKDLD23/nerfshop.pdf) | [[Project Page]](https://repo-sam.inria.fr/fungraph/nerfshop/)
- `IET IP` [Point'n Move: Interactive Scene Object Manipulation on Gaussian Splatting Radiance Fields](https://arxiv.org/abs/2311.16737)
- `arXiv` [Efficient-NeRF2NeRF: Streamlining Text-Driven 3D Editing with Multiview Correspondence-Enhanced Diffusion Models](https://arxiv.org/abs/2312.08563) | [[Project Page]](https://lsongx.github.io/projects/en2n.html)
- `arXiv` [Learning Naturally Aggregated Appearance for Efficient 3D Editing](https://arxiv.org/abs/2312.06657) | [[Project Page]](https://felixcheng97.github.io/AGAP/)
- `arXiv` [Towards 4D Human Video Stylization](https://arxiv.org/abs/2312.04143) | [[Code]](https://github.com/TiantianWang/4D_Video_Stylization)
- `arXiv` [Mesh-Guided Neural Implicit Field Editing](https://arxiv.org/abs/2312.02157) | [[Project Page]](https://cassiepython.github.io/MNeuEdit/)
- `arXiv` [Obj-NeRF: Extracting Object NeRFs from Multi-view Images](https://arxiv.org/abs/2311.15291) | [[Project Page]](https://objnerf.github.io/)
- `arXiv` [4D-Editor: Interactive Object-level Editing in Dynamic Neural Radiance Fields via 4D Semantic Segmentation](https://arxiv.org/abs/2310.16858) | [[Project Page]](https://patrickddj.github.io/4D-Editor/)
- `arXiv` [NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular Objects with Neural Refractive-Reflective Fields](https://arxiv.org/abs/2309.13039) | [[Code]](https://github.com/dawning77/NeRRF)
- `arXiv` [Controllable Dynamic Appearance for Neural 3D Portraits](https://arxiv.org/abs/2309.11009) | [[Project Page]](https://shahrukhathar.github.io/2023/08/22/CoDyNeRF.html)
- `arXiv` [Text-driven Editing of 3D Scenes without Retraining](https://arxiv.org/abs/2309.04917) | [[Project Page]](https://sk-fun.fun/DN2N/)
- `arXiv` [Dyn-E: Local Appearance Editing of Dynamic Neural Radiance Fields](https://arxiv.org/abs/2307.12909) | [[Project Page]](https://dyn-e.github.io/)
- `arXiv` [DORSal: Diffusion for Object-centric Representations of Scenes et al.](https://arxiv.org/abs/2306.08068) | [[Project Page]](https://www.sjoerdvansteenkiste.com/dorsal)
- `arXiv` [UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Video](https://arxiv.org/abs/2306.09349) | [[Project Page]](https://urbaninverserendering.github.io/)
- `arXiv` [OR-NeRF: Object Removing from 3D Scenes Guided by Multiview Segmentation with Neural Radiance Fields](https://arxiv.org/abs/2305.10503) | [[Project Page]](https://ornerf.github.io/)
- `arXiv` [PVD-AL: Progressive Volume Distillation with Active Learning for Efficient Conversion Between Different NeRF Architectures](https://arxiv.org/abs/2304.04012) | [[Project Page]](https://sk-fun.fun/PVD-AL)
- `arXiv` [Ctrl-Room: Controllable Text-to-3D Room Meshes Generation with Layout Constraints](https://arxiv.org/abs/2310.03602) | [[Project Page]](https://fangchuan.github.io/ctrl-room.github.io/)
- `arXiv` [LANe: Lighting-Aware Neural Fields for Compositional Scene Synthesis](https://arxiv.org/abs/2304.03280) | [[Project Page]](https://lane-composition.github.io/)
- `arXiv` [Instruct 3D-to-3D: Text Instruction Guided 3D-to-3D conversion](https://arxiv.org/abs/2303.15780) | [[Project Page]](https://sony.github.io/Instruct3Dto3D-doc/)
- `arXiv` [SERF: Fine-Grained Interactive 3D Segmentation and Editing with Radiance Fields](https://arxiv.org/abs/2312.15856)
- `arXiv` [Neural Implicit Field Editing Considering Object-environment Interaction](https://arxiv.org/abs/2311.00425)
- `arXiv` [MM-NeRF: Multimodal-Guided 3D Multi-Style Transfer of Neural Radiance Field](https://arxiv.org/abs/2309.13607)
- `arXiv` [Focused Specific Objects NeRF](https://arxiv.org/abs/2308.05970)
- `arXiv` [Edit-DiffNeRF: Editing 3D Neural Radiance Fields using 2D Diffusion Model](https://arxiv.org/abs/2306.09551)
- `arXiv` [Instruct-NeuralTalker: Editing Audio-Driven Talking Radiance Fields with Instructions](https://arxiv.org/abs/2306.10813)
- `arXiv` [UVA: Towards Unified Volumetric Avatar for View Synthesis, Pose rendering, Geometry and Texture Editing](https://arxiv.org/abs/2304.06969)
- `arXiv` [CompoNeRF: Text-guided Multi-object Compositional NeRF with Editable 3D Scene Layout](https://arxiv.org/abs/2303.13843)
- `arXiv` [Interactive Geometry Editing of Neural Radiance Fields](https://arxiv.org/abs/2303.11537)
- `arXiv` [ASSIST: Interactive Scene Nodes for Scalable and Realistic Indoor Simulation](https://arxiv.org/abs/2311.06211)
---
+ **2022**
- `EGSR 2022` [Recolorable Posterization of Volumetric Radiance Fields Using Visibility-Weighted Palette Extraction](https://drive.google.com/file/d/1HjAVDBiainhDAEejmDPH8WrvRxk-Fbtw/view?usp=sharing) | [[Project Page]](https://kenji-tojo.github.io/publications/posternerf/)
- `NeurIPS 2022 Spotlight` [Neural Shape Deformation Priors](https://arxiv.org/abs/2210.05616) | [[Project Page]](https://tangjiapeng.github.io/projects/NSDP/)
- `NeurIPS 2022 Spotlight` [TANGO: Text-driven Photorealistic and Robust 3D Stylization via Lighting Decomposition](https://arxiv.org/abs/2210.11277) | [[Project Page]](https://cyw-3d.github.io/tango/)
- `NeurIPS 2022` [NeuPhysics: Editable Neural Geometry and Physics from Monocular Videos](https://arxiv.org/abs/2210.12352) | [[Project Page]](https://ylqiao.net/publication/2022nerf/)
- `NeurIPS 2022` [Compressible-composable NeRF via Rank-residual Decomposition](https://arxiv.org/abs/2205.14870) | [[Project Page]](https://me.kiui.moe/ccnerf/)
- `NeurIPS 2022` [CageNeRF: Cage-based Neural Radiance Fields for Genrenlized 3D Deformation and Animation](https://openreview.net/forum?id=kUnHCGiILeU) | [[Project Page]](https://pengyicong.github.io/CageNeRF/)
- `NeurIPS 2022` [Decomposing NeRF for Editing via Feature Field Distillation](https://arxiv.org/abs/2205.15585) | [[Project Page]](https://pfnet-research.github.io/distilled-feature-fields/)
- `NeurIPS 2022` [SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collections](https://arxiv.org/abs/2205.15768) | [[Project Page]](https://markboss.me/publication/2022-samurai/)
- `NeurIPS 2022` [Unsupervised Multi-View Object Segmentation Using Radiance Field Propagation](https://arxiv.org/abs/2210.00489) | [[Project Page]](https://xinhangliu.com/nerf_seg)
- `NeurIPS 2022` [D2NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Video](https://arxiv.org/abs/2205.15838)
- `ECCV 2022 Oral` [Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editing](https://arxiv.org/abs/2207.11911) | [[Project Page]](https://zju3dv.github.io/neumesh/)
- `ECCV 2022` [MoFaNeRF: Morphable Facial Neural Radiance Field](https://arxiv.org/abs/2112.02308) | [[Project Page]](https://yiyuzhuang.github.io/mofanerf/)
- `ECCV 2022` [LaTeRF: Label and Text Driven Object Radiance Fields](https://arxiv.org/abs/2207.01583)
- `ECCV 2022` [NeRF for Outdoor Scene Relighting](https://arxiv.org/abs/2112.05140) | [[Project Page]](https://4dqv.mpi-inf.mpg.de/NeRF-OSR/)
- `ECCV 2022` [Deforming Radiance Fields with Cages](https://arxiv.org/abs/2207.12298) | [[Project Page]](https://xth430.github.io/deforming-nerf/)
- `ECCV 2022` [Object-Compositional Neural Implicit Surfaces](https://arxiv.org/abs/2207.09686) | [[Project Page]](https://wuqianyi.top/objectsdf/)
- `ECCV 2022` [ARF: Artistic Radiance Fields](https://arxiv.org/abs/2206.06360) | [[Project Page]](https://www.cs.cornell.edu/projects/arf/)
- `ECCV 2022` [Unified Implicit Neural Stylization](https://arxiv.org/abs/2204.01943) | [[Project Page]](https://zhiwenfan.github.io/INS/)
- `ECCV 2022` [Injecting 3D Perception of Controllable NeRF-GAN into StyleGAN for Editable Portrait Image Synthesis](https://arxiv.org/abs/2207.10257) | [[Project Page]](https://jgkwak95.github.io/surfgan/)
- `ECCV 2022` [PS-NeRF: Neural Inverse Rendering for Multi-view Photometric Stereo](https://arxiv.org/abs/2207.11406) | [[Project Page]](https://ywq.github.io/psnerf/)
- `ECCV 2022` [Multiview Regenerative Morphing with Dual Flows](https://arxiv.org/abs/2208.01287) | [[Project Page]](https://jimtsai23.github.io/morphflow/)
- `CVPR 2022 BP List` [DIVeR: Real-time and Accurate Neural Radiance Fields with Deterministic Integration for Volume Rendering](https://arxiv.org/abs/2111.10427) | [[Code]](https://github.com/lwwu2/diver-rt)
- `CVPR 2022 Oral` [Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fields](https://arxiv.org/abs/2112.03907) | [[Project Page]](https://dorverbin.github.io/refnerf/)
- `CVPR 2022` [NeRF-Editing: Geometry Editing of Neural Radiance Fields](https://arxiv.org/abs/2205.04978) | [[Code]](https://github.com/IGLICT/NeRF-Editing)
- `CVPR 2022` [CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields](https://arxiv.org/abs/2112.05139) | [[Project Page]](https://cassiepython.github.io/clipnerf/)
- `CVPR 2022` [CoNeRF: Controllable Neural Radiance Fields](https://arxiv.org/abs/2112.01983) | [[Project Page]](https://conerf.github.io/)
- `CVPR 2022` [Zero-Shot Text-Guided Object Generation with Dream Fields](https://arxiv.org/abs/2112.01455) | [[Project Page]](https://ajayj.com/dreamfields)
- `CVPR 2022` [StylizedNeRF: Consistent 3D Scene Stylization as Stylized NeRF via 2D-3D Mutual Learning](https://arxiv.org/abs/2205.12183) | [[Project Page]](http://geometrylearning.com/StylizedNeRF/)
- `CVPR 2022` [AutoRF: Learning 3D Object Radiance Fields from Single View Observations](https://arxiv.org/abs/2204.03593) | [[Project Page]](https://sirwyver.github.io/AutoRF/)
- `CVPR 2022` [Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representation](https://arxiv.org/abs/2205.04334) | [[Project Page]](https://abhijitkundu.info/projects/pnf/)
- `CVPR 2022` [Self-supervised Neural Articulated Shape and Appearance Models](https://arxiv.org/abs/2205.08525) | [[Project Page]](https://weify627.github.io/nasam/)
- `CVPR 2022` [RigNeRF: Fully Controllable Neural 3D Portraits](https://arxiv.org/abs/2206.06481) | [[Project Page]](https://shahrukhathar.github.io/2022/06/06/RigNeRF.html)
- `CVPR 2022` [NeRFReN: Neural Radiance Fields with Reflections](https://arxiv.org/abs/2111.15234) | [[Project Page]](https://bennyguo.github.io/nerfren/)
- `CVPR 2022` [FENeRF: Face Editing in Neural Radiance Fields](https://arxiv.org/abs/2111.15490) | [[Project Page]](https://mrtornado24.github.io/FENeRF/)
- `ICLR 2022` [Unsupervised Discovery of Object Radiance Fields](https://arxiv.org/abs/2107.07905) | [[Project Page]](https://kovenyu.com/uorf/)
- `ICLR 2022` [StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesis](https://arxiv.org/abs/2110.08985) | [[Project Page]](https://jiataogu.me/style_nerf/)
- `SIGGRAPH 2022` [SNeRF: Stylized Neural Implicit Representations for 3D Scenes](https://arxiv.org/abs/2207.02363) | [[Project Page]](https://research.facebook.com/publications/snerf-stylized-neural-implicit-representations-for-3d-scenes/)
- `SIGGRAPH 2022` [Neural Rendering in a Room: Amodal 3D Understanding and Free-Viewpoint Rendering for the Closed Scene Composed of Pre-Captured Objects](https://arxiv.org/abs/2205.02714) | [[Project Page]](https://zju3dv.github.io/nr_in_a_room/)
- `SIGGRAPH Asia 2022` [NeRFFaceEditing: Disentangled Face Editing in Neural Radiance Fields](https://arxiv.org/abs/2211.07968)
- `SIGGRAPH Asia 2022` [Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing](https://arxiv.org/abs/2211.03017) | [[Project Page]](https://jingsenzhu.github.io/invrend/)
- `SIGGRAPH Asia 2022` [FDNeRF: Few-shot Dynamic Neural Radiance Fields for Face Reconstruction and Expression Editing](https://arxiv.org/abs/2208.05751)
- `SIGGRAPH Asia 2022` [Reconstructing Personalized Semantic Facial NeRF Models From Monocular Video](https://arxiv.org/abs/2210.06108) | [[Project Page]](https://ustc3dv.github.io/NeRFBlendShape/)
- `3DV 2022 Oral` [Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representations](https://arxiv.org/abs/2209.03494) | [Project Page](https://www.robots.ox.ac.uk/~vadim/n3f/)
- `3DV 2022` [Controllable Radiance Fields for Dynamic Face Synthesis](https://arxiv.org/abs/2210.05825) | [[Project Page]](https://payeah.net/corf_html/index.html)
- `PG & CGF 2022` [Generative Deformable Radiance Fields for Disentangled Image Synthesis of Topology-Varying Objects](https://arxiv.org/abs/2209.04183)
- `CGF 2022` [VolTeMorph: Realtime, Controllable and Generalisable Animation of Volumetric Representations](https://arxiv.org/abs/2208.00949)
- `WACV 2022` [Stylizing 3D Scene via Implicit Representation and HyperNetwork](https://arxiv.org/abs/2105.13016) | [[Project Page]](https://ztex08010518.github.io/3dstyletransfer/)
- `arXiv` [NeuVV: Neural Volumetric Videos with Immersive Rendering and Editing](https://arxiv.org/abs/2202.06088)
- `arXiv` [PaletteNeRF: Palette-based Color Editing for NeRFs](https://arxiv.org/abs/2212.12871)
---
+ **2021**
- `CVPR 2021 Oral` [Neural Scene Graphs for Dynamic Scenes](https://arxiv.org/abs/2011.10379) | [[Project Page]](https://light.princeton.edu/publication/neural-scene-graphs/)
- `CVPR 2021` [NeuTex: Neural Texture Mapping for Volumetric Neural Rendering](https://arxiv.org/abs/2103.00762) | [[Code]](https://github.com/fbxiang/NeuTex)
- `CVPR 2021` [STaR: Self-supervised Tracking and Reconstruction of Rigid Objects in Motion with Neural Rendering](https://arxiv.org/abs/2101.01602) | [[Project Page]](https://wentaoyuan.github.io/star/)
- `ICCV 2021` [CodeNeRF: Disentangled Neural Radiance Fields for Object Categories](https://arxiv.org/abs/2109.01750) | [[Project Page]](https://sites.google.com/view/wbjang/home/codenerf)
- `ICCV 2021` [Editing Conditional Radiance Fields](https://arxiv.org/abs/2105.06466) | [[Project Page]](http://editnerf.csail.mit.edu/)
- `ICCV 2021` [Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering](https://arxiv.org/abs/2109.01847) | [[Project Page]](https://zju3dv.github.io/object_nerf)
- `ICCV 2021` [Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Video](https://arxiv.org/abs/2012.12247) | [[Project Page]](https://vcai.mpi-inf.mpg.de/projects/nonrigid_nerf/)
- `ICCV 2021` [AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis](https://arxiv.org/abs/2103.11078) | [[Project Page]](https://yudongguo.github.io/ADNeRF/)
- `SIGGRAPH Asia 2021` [NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illumination](https://arxiv.org/abs/2106.01970) | [[Project Page]](https://xiuming.info/projects/nerfactor/)
- `SIGGRAPH 2021` [Editable Free-viewpoint Video Using a Layered Neural Representation](https://arxiv.org/abs/2104.14786) | [[Project Page]](https://jiakai-zhang.github.io/st-nerf/)
- `arXiv` [Appearance Editing with Free-viewpoint Neural Rendering](https://arxiv.org/abs/2110.07674)
---
+ **2020**
- `NeurIPS 2020 Spotlight` [Neural Sparse Voxel Fields](https://arxiv.org/abs/2007.11571) | [[Project Page]](https://lingjie0206.github.io/papers/NSVF/)
- `arXiv` [Object-Centric Neural Scene Rendering](https://arxiv.org/abs/2012.08503) | [[Project Page]](https://shellguo.com/osf/)

## License
This project is licensed under the MIT License.