https://github.com/playcanvas/super-splat
3D Gaussian Splat Editor
https://github.com/playcanvas/super-splat
3d-gaussian-splatting 3dgs gaussian-splatting pcui playcanvas typescript webgl webgpu
Last synced: 25 days ago
JSON representation
3D Gaussian Splat Editor
- Host: GitHub
- URL: https://github.com/playcanvas/super-splat
- Owner: playcanvas
- License: mit
- Created: 2023-10-19T14:45:07.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2025-03-16T11:23:43.000Z (about 1 month ago)
- Last Synced: 2025-03-19T22:12:01.061Z (about 1 month ago)
- Topics: 3d-gaussian-splatting, 3dgs, gaussian-splatting, pcui, playcanvas, typescript, webgl, webgpu
- Language: TypeScript
- Homepage: https://superspl.at/editor
- Size: 23.1 MB
- Stars: 2,047
- Watchers: 41
- Forks: 198
- Open Issues: 69
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-3D-gaussian-splatting - SuperSplat - Browser-based cleanup tool (Tools & Utilities / Data Processing)
README
# SuperSplat - 3D Gaussian Splat Editor
| [SuperSplat Editor](https://superspl.at/editor) | [User Guide](https://github.com/playcanvas/supersplat/wiki) | [Forum](https://forum.playcanvas.com/) | [Discord](https://discord.gg/RSaMRzg) |
SuperSplat is a free and open source tool for inspecting, editing, optimizing and publishing 3D Gaussian Splats. It is built on web technologies and runs in the browser, so there's nothing to download or install.
A live version of this tool is available at: https://playcanvas.com/supersplat/editor

To learn more about using SuperSplat, please refer to the [User Guide](https://github.com/playcanvas/supersplat/wiki).
## Local Development
To initialize a local development environment for SuperSplat, ensure you have [Node.js](https://nodejs.org/) 18 or later installed. Follow these steps:
1. Clone the repository:
```sh
git clone https://github.com/playcanvas/supersplat.git
cd supersplat
```2. Install dependencies:
```sh
npm install
```3. Build SuperSplat and start a local web server:
```sh
npm run develop
```4. Open a web browser at `http://localhost:3000`.
When changes to the source are detected, SuperSplat is rebuilt automatically. Simply refresh your browser to see your changes.
When running your local build of SuperSplat in Chrome, we recommend you have the Developer Tools panel open. Also:
1. Visit the Network tab and check `Disable cache`.
2. Visit the Application tab, select `Service workers` on the left and then check `Update on reload` and `Bypass for network`.## Contributors
SuperSplat is made possible by our amazing open source community: