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awesome-3D-gaussian-splatting

Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
https://github.com/MrNeRF/awesome-3D-gaussian-splatting

Last synced: about 23 hours ago
JSON representation

  • 2024:

    • 6. GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing

    • 9. Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis

    • 10. ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation

    • 11. GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting

    • 2. [CVPR '24] FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization

    • 13. Gaussian Splatting in Style

    • 1. [CVPR '24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization

    • 8. [CVPR '24] SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splatting

    • 5. GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splatting

    • 18. SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer

    • 3. Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction

    • 4. Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians

    • 11. BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling

    • 25. SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasing

      • πŸ“„ Paper - pages/SA-GS/) | [πŸ’» Code](https://github.com/zsy1987/SA-GS/)
      • πŸ“„ Paper - pages/SA-GS/) | [πŸ’» Code](https://github.com/zsy1987/SA-GS/)
    • 3. TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts

    • 1. Street Gaussians for Modeling Dynamic Urban Scenes

    • 2. CoSSegGaussians: Compact and Swift Scene Segmenting 3D Gaussians

      • πŸ“„ Paper - dou.github.io/CoSSegGaussians/) | [πŸ’» Code (not yet)](https://DavidDou.github.io/CoSSegGaussians)
    • 1. Characterizing Satellite Geometry via Accelerated 3D Gaussian Splatting

    • 2. TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering

    • 1. [CVPR '24] Gaussian Shadow Casting for Neural Characters

    • 1. Progress and Prospects in 3D Generative AI: A Technical Overview including 3D human

    • 2. A Survey on 3D Gaussian Splatting

    • 6. Identifying Unnecessary 3D Gaussians using Clustering for Fast Rendering of 3D Gaussian Splatting

    • 7. GaussianPro: 3D Gaussian Splatting with Progressive Propagation

    • 4. How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Survey

    • 1. 4D Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes

    • 6. DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos

    • 7. [CVPR '24] 3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis

    • 18. Dual-Camera Smooth Zoom on Mobile Phones

    • 19. Gaussian Pancakes: Geometrically-Regularized 3D Gaussian Splatting for Realistic Endoscopic Reconstruction

    • 20. SpikeNVS: Enhancing Novel View Synthesis from Blurry Images via Spike Camera

    • 5. Revising Densification in Gaussian Splatting

    • 31. DeblurGS: Gaussian Splatting for Camera Motion Blur

    • 5. Recent Advances in 3D Gaussian Splatting

    • 6. Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review

    • 10. Gaussian-LIC: Photo-realistic LiDAR-Inertial-Camera SLAM with 3D Gaussian Splatting

    • 13. Den-SOFT: Dense Space-Oriented Light Field DataseT for 6-DOF Immersive Experience

    • 3. RAIN-GS: Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting

      • πŸ“„ Paper - cvlab.github.io/RAIN-GS/) | [πŸ’» Code](https://github.com/KU-CVLAB/RAIN-GS)
    • 4. A New Split Algorithm for 3D Gaussian Splatting

    • 3. Compact 3D Gaussian Splatting For Dense Visual SLAM

    • 4. NEDS-SLAM: A Novel Neural Explicit Dense Semantic SLAM Framework using 3D Gaussian Splatting

    • 2. Touch-GS: Visual-Tactile Supervised 3D Gaussian Splatting

    • 2. 3DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalization

    • 4. 3DGS-Calib: 3D Gaussian Splatting for Multimodal SpatioTemporal Calibration

    • 2. GS-Pose: Cascaded Framework for Generalizable Segmentation-based 6D Object Pose Estimation

      • πŸ“„ Paper - pose/) | [πŸ’» Code (not yet)](https://github.com/dingdingcai/GS-pose) | [πŸŽ₯ Short Presentation](https://youtu.be/SnJazusDLM8)
    • 1. Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning

    • 16. Comp4D: LLM-Guided Compositional 4D Scene Generation

      • πŸ“„ Paper - group.github.io/Comp4D/) | [πŸ’» Code (not yet)](https://github.com/VITA-Group/Comp4D) | [πŸŽ₯ Short Presentation](https://youtu.be/9q8SV1Xf_Xw)
      • πŸ“„ Paper - group.github.io/Comp4D/) | [πŸ’» Code (not yet)](https://github.com/VITA-Group/Comp4D) | [πŸŽ₯ Short Presentation](https://youtu.be/9q8SV1Xf_Xw)
    • 23. GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modeling

    • 7. 2D Gaussian Splatting for Geometrically Accurate Radiance Fields

    • 18. Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion

      • πŸ“„ Paper - deblur) | [🌐 Project Page](https://spectacularai.github.io/3dgs-deblur/)
      • πŸ“„ Paper - deblur) | [🌐 Project Page](https://spectacularai.github.io/3dgs-deblur/)
    • 27. 3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting

    • 28. Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting

    • 4. latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction

      • πŸ“„ Paper - rl.mpi-inf.mpg.de/latentsplat/) | [πŸ’» Code](https://github.com/Chrixtar/latentsplat)
      • πŸ“„ Paper - rl.mpi-inf.mpg.de/latentsplat/) | [πŸ’» Code](https://github.com/Chrixtar/latentsplat)
    • 8. InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40 Seconds

    • 6. SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior

    • 3. OmniRe: Omni Urban Scene Reconstruction

    • 1. DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines

    • 12. StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting

      • πŸ“„ Paper - liu.github.io/StyleGaussian/) | [πŸ’» Code](https://github.com/Kunhao-Liu/StyleGaussian)
      • πŸ“„ Paper - liu.github.io/StyleGaussian/) | [πŸ’» Code](https://github.com/Kunhao-Liu/StyleGaussian)
    • 6. [ECCV '24] CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians

    • 5. 3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods

    • 9. DreamScene: 3D Gaussian-based Text-to-3D Scene Generation via Formation Pattern Sampling

      • πŸ“„ Paper - project.github.io/) | [πŸ’» Code (not yet)](https://github.com/DreamScene-Project/DreamScene)
      • πŸ“„ Paper - project.github.io/) | [πŸ’» Code (not yet)](https://github.com/DreamScene-Project/DreamScene)
    • 10. EgoLifter: Open-world 3D Segmentation for Egocentric Perception

    • 7. GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videos

    • 8. Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting

    • 1. GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splatting

    • 2. PSAvatar: A Point-based Morphable Shape Model for Real-Time Head Avatar Creation with 3D Gaussian Splatting

    • 1. AGG: Amortized Generative 3D Gaussians for Single Image to 3D

    • 2. Fast Dynamic 3D Object Generation from a Single-view Video

      • πŸ“„ Paper - zvg.github.io/Efficient4D/) | [πŸ’» Code](https://github.com/fudan-zvg/Efficient4D) | [πŸŽ₯ Short Presentation](https://fudan-zvg.github.io/Efficient4D/assets/video/demo.mp4)
    • 3. EndoGS: Deformable Endoscopic Tissues Reconstruction with Gaussian Splatting

    • 4. EndoGaussian: Gaussian Splatting for Deformable Surgical Scene Reconstruction

    • 5. GauU-Scene: A Scene Reconstruction Benchmark on Large Scale 3D Reconstruction Dataset Using Gaussian Splatting

    • 15. STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians

      • πŸ“„ Paper - 3dv.github.io/projects/STAG4D/) | [πŸ’» Code](https://github.com/zeng-yifei/STAG4D) | [πŸŽ₯ Short Presentation](https://www.youtube.com/watch?v=YJkFMIV2OyQ)
    • 6. LIV-GaussMap: LiDAR-Inertial-Visual Fusion for Real-time 3D Radiance Field Map Rendering

    • 3. GaussianObject: Just Taking Four Images to Get A High-Quality 3D Object with Gaussian Splatting

    • 6. IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation

    • 2. TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts

    • 9. [CVPR '24] VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction

    • 10. 3D Gaussian Model for Animation and Texturing

    • 11. RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splatting

      • πŸ“„ Paper - SLAM/) | [πŸ’» Code](https://github.com/MisEty/RTG-SLAM)
    • 5. HGS-Mapping: Online Dense Mapping Using Hybrid Gaussian Representation in Urban Scenes

    • 4. Segment Anything in 3D Gaussians

    • 1. Gaussian Splashing: Dynamic Fluid Synthesis with Gaussian Splatting

    • 7. VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

    • 2. Optimal Projection for 3D Gaussian Splatting

    • 3. 360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming

    • 4. HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splatting

      • πŸ“„ Paper - ProjectPage/) | [πŸ’» Code (not yet)](https://github.com/ZhenglinZhou/HeadStudio/)
      • πŸ“„ Paper - ProjectPage/) | [πŸ’» Code](https://github.com/ZhenglinZhou/HeadStudio/)
      • πŸ“„ Paper - ProjectPage/) | [πŸ’» Code (not yet)](https://github.com/ZhenglinZhou/HeadStudio/)
    • 5. ImplicitDeepfake: Plausible Face-Swapping through Implicit Deepfake Generation using NeRF and Gaussian Splatting

    • 5. GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting

    • 3. 3D Gaussian as a New Vision Era: A Survey

    • 12. BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesis

    • 2. GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation

      • πŸ“„ Paper - overmind.github.io/GaussianFlow.github.io/) | [πŸ’» Code (not yet)](https://github.com/Zerg-Overmind/GaussianFlow) | [πŸŽ₯ Short Presentation](https://www.youtube.com/watch?v=0qRcjTw7-YU)
      • πŸ“„ Paper - overmind.github.io/GaussianFlow.github.io/) | [πŸ’» Code (not yet)](https://github.com/Zerg-Overmind/GaussianFlow) | [πŸŽ₯ Short Presentation](https://www.youtube.com/watch?v=0qRcjTw7-YU)
      • πŸ“„ Paper - overmind.github.io/GaussianFlow.github.io/) | [πŸ’» Code (not yet)](https://github.com/Zerg-Overmind/GaussianFlow) | [πŸŽ₯ Short Presentation](https://www.youtube.com/watch?v=0qRcjTw7-YU)
    • 4. Bridging 3D Gaussian and Mesh for Freeview Video Rendering

    • 7. View-Consistent 3D Editing with Gaussian Splatting

    • 12. GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping

    • 5. Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing

    • 4.LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation

    • 3. Mesh-based Gaussian Splatting for Real-time Large-scale Deformation

    • 3. Rig3DGS: Creating Controllable Portraits from Casual Monocular Videos

    • 2. GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting

    • 1. SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM

    • 5. Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting

      • πŸ“„ Paper - d3dgs/) | [πŸ’» Code (not yet)](https://github.com/JeongminB/E-D3DGS)
    • 6. DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing

    • 9. Surface Reconstruction from Gaussian Splatting via Novel Stereo Views

    • 16. GaSpCT: Gaussian Splatting for Novel CT Projection View Synthesis

    • 24. Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians

      • πŸ“„ Paper - super.github.io/octree-gs/) | [πŸ’» Code (not yet)](https://github.com/city-super/Octree-GS)
      • πŸ“„ Paper - super.github.io/octree-gs/) | [πŸ’» Code (not yet)](https://github.com/city-super/Octree-GS)
    • 26. Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces

    • 29. OmniGS: Omnidirectional Gaussian Splatting for Fast Radiance Field Reconstruction using Omnidirectional Images

    • 30. Robust Gaussian Splatting

    • 9. MM3DGS SLAM: Multi-modal 3D Gaussian Splatting for SLAM Using Vision, Depth, and Inertial Measurements

      • πŸ“„ Paper - group.github.io/MM3DGS-SLAM/) | [πŸ’» Code (not yet)]()
    • 3. HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression

      • πŸ“„ Paper - ee.github.io/project_hac/) | [πŸ’» Code](https://github.com/YihangChen-ee/HAC)
    • 6. LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming

    • 9. SplatFace: Gaussian Splat Face Reconstruction Leveraging an Optimizable Surface

    • 10. HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior

    • 13. GVGEN: Text-to-3D Generation with Volumetric Representation

    • 14. SyncTweedies: A General Generative Framework Based on Synchronized Diffusions

    • 17. DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion

      • πŸ“„ Paper - lin.me/DreamPolisher_page/) | [πŸ’» Code (not yet)](https://github.com/yuanze-lin/DreamPolisher)
      • πŸ“„ Paper - lin.me/DreamPolisher_page/) | [πŸ’» Code (not yet)](https://github.com/yuanze-lin/DreamPolisher)
    • 7. Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering

    • 8. Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting

      • πŸ“„ Paper - gaussians.github.io/) | [πŸ’» Code (not yet)]()
    • 8. Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editing

      • πŸ“„ Paper - splatting.github.io/) | [πŸ’» Code (not yet)](https://github.com/vuer-ai/feature_splatting)
      • πŸ“„ Paper - splatting.github.io/) | [πŸ’» Code (not yet)](https://github.com/vuer-ai/feature_splatting)
    • 14. Modeling uncertainty for Gaussian Splatting

    • 15. TOGS: Gaussian Splatting with Temporal Opacity Offset for Real-Time 4D DSA Rendering

    • 5. [CVPR '24] GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering

      • πŸ“„ Paper - splatting) | [πŸŽ₯ Presentation](https://youtu.be/edSvNy3roV8?si=VGncH7op1OfqkEtx)
    • 19. RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS

    • 23. GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction

      • πŸ“„ Paper - super.github.io/GSDF/) | [πŸ’» Code (not yet)](https://github.com/city-super/GSDF)
    • 5. High-Fidelity SLAM Using Gaussian Splatting with Rendering-Guided Densification and Regularized Optimization

    • 5. [CVPR '24] HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting

    • 5. HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes

    • 6. RGBD GS-ICP SLAM

      • πŸ“„ Paper - of-AI-and-Robotics/GS_ICP_SLAM) | [πŸŽ₯ Short Presentation](https://youtu.be/e-bHh_uMMxE?si=bU4_Su4J91WQ2MEX)
      • πŸ“„ Paper - of-AI-and-Robotics/GS_ICP_SLAM) | [πŸŽ₯ Short Presentation](https://youtu.be/e-bHh_uMMxE?si=bU4_Su4J91WQ2MEX)
    • 7. EndoGSLAM: Real-Time Dense Reconstruction and Tracking in Endoscopic Surgeries using Gaussian Splatting

    • 3. MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images

    • 5. GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation

    • 6. Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction

    • 7. SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior

    • 1. GGRt: Towards Generalizable 3D Gaussians without Pose Priors in Real-Time

    • 2. Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning

    • 13. OccGaussian: 3D Gaussian Splatting for Occluded Human Rendering

    • 19. Hash3D: Training-free Acceleration for 3D Generation

    • 20. Zero-shot Point Cloud Completion Via 2D Priors

    • 22. RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion

    • 7. Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting

    • 8. Hyper-3DG:Text-to-3D Gaussian Generation via Hypergraph

    • 10. FDGaussian: Fast Gaussian Splatting from Single Image via Geometric-aware Diffusion Model

    • 11. BAGS: Building Animatable Gaussian Splatting from a Monocular Video with Diffusion Priors

    • 4. [ECCV '24] End-to-End Rate-Distortion Optimized 3D Gaussian Representation

    • 24. 4Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Models

      • πŸ“„ Paper - research.github.io/4Real/) | [πŸ’» Code (not yet)]()
      • πŸ“„ Paper - research.github.io/4Real/) | [πŸ’» Code (not yet)]()
    • 2. TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Surrounding Autonomous Driving Scenes

    • 7. MM-Gaussian: 3D Gaussian-based Multi-modal Fusion for Localization and Reconstruction in Unbounded Scenes

    • 11. [CVPRW '24] Gaussian Splatting Decoder for 3D‑aware Generative Adversarial Networks

      • πŸ“„ Paper - barthel.github.io/gaussian_decoder/index.html) | [πŸ’» Code](https://github.com/fraunhoferhhi/gaussian_gan_decoder)
    • 11. InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Prior

    • 1. [I3D '24] Reducing the Memory Footprint of 3D Gaussian Splatting

      • πŸ“„ Paper - sam.inria.fr/fungraph/reduced_3dgs/) | [πŸ’» Code (not yet)](https://repo-sam.inria.fr/fungraph/reduced_3dgs/#)
    • 1. Contrastive Gaussian Clustering: Weakly Supervised 3D Scene Segmentation

    • 23. DarkGS: Learning Neural Illumination and 3D Gaussians Relighting for Robotic Exploration in the Dark

      • πŸ“„ Paper - zhang-396b0a186_darkgs-building-3d-gaussians-with-a-torch-activity-7197672371393019905-iY2-?utm_source=share&utm_medium=member_desktop) | [πŸŽ₯ Short Presentation (Bilibili)](https://www.bilibili.com/video/BV1Euu4eqEtN/?vd_source=ccc6b1a36055375ca812070948900795#reply222119730496)
    • 34. GSCore: Efficient Radiance Field Rendering via Architectural Support for 3D Gaussian Splatting

    • 1. [SIGGRAPH '24] A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets

      • πŸ“„ Paper (Low Resolution) - sam.inria.fr/fungraph/hierarchical-3d-gaussians/hierarchical-3d-gaussians_high.pdf) | [🌐 Project Page](https://repo-sam.inria.fr/fungraph/hierarchical-3d-gaussians/)
    • 4. Creating Seamless 3D Maps Using Radiance Fields

    • 14. BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting

      • πŸ“„ Paper - Gaussians/) | [πŸ’» Code](https://github.com/WU-CVGL/BAD-Gaussians/)
      • πŸ“„ Paper - Gaussians/) | [πŸ’» Code](https://github.com/WU-CVGL/BAD-Gaussians/)
    • 17. Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration

    • 2. SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAM

    • 6. GaussianHair: Hair Modeling and Rendering with Light-aware Gaussians

    • 21. [ECCV '24] DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting

    • 5. [ECCV '24] Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting

      • πŸ“„ Paper - d3dgs/) | [πŸ’» Code](https://github.com/JeongminB/E-D3DGS)
    • 8. Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering

    • 9. Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting

      • πŸ“„ Paper - gaussians.github.io/) | [πŸ’» Code (not yet)]()
    • 12. Gaga: Group Any Gaussians via 3D-aware Memory Bank

    • 9. [ECCV '24] GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views

    • 10. RaDe-GS: Rasterizing Depth in Gaussian Splatting

    • 11. Trim 3D Gaussian Splatting for Accurate Geometry Representation

    • 17. Z-Splat: Z-Axis Gaussian Splatting for Camera-Sonar Fusion

    • 21. [CVPR '24] SplatPose & Detect: Pose-Agnostic 3D Anomaly Detection

    • 22. Reinforcement Learning with Generalizable Gaussian Splatting

    • 15. SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians

    • 16. GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering

    • 20. Mini-Splatting: Representing Scenes with a Constrained Number of Gaussians

    • 21. Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splatting

    • 22. Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections

      • πŸ“„ Paper - W/) | [πŸ’» Code (not yet)](https://github.com/EastbeanZhang/Gaussian-Wild) | [πŸŽ₯ Short Presentation](https://www.youtube.com/watch?v=BNIX-OmIzgo)
    • 8. CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field

      • πŸ“„ Paper - slam/) | [πŸ’» Code (not yet)](https://github.com/hjr37/CG-SLAM)
    • 32. StylizedGS: Controllable Stylization for 3D Gaussian Splatting

    • 33. LoopGaussian: Creating 3D Cinemagraph with Multi-view Images via Eulerian Motion Field

    • 7. CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians

    • 9. Sp<sup>2</sup>360: Sparse-view 360 Scene Reconstruction using Cascaded 2D Diffusion Priors

    • 14. [CVPR '24] Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses

    • 13. [CVPR W'24] ICE-G: Image Conditional Editing of 3D Gaussian Splats

      • πŸ“„ Paper - gaussian.github.io/) | [πŸŽ₯ Short Presentation](https://youtu.be/dDsCwRXixp8?si=415s7-dEpM7-FPMq)
    • 12. Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting

    • 24. Adversarial Generation of Hierarchical Gaussians for 3d Generative Model

    • 3. GS-Pose: Cascaded Framework for Generalizable Segmentation-based 6D Object Pose Estimation

      • πŸ“„ Paper - pose/) | [πŸ’» Code](https://github.com/dingdingcai/GSPose) | [πŸŽ₯ Short Presentation](https://youtu.be/SnJazusDLM8)
    • 8. On Scaling Up 3D Gaussian Splatting Training

      • πŸ“„ Paper - up-3dgs/) | [πŸ’» Code](https://github.com/nyu-systems/Grendel-GS)
  • 2023:

    • 5. Mathematical Supplement for the gsplat Library

    • 1. [ECCV '24] FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Information

    • 1. Mip-Splatting Alias-free 3D Gaussian Splatting

      • πŸ“„ Paper - splatting/) | [πŸ’» Code](https://github.com/autonomousvision/mip-splatting)
      • πŸ“„ Paper - splatting/) | [πŸ’» Code](https://github.com/autonomousvision/mip-splatting)
    • 7. Deblurring 3D Gaussian Splatting

      • πŸ“„ Paper - 3D-Gaussian-Splatting/) | [πŸ’» Code (not yet)](https://github.com/benhenryL/Deblurring-3D-Gaussian-Splatting)
    • 3. [CVPR '24] Gaussian Splatting SLAM

    • 3. Animatable 3D Gaussians for High-fidelity Synthesis of Human Motions

    • 1. [CVPR '24] DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes

    • 1. Drivable 3D Gaussian Avatars

    • 2. SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videos

    • 1. LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS

      • πŸ“„ Paper - Group/LightGaussian) | [πŸŽ₯ Short Presentation](https://youtu.be/470hul75bSM?si=EKm-UaBaTs9qJH6K)
      • πŸ“„ Paper - Group/LightGaussian) | [πŸŽ₯ Short Presentation](https://youtu.be/470hul75bSM?si=EKm-UaBaTs9qJH6K)
    • 2. Compact3D: Compressing Gaussian Splat Radiance Field Models with Vector Quantization

    • 3. [CVPR '24] Compact 3D Gaussian Representation for Radiance Field

    • 4. Compact 3D Scene Representation via Self-Organizing Gaussian Grids

      • πŸ“„ Paper - Organizing-Gaussians/) | [πŸ’» Code (not yet)](https://github.com/fraunhoferhhi/Self-Organizing-Gaussians)
    • 1. [CVPR '24] Text-to-3D using Gaussian Splatting

    • 2. DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation

    • 12. GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis

    • 3. GaussianDreamer: Fast Generation from Text to 3D Gaussian Splatting with Point Cloud Priors

    • 4. GaussianDiffusion: 3D Gaussian Splatting for Denoising Diffusion Probabilistic Models with Structured Noise

    • 5. [CVPR '24] LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matching

    • 6. LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes

      • πŸ“„ Paper - cvlab.github.io/) | [πŸ’» Code](https://github.com/anonymous-luciddreamer/LucidDreamer)
      • πŸ“„ Paper - cvlab.github.io/) | [πŸ’» Code](https://github.com/anonymous-luciddreamer/LucidDreamer)
    • 7. [CVPR '24] HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting

    • 8. CG3D: Compositional Generation for Text-to-3D

    • 9. Learn to Optimize Denoising Scores for 3D Generation - A Unified and Improved Diffusion Prior on NeRF and 3D Gaussian Splatting

    • 4. Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

    • 5. [ECCV '24] A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesis

    • 6. DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting

    • 2. [CVPR '24] GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions

    • 3. Point'n Move: Interactive Scene Object Manipulation on Gaussian Splatting Radiance Fields

    • 3. MD-Splatting: Learning Metric Deformation from 4D Gaussians in Highly Deformable Scenes

      • πŸ“„ Paper - splatting.github.io/) | [πŸ’» Code (not released yet)](https://github.com/momentum-robotics-lab/md-splatting)
    • 2. [CVPR '24] HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting

    • 3. MANUS: Markerless Hand-Object Grasp Capture using Articulated 3D Gaussians

    • 8. [CVPR '24] SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes

      • πŸ“„ Paper - GS-web/) | [πŸ’» Code](https://github.com/yihua7/SC-GS)
    • 5. [CVPR '24] Human Gaussian Splatting: Real-time Rendering of Animatable Avatars

    • 7. Gaussian Shell Maps for Efficient 3D Human Generation

    • 9. GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians

      • πŸ“„ Paper - avatars) | [πŸ’» Code](https://github.com/ShenhanQian/GaussianAvatars) | [πŸŽ₯ Short Presentation](https://youtu.be/lVEY78RwU_I)
    • 10. [CVPR '24] GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis

      • πŸ“„ Paper - Gaussian) | [πŸ’» Code](https://github.com/ShunyuanZheng/GPS-Gaussian) | [πŸŽ₯ Short Presentation](https://youtu.be/TBIekcqt0j0)
      • πŸ“„ Paper - Gaussian) | [πŸ’» Code](https://github.com/ShunyuanZheng/GPS-Gaussian) | [πŸŽ₯ Short Presentation](https://youtu.be/TBIekcqt0j0)
    • 11. GauHuman: Articulated Gaussian Splatting from Monocular Human Videos

    • 12. HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splatting

    • 17. MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatar

    • 21. Deformable 3D Gaussian Splatting for Animatable Human Avatars

    • 22. Human101: Training 100+FPS Human Gaussians in 100s from 1 View

      • πŸ“„ Paper - ai.github.io/Human101/) | [πŸ’» Code (not yet)](https://github.com/longxiang-ai/Human101)
    • 3. NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance

    • 6. [CVPR '24] HUGS: Human Gaussian Splats

    • 13. Text2Immersion: Generative Immersive Scene with 3D Gaussian

      • πŸ“„ Paper - ouyang.github.io/text2immersion/index.html) | [πŸ’» Code (not yet)]()
      • πŸ“„ Paper - ouyang.github.io/text2immersion/index.html) | [πŸ’» Code (not yet)]()
    • 15. [ECCV'24] SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting

    • 1. [CVPR '24] GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting

    • 5. [CVPR '24] Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras

      • πŸ“„ Paper - SLAM/) | [πŸ’» Code](https://github.com/HuajianUP/Photo-SLAM)
      • πŸ“„ Paper - SLAM/) | [πŸ’» Code](https://github.com/HuajianUP/Photo-SLAM)
    • 16. [CVPR '24] 3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos

    • 6. PEGASUS: Physically Enhanced Gaussian Splatting Simulation System for 6DOF Object Pose Dataset Generation

    • 10. [CVPR '24] Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models

    • 11. DreamGaussian4D: Generative 4D Gaussian Splatting

      • πŸ“„ Paper - ren.github.io/projects/dreamgaussian4d/) | [πŸ’» Code](https://github.com/jiawei-ren/dreamgaussian4d)
      • πŸ“„ Paper - ren.github.io/projects/dreamgaussian4d/) | [πŸ’» Code](https://github.com/jiawei-ren/dreamgaussian4d)
    • 12. 4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency

      • πŸ“„ Paper - group.github.io/4DGen/) | [πŸ’» Code](https://github.com/VITA-Group/4DGen) | [πŸŽ₯ Short Presentation](https://www.youtube.com/watch?v=-bXyBKdpQ1o)
      • πŸ“„ Paper - group.github.io/4DGen/) | [πŸ’» Code](https://github.com/VITA-Group/4DGen) | [πŸŽ₯ Short Presentation](https://www.youtube.com/watch?v=-bXyBKdpQ1o)
    • 14. Repaint123: Fast and High-quality One Image to 3D Generation with Progressive Controllable 2D Repainting

      • πŸ“„ Paper - yuangroup.github.io/repaint123/) | [πŸ’» Code (not yet)](https://github.com/PKU-YuanGroup/repaint123)
    • 15. SWAGS: Sampling Windows Adaptively for Dynamic 3D Gaussian Splatting

    • 1. [CVPRW '24] Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images

    • 3. [CVPR '24] Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling

      • πŸ“„ Paper - gaussians.github.io/) | [πŸ’» Code ](https://github.com/lizhe00/AnimatableGaussians)
    • 4. [CVPR '24] GART: Gaussian Articulated Template Models

    • 7. [CVPR '24] Gaussian Shell Maps for Efficient 3D Human Generation

    • 9. [CVPR '24] GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians

      • πŸ“„ Paper - avatars) | [πŸ’» Code](https://github.com/ShenhanQian/GaussianAvatars) | [πŸŽ₯ Short Presentation](https://youtu.be/lVEY78RwU_I)
      • πŸ“„ Paper - avatars) | [πŸ’» Code](https://github.com/ShenhanQian/GaussianAvatars) | [πŸŽ₯ Short Presentation](https://youtu.be/lVEY78RwU_I)
    • 13. [CVPR '24] HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting

    • 16. [CVPR '24] Relightable Gaussian Codec Avatars

    • 18. [CVPR '24] ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering

      • πŸ“„ Paper - inf.mpg.de/projects/ash/) | [πŸ’» Code (not yet)]() | [πŸŽ₯ Short Presentation](https://vcai.mpi-inf.mpg.de/projects/ash/videos/video_for_page.mp4)
    • 19. [CVPR '24] 3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting

      • πŸ“„ Paper - Avatar/index.html) | [πŸ’» Code](https://github.com/mikeqzy/3dgs-avatar-release) | [πŸŽ₯ Short Presentation](https://youtu.be/FJ29U9OkmmU?si=5ua2mtpv5ei2n28Z)
      • πŸ“„ Paper - Avatar/index.html) | [πŸ’» Code](https://github.com/mikeqzy/3dgs-avatar-release) | [πŸŽ₯ Short Presentation](https://youtu.be/FJ29U9OkmmU?si=5ua2mtpv5ei2n28Z)
    • 20. [CVPR '24] GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning

    • 23. [CVPR '24] Gaussian Head Avatar: Ultra High-fidelity Head Avatar via Dynamic Gaussians

      • πŸ“„ Paper - Head-Avatar) | [πŸŽ₯ Short Presentation](https://www.youtube.com/watch?v=kvrrI3EoM5g)
      • πŸ“„ Paper - Head-Avatar) | [πŸŽ₯ Short Presentation](https://www.youtube.com/watch?v=kvrrI3EoM5g)
    • 1. [3DV '24] Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis

    • 2. [CVPR '24] Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction

      • πŸ“„ Paper - Gaussians/) | [πŸ’» Code](https://github.com/ingra14m/Deformable-3D-Gaussians)
    • 2. [CVPR '24] SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM

      • πŸ“„ Paper - tam.github.io/) | [πŸ’» Code](https://github.com/spla-tam/SplaTAM) | [πŸŽ₯ Explanation Video](https://www.youtube.com/watch?v=35SX8DTdQLs)
      • πŸ“„ Paper - tam.github.io/) | [πŸ’» Code](https://github.com/spla-tam/SplaTAM) | [πŸŽ₯ Explanation Video](https://www.youtube.com/watch?v=35SX8DTdQLs)
    • 11. [CVPR '24] CoGS: Controllable Gaussian Splatting

    • 14. MD-Splatting: Learning Metric Deformation from 4D Gaussians in Highly Deformable Scenes

      • πŸ“„ Paper - splatting.github.io/) | [πŸ’» Code (not yet)](https://github.com/momentum-robotics-lab/md-splatting)
    • 14. [CVPR '24] GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians

    • 10. [CVPR '24] Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle

      • πŸ“„ Paper - 3dv.github.io/projects/Gaussian-Flow) | [πŸ’» Code (not yet)]()
    • 2. [CVPR '24] Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields

      • πŸ“„ Paper - 3dgs.github.io/) | [πŸ’» Code](https://github.com/ShijieZhou-UCLA/feature-3dgs) | [πŸŽ₯ Short Presentation](https://www.youtube.com/watch?v=h4zmQsCV_Qw)
    • 3. [CVPR '24] LangSplat: 3D Language Gaussian Splatting

    • 4. FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding

    • 8. GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivation

      • πŸ“„ Paper - head-page/) | [πŸ’» Code](https://github.com/chiehwangs/gaussian-head)
    • 15. [CVPR '24] FlashAvatar: High-fidelity Head Avatar with Efficient Gaussian Embedding

    • 7. [CVPR '24] Control4D: Efficient 4D Portrait Editing with Text

    • 9. [CVPR '24] Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction

    • 13. [CVPR '24] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis

      • πŸ“„ Paper - us-research.github.io/SpacetimeGaussians-website/) | [πŸ’» Code](https://github.com/oppo-us-research/SpacetimeGaussians) | [πŸŽ₯ Short Presentation](https://www.youtube.com/watch?v=YsPPmf-E6Lg)
    • 1. [CVPR '24] GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting

      • πŸ“„ Paper - editor/) | [πŸ’» Code](https://github.com/buaacyw/GaussianEditor) | [πŸŽ₯ Short Presentation](https://youtu.be/TdZIICSFqsU?si=-U4tyOvaAPqIROYn)
    • 5. Segment Any 3D Gaussians

    • 7. 2D-Guided 3D Gaussian Segmentation

    • 1. [CVPR '24] Language Embedded 3D Gaussians for Open-Vocabulary Scene Understanding

    • 1. [CVPR '24] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics

    • 2. [CVPR '24] SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering

    • 2. Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering

      • πŸ“„ Paper - zvg.github.io/PVG/) | [πŸ’» Code (not yet)](https://github.com/fudan-zvg/PVG)
    • 4. [CVPR '24] Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers

    • 2. EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS

    • 3. [CVPR '24] COLMAP-Free 3D Gaussian Splatting

      • πŸ“„ Paper - free-3dgs/) | [πŸ’» Code (not yet)]() | [πŸŽ₯ Short Presentation](https://youtu.be/IJtnx4keJvg)
    • 4. iComMa: Inverting 3D Gaussians Splatting for Camera Pose Estimation via Comparing and Matching

    • 2. Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing

      • πŸ“„ Paper - 3dv.github.io/projects/Relightable3DGaussian/) | [πŸ’» Code](https://github.com/NJU-3DV/Relightable3DGaussian)
    • 3. [CVPR '24] GS-IR: 3D Gaussian Splatting for Inverse Rendering

      • πŸ“„ Paper - IR) | [πŸ’» Code (not yet)](https://github.com/lzhnb/GS-IR)
    • 4. [CVPR '24] Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering

    • 5. [CVPR '24] GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces

    • 6. [CVPR '24] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering

      • πŸ“„ Paper - super.github.io/scaffold-gs/) | [πŸ’» Code](https://github.com/city-super/Scaffold-GS)
    • 8. GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization

    • 9. Gaussian Splatting with NeRF-based Color and Opacity

    • 4. Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting

      • πŸ“„ Paper - SLAM) | [πŸŽ₯ Short Presentation](https://www.youtube.com/watch?v=RZK1o_ija7M)
    • 1. SparseGS: Real-Time 360Β° Sparse View Synthesis using Gaussian Splatting

      • πŸ“„ Paper - Real-Time-360-Sparse-View-Synthesis-using-Gaussian-Splatting/) | [πŸ’» Code (not yet)]()
    • 2. FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting

    • 3. [CVPR '24] pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction

    • 4. [CVPR '24] Splatter Image: Ultra-Fast Single-View 3D Reconstruction

      • πŸ“„ Paper - image.html) | [πŸ’» Code](https://github.com/szymanowiczs/splatter-image) | [πŸŽ₯ Short Presentation](https://www.youtube.com/watch?v=pcKTf9SVh4g)
    • 4. [ECCV '24] Compact 3D Scene Representation via Self-Organizing Gaussian Grids

      • πŸ“„ Paper - Organizing-Gaussians/) | [πŸ’» Code](https://github.com/fraunhoferhhi/Self-Organizing-Gaussians)
    • 24. HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors

    • 4. [ECCV'24] Gaussian Grouping: Segment and Edit Anything in 3D Scenes

  • Blog Posts

  • Classic work:

    • 3. Unbiased Gradient Estimation for Differentiable Surface Splatting via Poisson Sampling

    • 2. Approximate Differentiable Rendering with Algebraic Surfaces

      • πŸ“„ Paper - metaballs/) | [πŸ’» Code](https://github.com/leonidk/fuzzy-metaballs) | [πŸŽ₯ Short Presentation](https://www.youtube.com/watch?v=Ec7cxEc9eOU)
    • 1. A Generalization of Algebraic Surface Drawing

    • 4. Generating and Real-Time Rendering of Clouds

  • Open Source Implementations

  • Tutorial Videos

  • Credits

  • Seminal Paper introducing 3D Gaussian Splatting:

    • 3D Gaussian Splatting for Real-Time Radiance Field Rendering

      • πŸ“„ Paper (Low Resolution) - sam.inria.fr/fungraph/3d-gaussian-splatting/3d_gaussian_splatting_high.pdf) | [🌐 Project Page](https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/) | [πŸ’» Code](https://github.com/graphdeco-inria/gaussian-splatting) | [πŸŽ₯ Short Presentation](https://youtu.be/T_kXY43VZnk?si=DrkbDFxQAv5scQNT) | [πŸŽ₯ Explanation Video](https://www.youtube.com/live/xgwvU7S0K-k?si=edF8NkYtsRbgTbKi)
  • Data

  • Courses

Sub Categories
Other 85 Viewers 24 Unofficial Implementations 9 Utilities 8 Game Engines 4 4. HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splatting 3 7. 2D Gaussian Splatting for Geometrically Accurate Radiance Fields 3 2. GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation 3 8. On Scaling Up 3D Gaussian Splatting Training 3 Framework 3 3. GaussianObject: Just Taking Four Images to Get A High-Quality 3D Object with Gaussian Splatting 3 2. [CVPR '24] SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM 2 16. GaSpCT: Gaussian Splatting for Novel CT Projection View Synthesis 2 3. 3D Gaussian as a New Vision Era: A Survey 2 11. GauHuman: Articulated Gaussian Splatting from Monocular Human Videos 2 16. Comp4D: LLM-Guided Compositional 4D Scene Generation 2 16. [CVPR '24] Relightable Gaussian Codec Avatars 2 8. InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40 Seconds 2 5. [CVPR '24] Human Gaussian Splatting: Real-time Rendering of Animatable Avatars 2 9. [CVPR '24] VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction 2 23. [CVPR '24] Gaussian Head Avatar: Ultra High-fidelity Head Avatar via Dynamic Gaussians 2 9. SplatFace: Gaussian Splat Face Reconstruction Leveraging an Optimizable Surface 2 5. [CVPR '24] Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras 2 3. Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction 2 11. GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting 2 1. Characterizing Satellite Geometry via Accelerated 3D Gaussian Splatting 2 2. SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videos 2 7. EndoGSLAM: Real-Time Dense Reconstruction and Tracking in Endoscopic Surgeries using Gaussian Splatting 2 11. DreamGaussian4D: Generative 4D Gaussian Splatting 2 10. 3D Gaussian Model for Animation and Texturing 2 17. MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatar 2 9. [CVPR '24] GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians 2 12. StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting 2 6. IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation 2 18. Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion 2 4. A New Split Algorithm for 3D Gaussian Splatting 2 9. DreamScene: 3D Gaussian-based Text-to-3D Scene Generation via Formation Pattern Sampling 2 17. DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion 2 28. Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting 2 6. DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing 2 10. FDGaussian: Fast Gaussian Splatting from Single Image via Geometric-aware Diffusion Model 2 2. SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAM 2 6. LIV-GaussMap: LiDAR-Inertial-Visual Fusion for Real-time 3D Radiance Field Map Rendering 2 1. Progress and Prospects in 3D Generative AI: A Technical Overview including 3D human 2 23. GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modeling 2 2. DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation 2 24. 4Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Models 2 27. 3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting 2 10. [CVPR '24] Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models 2 8. Hyper-3DG:Text-to-3D Gaussian Generation via Hypergraph 2 16. [CVPR '24] 3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos 2 26. Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces 2 1. [CVPR '24] GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting 2 6. LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes 2 1. GGRt: Towards Generalizable 3D Gaussians without Pose Priors in Real-Time 2 30. Robust Gaussian Splatting 2 6. [CVPR '24] HUGS: Human Gaussian Splats 2 21. Deformable 3D Gaussian Splatting for Animatable Human Avatars 2 17. Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration 2 12. GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping 2 25. SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasing 2 5. High-Fidelity SLAM Using Gaussian Splatting with Rendering-Guided Densification and Regularized Optimization 2 12. HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splatting 2 15. TOGS: Gaussian Splatting with Temporal Opacity Offset for Real-Time 4D DSA Rendering 2 4. How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Survey 2 4. NEDS-SLAM: A Novel Neural Explicit Dense Semantic SLAM Framework using 3D Gaussian Splatting 2 8. Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editing 2 1. Mip-Splatting Alias-free 3D Gaussian Splatting 2 13. Text2Immersion: Generative Immersive Scene with 3D Gaussian 2 19. [CVPR '24] 3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting 2 4.LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation 2 3. MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images 2 1. [CVPR '24] Text-to-3D using Gaussian Splatting 2 3. 360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming 2 3. [CVPR '24] Compact 3D Gaussian Representation for Radiance Field 2 4. latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction 2 1. LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS 2 6. Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction 2 3. Beyond Uncertainty: Risk-Aware Active View Acquisition for Safe Robot Navigation and 3D Scene Understanding with FisherRF 2 12. 4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency 2 13. GVGEN: Text-to-3D Generation with Volumetric Representation 2 4. Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians 2 1. GaussNav: Gaussian Splatting for Visual Navigation 2 4. 3DGS-Calib: 3D Gaussian Splatting for Multimodal SpatioTemporal Calibration 2 6. RGBD GS-ICP SLAM 2 14. Modeling uncertainty for Gaussian Splatting 2 7. VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality 2 2. Touch-GS: Visual-Tactile Supervised 3D Gaussian Splatting 2 4. Bridging 3D Gaussian and Mesh for Freeview Video Rendering 2 14. BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting 2 7. GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videos 2 3. Compact 3D Gaussian Splatting For Dense Visual SLAM 2 24. Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians 2 2. A Survey on 3D Gaussian Splatting 2 4. [ECCV '24] End-to-End Rate-Distortion Optimized 3D Gaussian Representation 2 10. EgoLifter: Open-world 3D Segmentation for Egocentric Perception 2 10. HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior 2 18. SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer 2 29. OmniGS: Omnidirectional Gaussian Splatting for Fast Radiance Field Reconstruction using Omnidirectional Images 2 1. Drivable 3D Gaussian Avatars 2 2. 3DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalization 2 7. [CVPR '24] HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting 2 1. 4D Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes 2 5. ImplicitDeepfake: Plausible Face-Swapping through Implicit Deepfake Generation using NeRF and Gaussian Splatting 2 10. [CVPR '24] GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis 2 11. BAGS: Building Animatable Gaussian Splatting from a Monocular Video with Diffusion Priors 2 5. Recent Advances in 3D Gaussian Splatting 2 14. SyncTweedies: A General Generative Framework Based on Synchronized Diffusions 1 6. GaussianHair: Hair Modeling and Rendering with Light-aware Gaussians 1 6. GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing 1 20. Zero-shot Point Cloud Completion Via 2D Priors 1 1. DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines 1 11. [CVPR '24] CoGS: Controllable Gaussian Splatting 1 5. [CVPR '24] GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces 1 4. [ECCV'24] Gaussian Grouping: Segment and Edit Anything in 3D Scenes 1 3. MD-Splatting: Learning Metric Deformation from 4D Gaussians in Highly Deformable Scenes 1 2. [CVPR '24] FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization 1 21. [ECCV '24] DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting 1 1. [CVPR '24] DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes 1 2. CoSSegGaussians: Compact and Swift Scene Segmenting 3D Gaussians 1 Reference 1 2. [CVPR '24] Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction 1 21. [CVPR '24] SplatPose & Detect: Pose-Agnostic 3D Anomaly Detection 1 3. [CVPR '24] GS-IR: 3D Gaussian Splatting for Inverse Rendering 1 2. [CVPR '24] HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting 1 1. [3DV '24] Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis 1 15. [CVPR '24] FlashAvatar: High-fidelity Head Avatar with Efficient Gaussian Embedding 1 2. [CVPR '24] SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering 1 14. [CVPR '24] GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians 1 2. Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning 1 4. GaussianDiffusion: 3D Gaussian Splatting for Denoising Diffusion Probabilistic Models with Structured Noise 1 4. Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting 1 1. SparseGS: Real-Time 360Β° Sparse View Synthesis using Gaussian Splatting 1 2. GS-Pose: Cascaded Framework for Generalizable Segmentation-based 6D Object Pose Estimation 1 19. Hash3D: Training-free Acceleration for 3D Generation 1 2. Compact3D: Compressing Gaussian Splat Radiance Field Models with Vector Quantization 1 7. MM-Gaussian: 3D Gaussian-based Multi-modal Fusion for Localization and Reconstruction in Unbounded Scenes 1 1. SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM 1 34. GSCore: Efficient Radiance Field Rendering via Architectural Support for 3D Gaussian Splatting 1 5. [CVPR '24] GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering 1 1. A Generalization of Algebraic Surface Drawing 1 5. GauU-Scene: A Scene Reconstruction Benchmark on Large Scale 3D Reconstruction Dataset Using Gaussian Splatting 1 3. [CVPR '24] Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling 1 7. CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians 1 6. LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming 1 16. GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering 1 4. Generating and Real-Time Rendering of Clouds 1 9. [CVPR '24] Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction 1 6. [CVPR '24] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering 1 33. LoopGaussian: Creating 3D Cinemagraph with Multi-view Images via Eulerian Motion Field 1 22. Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections 1 1. AGG: Amortized Generative 3D Gaussians for Single Image to 3D 1 3. Rig3DGS: Creating Controllable Portraits from Casual Monocular Videos 1 9. Surface Reconstruction from Gaussian Splatting via Novel Stereo Views 1 17. Z-Splat: Z-Axis Gaussian Splatting for Camera-Sonar Fusion 1 3. [CVPR '24] LangSplat: 3D Language Gaussian Splatting 1 1. [I3D '24] Reducing the Memory Footprint of 3D Gaussian Splatting 1 5. HGS-Mapping: Online Dense Mapping Using Hybrid Gaussian Representation in Urban Scenes 1 14. MD-Splatting: Learning Metric Deformation from 4D Gaussians in Highly Deformable Scenes 1 2. EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS 1 14. Repaint123: Fast and High-quality One Image to 3D Generation with Progressive Controllable 2D Repainting 1 4. [CVPR '24] Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering 1 4. [ECCV '24] Compact 3D Scene Representation via Self-Organizing Gaussian Grids 1 13. [CVPR '24] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis 1 1. Contrastive Gaussian Clustering: Weakly Supervised 3D Scene Segmentation 1 7. 2D-Guided 3D Gaussian Segmentation 1 15. SWAGS: Sampling Windows Adaptively for Dynamic 3D Gaussian Splatting 1 23. GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction 1 6. DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting 1 2. [CVPR '24] Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields 1 15. [ECCV'24] SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting 1 5. GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting 1 14. [CVPR '24] Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses 1 2. Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing 1 12. BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesis 1 3. GS-Pose: Cascaded Framework for Generalizable Segmentation-based 6D Object Pose Estimation 1 6. Identifying Unnecessary 3D Gaussians using Clustering for Fast Rendering of 3D Gaussian Splatting 1 8. [CVPR '24] SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splatting 1 2. TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Surrounding Autonomous Driving Scenes 1 2. Fast Dynamic 3D Object Generation from a Single-view Video 1 9. MM3DGS SLAM: Multi-modal 3D Gaussian Splatting for SLAM Using Vision, Depth, and Inertial Measurements 1 3. HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression 1 10. [CVPR '24] Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle 1 3. NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance 1 2. Optimal Projection for 3D Gaussian Splatting 1 1. [CVPR '24] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics 1 1. [SIGGRAPH '24] A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets 1 3. MANUS: Markerless Hand-Object Grasp Capture using Articulated 3D Gaussians 1 4. iComMa: Inverting 3D Gaussians Splatting for Camera Pose Estimation via Comparing and Matching 1 7. [CVPR '24] 3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis 1 13. Gaussian Splatting in Style 1 1. Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning 1 5. [CVPR '24] LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matching 1 15. STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians 1 5. HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes 1 13. OccGaussian: 3D Gaussian Splatting for Occluded Human Rendering 1 3. OmniRe: Omni Urban Scene Reconstruction 1 2. PSAvatar: A Point-based Morphable Shape Model for Real-Time Head Avatar Creation with 3D Gaussian Splatting 1 5. Segment Any 3D Gaussians 1 7. Deblurring 3D Gaussian Splatting 1 12. GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis 1 11. InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Prior 1 3. [CVPR '24] pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction 1 3. GaussianDreamer: Fast Generation from Text to 3D Gaussian Splatting with Point Cloud Priors 1 8. Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering 1 1. [CVPR '24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization 1 9. [ECCV '24] GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views 1 7. Gaussian Shell Maps for Efficient 3D Human Generation 1 1. [ECCV '24] FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Information 1 3. [CVPR '24] Gaussian Splatting SLAM 1 2D Gaussian Splatting 1 4. FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding 1 11. RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splatting 1 31. DeblurGS: Gaussian Splatting for Camera Motion Blur 1 15. SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians 1 8. GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivation 1 5. [ECCV '24] A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesis 1 13. [CVPR W'24] ICE-G: Image Conditional Editing of 3D Gaussian Splats 1 3. TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts 1 5. Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing 1 2. Approximate Differentiable Rendering with Algebraic Surfaces 1 22. RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion 1 1. [CVPR '24] Gaussian Shadow Casting for Neural Characters 1 21. Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splatting 1 3D Gaussian Splatting for Real-Time Radiance Field Rendering 1 1. GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splatting 1 3. [CVPR '24] COLMAP-Free 3D Gaussian Splatting 1 6. [ECCV '24] CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians 1 10. ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation 1 9. Gaussian Splatting with NeRF-based Color and Opacity 1 24. Adversarial Generation of Hierarchical Gaussians for 3d Generative Model 1 6. DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos 1 2. FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting 1 3. Animatable 3D Gaussians for High-fidelity Synthesis of Human Motions 1 13. [CVPR '24] HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting 1 Gaussian Style Transfer 1 11. [CVPRW '24] Gaussian Splatting Decoder for 3D‑aware Generative Adversarial Networks 1 22. Human101: Training 100+FPS Human Gaussians in 100s from 1 View 1 3. RAIN-GS: Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting 1 6. PEGASUS: Physically Enhanced Gaussian Splatting Simulation System for 6DOF Object Pose Dataset Generation 1 4. Segment Anything in 3D Gaussians 1 Tutorial 1 9. Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis 1 4. Creating Seamless 3D Maps Using Radiance Fields 1 20. Mini-Splatting: Representing Scenes with a Constrained Number of Gaussians 1 4. Compact 3D Scene Representation via Self-Organizing Gaussian Grids 1 8. [CVPR '24] SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes 1 22. Reinforcement Learning with Generalizable Gaussian Splatting 1 19. Gaussian Pancakes: Geometrically-Regularized 3D Gaussian Splatting for Realistic Endoscopic Reconstruction 1 13. Den-SOFT: Dense Space-Oriented Light Field DataseT for 6-DOF Immersive Experience 1 4. [CVPR '24] GART: Gaussian Articulated Template Models 1 23. DarkGS: Learning Neural Illumination and 3D Gaussians Relighting for Robotic Exploration in the Dark 1 8. GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization 1 6. SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior 1 8. CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field 1 2. [CVPR '24] GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions 1 3. EndoGS: Deformable Endoscopic Tissues Reconstruction with Gaussian Splatting 1 1. Street Gaussians for Modeling Dynamic Urban Scenes 1 5. [CVPR '24] HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting 1 12. Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting 1 4. Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting 1 7. SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior 1 18. [CVPR '24] ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering 1 10. RaDe-GS: Rasterizing Depth in Gaussian Splatting 1 9. Learn to Optimize Denoising Scores for 3D Generation - A Unified and Improved Diffusion Prior on NeRF and 3D Gaussian Splatting 1 2. TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering 1 4. [CVPR '24] Splatter Image: Ultra-Fast Single-View 3D Reconstruction 1 1. Gaussian Splashing: Dynamic Fluid Synthesis with Gaussian Splatting 1 3. Mesh-based Gaussian Splatting for Real-time Large-scale Deformation 1 5. 3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods 1 5. Revising Densification in Gaussian Splatting 1 5. [ECCV '24] Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting 1 8. Splat-Nav: Safe Real-Time Robot Navigation in Gaussian Splatting Maps 1 12. Gaga: Group Any Gaussians via 3D-aware Memory Bank 1 1. [CVPR '24] Language Embedded 3D Gaussians for Open-Vocabulary Scene Understanding 1 7. Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting 1 7. View-Consistent 3D Editing with Gaussian Splatting 1 18. Dual-Camera Smooth Zoom on Mobile Phones 1 1. [CVPR '24] GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting 1 2. TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts 1 32. StylizedGS: Controllable Stylization for 3D Gaussian Splatting 1 20. [CVPR '24] GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning 1 9. Sp<sup>2</sup>360: Sparse-view 360 Scene Reconstruction using Cascaded 2D Diffusion Priors 1 8. CG3D: Compositional Generation for Text-to-3D 1 3. Unbiased Gradient Estimation for Differentiable Surface Splatting via Poisson Sampling 1 7. GaussianPro: 3D Gaussian Splatting with Progressive Propagation 1 5. Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting 1 10. Gaussian-LIC: Photo-realistic LiDAR-Inertial-Camera SLAM with 3D Gaussian Splatting 1 2. GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting 1 1. [CVPRW '24] Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images 1 7. Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering 1 6. Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review 1 19. RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS 1 20. SpikeNVS: Enhancing Novel View Synthesis from Blurry Images via Spike Camera 1 8. Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting 1 11. Trim 3D Gaussian Splatting for Accurate Geometry Representation 1 4. [CVPR '24] Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers 1 9. GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians 1 9. Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting 1 7. [CVPR '24] Control4D: Efficient 4D Portrait Editing with Text 1 8. Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting 1 11. BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling 1 4. EndoGaussian: Gaussian Splatting for Deformable Surgical Scene Reconstruction 1 5. GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splatting 1 24. HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors 1 5. Mathematical Supplement for the gsplat Library 1 2. Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering 1 5. GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation 1 3. Point'n Move: Interactive Scene Object Manipulation on Gaussian Splatting Radiance Fields 1 7. [CVPR '24] Gaussian Shell Maps for Efficient 3D Human Generation 1