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awesome-3D-gaussian-splatting
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
https://github.com/MrNeRF/awesome-3D-gaussian-splatting
Last synced: 1 day ago
JSON representation
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2024:
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6. GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing
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9. Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis
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10. ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation
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11. GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting
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2. [CVPR '24] FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization
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13. Gaussian Splatting in Style
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1. [CVPR '24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization
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8. [CVPR '24] SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splatting
- π Paper - fLvdntA)
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5. GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splatting
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18. SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer
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3. Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction
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4. Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians
- π Paper - zlicheng/Spring-Gaus)
- π Paper - zlicheng/Spring-Gaus)
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11. BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling
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25. SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasing
- π Paper - pages/SA-GS/) | [π» Code](https://github.com/zsy1987/SA-GS/)
- π Paper - pages/SA-GS/) | [π» Code](https://github.com/zsy1987/SA-GS/)
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3. TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts
- π Paper - Editor/)
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1. Street Gaussians for Modeling Dynamic Urban Scenes
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2. CoSSegGaussians: Compact and Swift Scene Segmenting 3D Gaussians
- π Paper - dou.github.io/CoSSegGaussians/) | [π» Code (not yet)](https://DavidDou.github.io/CoSSegGaussians)
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1. Characterizing Satellite Geometry via Accelerated 3D Gaussian Splatting
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2. TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering
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1. [CVPR '24] Gaussian Shadow Casting for Neural Characters
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1. Progress and Prospects in 3D Generative AI: A Technical Overview including 3D human
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2. A Survey on 3D Gaussian Splatting
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6. Identifying Unnecessary 3D Gaussians using Clustering for Fast Rendering of 3D Gaussian Splatting
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7. GaussianPro: 3D Gaussian Splatting with Progressive Propagation
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4. How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Survey
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1. 4D Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes
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6. DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos
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7. [CVPR '24] 3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis
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18. Dual-Camera Smooth Zoom on Mobile Phones
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19. Gaussian Pancakes: Geometrically-Regularized 3D Gaussian Splatting for Realistic Endoscopic Reconstruction
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20. SpikeNVS: Enhancing Novel View Synthesis from Blurry Images via Spike Camera
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5. Revising Densification in Gaussian Splatting
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31. DeblurGS: Gaussian Splatting for Camera Motion Blur
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5. Recent Advances in 3D Gaussian Splatting
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6. Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review
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10. Gaussian-LIC: Photo-realistic LiDAR-Inertial-Camera SLAM with 3D Gaussian Splatting
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13. Den-SOFT: Dense Space-Oriented Light Field DataseT for 6-DOF Immersive Experience
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3. RAIN-GS: Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting
- π Paper - cvlab.github.io/RAIN-GS/) | [π» Code](https://github.com/KU-CVLAB/RAIN-GS)
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4. A New Split Algorithm for 3D Gaussian Splatting
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3. Compact 3D Gaussian Splatting For Dense Visual SLAM
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4. NEDS-SLAM: A Novel Neural Explicit Dense Semantic SLAM Framework using 3D Gaussian Splatting
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2. Touch-GS: Visual-Tactile Supervised 3D Gaussian Splatting
- π Paper - gs)
- π Paper - gs)
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1. GaussNav: Gaussian Splatting for Visual Navigation
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2. 3DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalization
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3. Beyond Uncertainty: Risk-Aware Active View Acquisition for Safe Robot Navigation and 3D Scene Understanding with FisherRF
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4. 3DGS-Calib: 3D Gaussian Splatting for Multimodal SpatioTemporal Calibration
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2. GS-Pose: Cascaded Framework for Generalizable Segmentation-based 6D Object Pose Estimation
- π Paper - pose/) | [π» Code (not yet)](https://github.com/dingdingcai/GS-pose) | [π₯ Short Presentation](https://youtu.be/SnJazusDLM8)
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1. Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning
- π Paper - pose)
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16. Comp4D: LLM-Guided Compositional 4D Scene Generation
- π Paper - group.github.io/Comp4D/) | [π» Code (not yet)](https://github.com/VITA-Group/Comp4D) | [π₯ Short Presentation](https://youtu.be/9q8SV1Xf_Xw)
- π Paper - group.github.io/Comp4D/) | [π» Code (not yet)](https://github.com/VITA-Group/Comp4D) | [π₯ Short Presentation](https://youtu.be/9q8SV1Xf_Xw)
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23. GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modeling
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7. 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
- π» Code
- π Paper
- π Paper - gaussian-splatting) | [π₯ Short Presentation](https://www.youtube.com/watch?v=oaHCtB6yiKU)
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18. Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion
- π Paper - deblur) | [π Project Page](https://spectacularai.github.io/3dgs-deblur/)
- π Paper - deblur) | [π Project Page](https://spectacularai.github.io/3dgs-deblur/)
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27. 3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting
- π Paper - Lab/3DGSR)
- π Paper - Lab/3DGSR)
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28. Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting
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4. latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction
- π Paper - rl.mpi-inf.mpg.de/latentsplat/) | [π» Code](https://github.com/Chrixtar/latentsplat)
- π Paper - rl.mpi-inf.mpg.de/latentsplat/) | [π» Code](https://github.com/Chrixtar/latentsplat)
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8. InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40 Seconds
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6. SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior
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3. OmniRe: Omni Urban Scene Reconstruction
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1. DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines
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12. StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting
- π Paper - liu.github.io/StyleGaussian/) | [π» Code](https://github.com/Kunhao-Liu/StyleGaussian)
- π Paper - liu.github.io/StyleGaussian/) | [π» Code](https://github.com/Kunhao-Liu/StyleGaussian)
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6. [ECCV '24] CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians
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5. 3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods
- π Paper - m.github.io/3dgs-compression-survey)
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9. DreamScene: 3D Gaussian-based Text-to-3D Scene Generation via Formation Pattern Sampling
- π Paper - project.github.io/) | [π» Code (not yet)](https://github.com/DreamScene-Project/DreamScene)
- π Paper - project.github.io/) | [π» Code (not yet)](https://github.com/DreamScene-Project/DreamScene)
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10. EgoLifter: Open-world 3D Segmentation for Egocentric Perception
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7. GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videos
- π Paper - aigc.github.io/GEA/) | [π» Code (not yet)]()
- π Paper - aigc.github.io/GEA/) | [π» Code (not yet)]()
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8. Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting
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1. GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splatting
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2. PSAvatar: A Point-based Morphable Shape Model for Real-Time Head Avatar Creation with 3D Gaussian Splatting
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1. AGG: Amortized Generative 3D Gaussians for Single Image to 3D
- π Paper - d9bVrXTNf)
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2. Fast Dynamic 3D Object Generation from a Single-view Video
- π Paper - zvg.github.io/Efficient4D/) | [π» Code](https://github.com/fudan-zvg/Efficient4D) | [π₯ Short Presentation](https://fudan-zvg.github.io/Efficient4D/assets/video/demo.mp4)
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3. EndoGS: Deformable Endoscopic Tissues Reconstruction with Gaussian Splatting
- π Paper - MedAI/EndoGS)
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4. EndoGaussian: Gaussian Splatting for Deformable Surgical Scene Reconstruction
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5. GauU-Scene: A Scene Reconstruction Benchmark on Large Scale 3D Reconstruction Dataset Using Gaussian Splatting
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15. STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians
- π Paper - 3dv.github.io/projects/STAG4D/) | [π» Code](https://github.com/zeng-yifei/STAG4D) | [π₯ Short Presentation](https://www.youtube.com/watch?v=YJkFMIV2OyQ)
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6. LIV-GaussMap: LiDAR-Inertial-Visual Fusion for Real-time 3D Radiance Field Map Rendering
- π Paper - GaussMap)
- π Paper - GaussMap)
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8. Splat-Nav: Safe Real-Time Robot Navigation in Gaussian Splatting Maps
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3. GaussianObject: Just Taking Four Images to Get A High-Quality 3D Object with Gaussian Splatting
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6. IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation
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2. TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts
- π Paper - Editor/)
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9. [CVPR '24] VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction
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10. 3D Gaussian Model for Animation and Texturing
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15. [NeurIPS '24] Generalizable and Animatable Gaussian Head Avatar
- π Paper - chu.site/project_gagavatar/) | [π» Code](https://github.com/xg-chu/GAGAvatar)
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16. [SIGGRAPH Asia'24] DualGS: Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos
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11. RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splatting
- π Paper - SLAM/) | [π» Code](https://github.com/MisEty/RTG-SLAM)
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5. HGS-Mapping: Online Dense Mapping Using Hybrid Gaussian Representation in Urban Scenes
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4. Segment Anything in 3D Gaussians
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1. Gaussian Splashing: Dynamic Fluid Synthesis with Gaussian Splatting
- π Paper - Egg&t)
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7. VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality
- π Paper - GS/)
- π Paper - GS/)
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2. Optimal Projection for 3D Gaussian Splatting
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3. 360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming
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4. HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splatting
- π Paper - ProjectPage/) | [π» Code (not yet)](https://github.com/ZhenglinZhou/HeadStudio/)
- π Paper - ProjectPage/) | [π» Code](https://github.com/ZhenglinZhou/HeadStudio/)
- π Paper - ProjectPage/) | [π» Code (not yet)](https://github.com/ZhenglinZhou/HeadStudio/)
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5. ImplicitDeepfake: Plausible Face-Swapping through Implicit Deepfake Generation using NeRF and Gaussian Splatting
- π Paper - deepfake)
- π Paper - deepfake)
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5. GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting
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3. 3D Gaussian as a New Vision Era: A Survey
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12. BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesis
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2. GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation
- π Paper - overmind.github.io/GaussianFlow.github.io/) | [π» Code (not yet)](https://github.com/Zerg-Overmind/GaussianFlow) | [π₯ Short Presentation](https://www.youtube.com/watch?v=0qRcjTw7-YU)
- π Paper - overmind.github.io/GaussianFlow.github.io/) | [π» Code (not yet)](https://github.com/Zerg-Overmind/GaussianFlow) | [π₯ Short Presentation](https://www.youtube.com/watch?v=0qRcjTw7-YU)
- π Paper - overmind.github.io/GaussianFlow.github.io/) | [π» Code (not yet)](https://github.com/Zerg-Overmind/GaussianFlow) | [π₯ Short Presentation](https://www.youtube.com/watch?v=0qRcjTw7-YU)
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4. Bridging 3D Gaussian and Mesh for Freeview Video Rendering
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7. View-Consistent 3D Editing with Gaussian Splatting
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12. GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping
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5. Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing
- π Paper - GS)
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4.LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation
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3. Mesh-based Gaussian Splatting for Real-time Large-scale Deformation
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3. Rig3DGS: Creating Controllable Portraits from Casual Monocular Videos
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2. GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting
- π Paper - mesh-splatting)
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1. SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM
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5. Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting
- π Paper - d3dgs/) | [π» Code (not yet)](https://github.com/JeongminB/E-D3DGS)
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6. DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing
- π Paper - splatter) | [π Project Page](https://maturk.github.io/dn-splatter/)
- π Paper - splatter)
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9. Surface Reconstruction from Gaussian Splatting via Novel Stereo Views
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16. GaSpCT: Gaussian Splatting for Novel CT Projection View Synthesis
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24. Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
- π Paper - super.github.io/octree-gs/) | [π» Code (not yet)](https://github.com/city-super/Octree-GS)
- π Paper - super.github.io/octree-gs/) | [π» Code (not yet)](https://github.com/city-super/Octree-GS)
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26. Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces
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29. OmniGS: Omnidirectional Gaussian Splatting for Fast Radiance Field Reconstruction using Omnidirectional Images
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30. Robust Gaussian Splatting
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9. MM3DGS SLAM: Multi-modal 3D Gaussian Splatting for SLAM Using Vision, Depth, and Inertial Measurements
- π Paper - group.github.io/MM3DGS-SLAM/) | [π» Code (not yet)]()
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3. HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression
- π Paper - ee.github.io/project_hac/) | [π» Code](https://github.com/YihangChen-ee/HAC)
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6. LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming
- π Paper - ian.github.io/lapisgs/)
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9. SplatFace: Gaussian Splat Face Reconstruction Leveraging an Optimizable Surface
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10. HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior
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13. GVGEN: Text-to-3D Generation with Volumetric Representation
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14. SyncTweedies: A General Generative Framework Based on Synchronized Diffusions
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17. DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion
- π Paper - lin.me/DreamPolisher_page/) | [π» Code (not yet)](https://github.com/yuanze-lin/DreamPolisher)
- π Paper - lin.me/DreamPolisher_page/) | [π» Code (not yet)](https://github.com/yuanze-lin/DreamPolisher)
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7. Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
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8. Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting
- π Paper - gaussians.github.io/) | [π» Code (not yet)]()
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8. Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editing
- π Paper - splatting.github.io/) | [π» Code (not yet)](https://github.com/vuer-ai/feature_splatting)
- π Paper - splatting.github.io/) | [π» Code (not yet)](https://github.com/vuer-ai/feature_splatting)
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14. Modeling uncertainty for Gaussian Splatting
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15. TOGS: Gaussian Splatting with Temporal Opacity Offset for Real-Time 4D DSA Rendering
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5. [CVPR '24] GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering
- π Paper - splatting) | [π₯ Presentation](https://youtu.be/edSvNy3roV8?si=VGncH7op1OfqkEtx)
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19. RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
- π Paper - niemeyer.github.io/radsplat/)
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23. GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction
- π Paper - super.github.io/GSDF/) | [π» Code (not yet)](https://github.com/city-super/GSDF)
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5. High-Fidelity SLAM Using Gaussian Splatting with Rendering-Guided Densification and Regularized Optimization
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5. [CVPR '24] HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting
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5. HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes
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6. RGBD GS-ICP SLAM
- π Paper - of-AI-and-Robotics/GS_ICP_SLAM) | [π₯ Short Presentation](https://youtu.be/e-bHh_uMMxE?si=bU4_Su4J91WQ2MEX)
- π Paper - of-AI-and-Robotics/GS_ICP_SLAM) | [π₯ Short Presentation](https://youtu.be/e-bHh_uMMxE?si=bU4_Su4J91WQ2MEX)
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7. EndoGSLAM: Real-Time Dense Reconstruction and Tracking in Endoscopic Surgeries using Gaussian Splatting
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3. MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images
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5. GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation
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6. Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction
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7. SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior
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1. GGRt: Towards Generalizable 3D Gaussians without Pose Priors in Real-Time
- π Paper - aigc.github.io/GGRt/)
- π Paper - aigc.github.io/GGRt/)
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2. Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning
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13. OccGaussian: 3D Gaussian Splatting for Occluded Human Rendering
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19. Hash3D: Training-free Acceleration for 3D Generation
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20. Zero-shot Point Cloud Completion Via 2D Priors
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22. RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion
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7. Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting
- π Paper - CVGL/MVControl-threestudio)
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8. Hyper-3DG:Text-to-3D Gaussian Generation via Hypergraph
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10. FDGaussian: Fast Gaussian Splatting from Single Image via Geometric-aware Diffusion Model
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11. BAGS: Building Animatable Gaussian Splatting from a Monocular Video with Diffusion Priors
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4. [ECCV '24] End-to-End Rate-Distortion Optimized 3D Gaussian Representation
- π Paper - IMCL/RDO-Gaussian)
- π Paper - IMCL/RDO-Gaussian)
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24. 4Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Models
- π Paper - research.github.io/4Real/) | [π» Code (not yet)]()
- π Paper - research.github.io/4Real/) | [π» Code (not yet)]()
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2. TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Surrounding Autonomous Driving Scenes
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17. [SIGGRAPH Asia'24] V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians
- π Paper - m_mvUSxQN4Bwm)
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7. MM-Gaussian: 3D Gaussian-based Multi-modal Fusion for Localization and Reconstruction in Unbounded Scenes
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11. [CVPRW '24] Gaussian Splatting Decoder for 3Dβaware Generative Adversarial Networks
- π Paper - barthel.github.io/gaussian_decoder/index.html) | [π» Code](https://github.com/fraunhoferhhi/gaussian_gan_decoder)
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11. InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Prior
- π Paper - vilab/infusion)
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1. [I3D '24] Reducing the Memory Footprint of 3D Gaussian Splatting
- π Paper - sam.inria.fr/fungraph/reduced_3dgs/) | [π» Code (not yet)](https://repo-sam.inria.fr/fungraph/reduced_3dgs/#)
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1. Contrastive Gaussian Clustering: Weakly Supervised 3D Scene Segmentation
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23. DarkGS: Learning Neural Illumination and 3D Gaussians Relighting for Robotic Exploration in the Dark
- π Paper - zhang-396b0a186_darkgs-building-3d-gaussians-with-a-torch-activity-7197672371393019905-iY2-?utm_source=share&utm_medium=member_desktop) | [π₯ Short Presentation (Bilibili)](https://www.bilibili.com/video/BV1Euu4eqEtN/?vd_source=ccc6b1a36055375ca812070948900795#reply222119730496)
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34. GSCore: Efficient Radiance Field Rendering via Architectural Support for 3D Gaussian Splatting
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1. [SIGGRAPH '24] A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets
- π Paper (Low Resolution) - sam.inria.fr/fungraph/hierarchical-3d-gaussians/hierarchical-3d-gaussians_high.pdf) | [π Project Page](https://repo-sam.inria.fr/fungraph/hierarchical-3d-gaussians/)
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4. Creating Seamless 3D Maps Using Radiance Fields
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14. BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting
- π Paper - Gaussians/) | [π» Code](https://github.com/WU-CVGL/BAD-Gaussians/)
- π Paper - Gaussians/) | [π» Code](https://github.com/WU-CVGL/BAD-Gaussians/)
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17. Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration
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2. SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAM
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6. GaussianHair: Hair Modeling and Rendering with Light-aware Gaussians
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21. [ECCV '24] DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting
- π Paper - T9r5na7YFD)
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5. [ECCV '24] Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting
- π Paper - d3dgs/) | [π» Code](https://github.com/JeongminB/E-D3DGS)
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8. Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
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9. Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting
- π Paper - gaussians.github.io/) | [π» Code (not yet)]()
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12. Gaga: Group Any Gaussians via 3D-aware Memory Bank
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9. [ECCV '24] GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views
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10. RaDe-GS: Rasterizing Depth in Gaussian Splatting
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11. Trim 3D Gaussian Splatting for Accurate Geometry Representation
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17. Z-Splat: Z-Axis Gaussian Splatting for Camera-Sonar Fusion
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21. [CVPR '24] SplatPose & Detect: Pose-Agnostic 3D Anomaly Detection
- π Paper - kruse98/SplatPose)
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22. Reinforcement Learning with Generalizable Gaussian Splatting
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15. SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians
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16. GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering
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20. Mini-Splatting: Representing Scenes with a Constrained Number of Gaussians
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21. Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splatting
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22. Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections
- π Paper - W/) | [π» Code (not yet)](https://github.com/EastbeanZhang/Gaussian-Wild) | [π₯ Short Presentation](https://www.youtube.com/watch?v=BNIX-OmIzgo)
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8. CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field
- π Paper - slam/) | [π» Code (not yet)](https://github.com/hjr37/CG-SLAM)
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32. StylizedGS: Controllable Stylization for 3D Gaussian Splatting
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33. LoopGaussian: Creating 3D Cinemagraph with Multi-view Images via Eulerian Motion Field
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7. CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians
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9. Sp<sup>2</sup>360: Sparse-view 360 Scene Reconstruction using Cascaded 2D Diffusion Priors
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14. [CVPR '24] Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses
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13. [CVPR W'24] ICE-G: Image Conditional Editing of 3D Gaussian Splats
- π Paper - gaussian.github.io/) | [π₯ Short Presentation](https://youtu.be/dDsCwRXixp8?si=415s7-dEpM7-FPMq)
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12. Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting
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24. Adversarial Generation of Hierarchical Gaussians for 3d Generative Model
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3. GS-Pose: Cascaded Framework for Generalizable Segmentation-based 6D Object Pose Estimation
- π Paper - pose/) | [π» Code](https://github.com/dingdingcai/GSPose) | [π₯ Short Presentation](https://youtu.be/SnJazusDLM8)
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8. On Scaling Up 3D Gaussian Splatting Training
- π Paper - up-3dgs/) | [π» Code](https://github.com/nyu-systems/Grendel-GS)
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2023:
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5. Mathematical Supplement for the gsplat Library
-
1. [ECCV '24] FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Information
-
1. Mip-Splatting Alias-free 3D Gaussian Splatting
- π Paper - splatting/) | [π» Code](https://github.com/autonomousvision/mip-splatting)
- π Paper - splatting/) | [π» Code](https://github.com/autonomousvision/mip-splatting)
-
7. Deblurring 3D Gaussian Splatting
- π Paper - 3D-Gaussian-Splatting/) | [π» Code (not yet)](https://github.com/benhenryL/Deblurring-3D-Gaussian-Splatting)
-
3. [CVPR '24] Gaussian Splatting SLAM
-
3. Animatable 3D Gaussians for High-fidelity Synthesis of Human Motions
-
1. [CVPR '24] DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes
-
1. Drivable 3D Gaussian Avatars
-
2. SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videos
-
1. LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS
- π Paper - Group/LightGaussian) | [π₯ Short Presentation](https://youtu.be/470hul75bSM?si=EKm-UaBaTs9qJH6K)
- π Paper - Group/LightGaussian) | [π₯ Short Presentation](https://youtu.be/470hul75bSM?si=EKm-UaBaTs9qJH6K)
-
2. Compact3D: Compressing Gaussian Splat Radiance Field Models with Vector Quantization
-
3. [CVPR '24] Compact 3D Gaussian Representation for Radiance Field
- π Paper - 3DGS)
- π Paper - 3DGS)
-
4. Compact 3D Scene Representation via Self-Organizing Gaussian Grids
- π Paper - Organizing-Gaussians/) | [π» Code (not yet)](https://github.com/fraunhoferhhi/Self-Organizing-Gaussians)
-
1. [CVPR '24] Text-to-3D using Gaussian Splatting
-
2. DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation
-
12. GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis
-
3. GaussianDreamer: Fast Generation from Text to 3D Gaussian Splatting with Point Cloud Priors
-
4. GaussianDiffusion: 3D Gaussian Splatting for Denoising Diffusion Probabilistic Models with Structured Noise
-
5. [CVPR '24] LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matching
- π Paper - Research/LucidDreamer)
-
6. LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes
- π Paper - cvlab.github.io/) | [π» Code](https://github.com/anonymous-luciddreamer/LucidDreamer)
- π Paper - cvlab.github.io/) | [π» Code](https://github.com/anonymous-luciddreamer/LucidDreamer)
-
7. [CVPR '24] HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting
-
8. CG3D: Compositional Generation for Text-to-3D
-
9. Learn to Optimize Denoising Scores for 3D Generation - A Unified and Improved Diffusion Prior on NeRF and 3D Gaussian Splatting
-
4. Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting
- π Paper - zvg/4d-gaussian-splatting)
-
5. [ECCV '24] A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesis
-
6. DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting
-
2. [CVPR '24] GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions
- π Paper - A44brd5rm3_CM)
-
3. Point'n Move: Interactive Scene Object Manipulation on Gaussian Splatting Radiance Fields
-
3. MD-Splatting: Learning Metric Deformation from 4D Gaussians in Highly Deformable Scenes
- π Paper - splatting.github.io/) | [π» Code (not released yet)](https://github.com/momentum-robotics-lab/md-splatting)
-
2. [CVPR '24] HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting
-
3. MANUS: Markerless Hand-Object Grasp Capture using Articulated 3D Gaussians
-
8. [CVPR '24] SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
- π Paper - GS-web/) | [π» Code](https://github.com/yihua7/SC-GS)
-
5. [CVPR '24] Human Gaussian Splatting: Real-time Rendering of Animatable Avatars
-
7. Gaussian Shell Maps for Efficient 3D Human Generation
- π Paper - imaging/GSM)
-
9. GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians
- π Paper - avatars) | [π» Code](https://github.com/ShenhanQian/GaussianAvatars) | [π₯ Short Presentation](https://youtu.be/lVEY78RwU_I)
-
10. [CVPR '24] GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
- π Paper - Gaussian) | [π» Code](https://github.com/ShunyuanZheng/GPS-Gaussian) | [π₯ Short Presentation](https://youtu.be/TBIekcqt0j0)
- π Paper - Gaussian) | [π» Code](https://github.com/ShunyuanZheng/GPS-Gaussian) | [π₯ Short Presentation](https://youtu.be/TBIekcqt0j0)
-
11. GauHuman: Articulated Gaussian Splatting from Monocular Human Videos
-
12. HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splatting
-
17. MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatar
- π Paper - oc?si=SbveQKBLJh5GuhIY)
- π Paper - oc?si=SbveQKBLJh5GuhIY)
-
21. Deformable 3D Gaussian Splatting for Animatable Human Avatars
-
22. Human101: Training 100+FPS Human Gaussians in 100s from 1 View
- π Paper - ai.github.io/Human101/) | [π» Code (not yet)](https://github.com/longxiang-ai/Human101)
-
3. NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance
-
6. [CVPR '24] HUGS: Human Gaussian Splats
- π Paper - hugs)
- π Paper - hugs)
-
13. Text2Immersion: Generative Immersive Scene with 3D Gaussian
- π Paper - ouyang.github.io/text2immersion/index.html) | [π» Code (not yet)]()
- π Paper - ouyang.github.io/text2immersion/index.html) | [π» Code (not yet)]()
-
15. [ECCV'24] SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting
-
1. [CVPR '24] GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting
-
5. [CVPR '24] Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras
- π Paper - SLAM/) | [π» Code](https://github.com/HuajianUP/Photo-SLAM)
- π Paper - SLAM/) | [π» Code](https://github.com/HuajianUP/Photo-SLAM)
-
16. [CVPR '24] 3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos
-
6. PEGASUS: Physically Enhanced Gaussian Splatting Simulation System for 6DOF Object Pose Dataset Generation
-
10. [CVPR '24] Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models
- π Paper - ai/AlignYourGaussians/)
- π Paper - ai/AlignYourGaussians/)
-
11. DreamGaussian4D: Generative 4D Gaussian Splatting
- π Paper - ren.github.io/projects/dreamgaussian4d/) | [π» Code](https://github.com/jiawei-ren/dreamgaussian4d)
- π Paper - ren.github.io/projects/dreamgaussian4d/) | [π» Code](https://github.com/jiawei-ren/dreamgaussian4d)
-
12. 4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency
- π Paper - group.github.io/4DGen/) | [π» Code](https://github.com/VITA-Group/4DGen) | [π₯ Short Presentation](https://www.youtube.com/watch?v=-bXyBKdpQ1o)
- π Paper - group.github.io/4DGen/) | [π» Code](https://github.com/VITA-Group/4DGen) | [π₯ Short Presentation](https://www.youtube.com/watch?v=-bXyBKdpQ1o)
-
14. Repaint123: Fast and High-quality One Image to 3D Generation with Progressive Controllable 2D Repainting
- π Paper - yuangroup.github.io/repaint123/) | [π» Code (not yet)](https://github.com/PKU-YuanGroup/repaint123)
-
15. SWAGS: Sampling Windows Adaptively for Dynamic 3D Gaussian Splatting
-
1. [CVPRW '24] Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images
-
3. [CVPR '24] Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling
- π Paper - gaussians.github.io/) | [π» Code ](https://github.com/lizhe00/AnimatableGaussians)
-
4. [CVPR '24] GART: Gaussian Articulated Template Models
- π Paper - xYNtIlW4WY)
-
7. [CVPR '24] Gaussian Shell Maps for Efficient 3D Human Generation
- π Paper - imaging/GSM)
-
9. [CVPR '24] GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians
- π Paper - avatars) | [π» Code](https://github.com/ShenhanQian/GaussianAvatars) | [π₯ Short Presentation](https://youtu.be/lVEY78RwU_I)
- π Paper - avatars) | [π» Code](https://github.com/ShenhanQian/GaussianAvatars) | [π₯ Short Presentation](https://youtu.be/lVEY78RwU_I)
-
13. [CVPR '24] HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting
-
16. [CVPR '24] Relightable Gaussian Codec Avatars
-
18. [CVPR '24] ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering
- π Paper - inf.mpg.de/projects/ash/) | [π» Code (not yet)]() | [π₯ Short Presentation](https://vcai.mpi-inf.mpg.de/projects/ash/videos/video_for_page.mp4)
-
19. [CVPR '24] 3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting
- π Paper - Avatar/index.html) | [π» Code](https://github.com/mikeqzy/3dgs-avatar-release) | [π₯ Short Presentation](https://youtu.be/FJ29U9OkmmU?si=5ua2mtpv5ei2n28Z)
- π Paper - Avatar/index.html) | [π» Code](https://github.com/mikeqzy/3dgs-avatar-release) | [π₯ Short Presentation](https://youtu.be/FJ29U9OkmmU?si=5ua2mtpv5ei2n28Z)
-
20. [CVPR '24] GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning
-
23. [CVPR '24] Gaussian Head Avatar: Ultra High-fidelity Head Avatar via Dynamic Gaussians
- π Paper - Head-Avatar) | [π₯ Short Presentation](https://www.youtube.com/watch?v=kvrrI3EoM5g)
- π Paper - Head-Avatar) | [π₯ Short Presentation](https://www.youtube.com/watch?v=kvrrI3EoM5g)
-
1. [3DV '24] Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis
-
2. [CVPR '24] Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction
- π Paper - Gaussians/) | [π» Code](https://github.com/ingra14m/Deformable-3D-Gaussians)
-
2. [CVPR '24] SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM
- π Paper - tam.github.io/) | [π» Code](https://github.com/spla-tam/SplaTAM) | [π₯ Explanation Video](https://www.youtube.com/watch?v=35SX8DTdQLs)
- π Paper - tam.github.io/) | [π» Code](https://github.com/spla-tam/SplaTAM) | [π₯ Explanation Video](https://www.youtube.com/watch?v=35SX8DTdQLs)
-
11. [CVPR '24] CoGS: Controllable Gaussian Splatting
-
14. MD-Splatting: Learning Metric Deformation from 4D Gaussians in Highly Deformable Scenes
- π Paper - splatting.github.io/) | [π» Code (not yet)](https://github.com/momentum-robotics-lab/md-splatting)
-
14. [CVPR '24] GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians
- π Paper - k&t=1s)
-
10. [CVPR '24] Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle
- π Paper - 3dv.github.io/projects/Gaussian-Flow) | [π» Code (not yet)]()
-
2. [CVPR '24] Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields
- π Paper - 3dgs.github.io/) | [π» Code](https://github.com/ShijieZhou-UCLA/feature-3dgs) | [π₯ Short Presentation](https://www.youtube.com/watch?v=h4zmQsCV_Qw)
-
3. [CVPR '24] LangSplat: 3D Language Gaussian Splatting
- π Paper - Es)
-
4. FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding
-
8. GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivation
- π Paper - head-page/) | [π» Code](https://github.com/chiehwangs/gaussian-head)
-
15. [CVPR '24] FlashAvatar: High-fidelity Head Avatar with Efficient Gaussian Embedding
- π Paper - code)
-
7. [CVPR '24] Control4D: Efficient 4D Portrait Editing with Text
-
9. [CVPR '24] Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction
-
13. [CVPR '24] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
- π Paper - us-research.github.io/SpacetimeGaussians-website/) | [π» Code](https://github.com/oppo-us-research/SpacetimeGaussians) | [π₯ Short Presentation](https://www.youtube.com/watch?v=YsPPmf-E6Lg)
-
1. [CVPR '24] GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting
- π Paper - editor/) | [π» Code](https://github.com/buaacyw/GaussianEditor) | [π₯ Short Presentation](https://youtu.be/TdZIICSFqsU?si=-U4tyOvaAPqIROYn)
-
5. Segment Any 3D Gaussians
-
7. 2D-Guided 3D Gaussian Segmentation
-
1. [CVPR '24] Language Embedded 3D Gaussians for Open-Vocabulary Scene Understanding
-
1. [CVPR '24] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics
-
2. [CVPR '24] SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
-
2. Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering
- π Paper - zvg.github.io/PVG/) | [π» Code (not yet)](https://github.com/fudan-zvg/PVG)
-
4. [CVPR '24] Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers
- π Paper - AI-Research/TriplaneGaussian)
-
2. EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS
- π Paper - girish/efficientgaussian)
-
3. [CVPR '24] COLMAP-Free 3D Gaussian Splatting
- π Paper - free-3dgs/) | [π» Code (not yet)]() | [π₯ Short Presentation](https://youtu.be/IJtnx4keJvg)
-
4. iComMa: Inverting 3D Gaussians Splatting for Camera Pose Estimation via Comparing and Matching
- π Paper - XJTU/iComMa)
-
2. Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing
- π Paper - 3dv.github.io/projects/Relightable3DGaussian/) | [π» Code](https://github.com/NJU-3DV/Relightable3DGaussian)
-
3. [CVPR '24] GS-IR: 3D Gaussian Splatting for Inverse Rendering
- π Paper - IR) | [π» Code (not yet)](https://github.com/lzhnb/GS-IR)
-
4. [CVPR '24] Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering
-
5. [CVPR '24] GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces
-
6. [CVPR '24] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
- π Paper - super.github.io/scaffold-gs/) | [π» Code](https://github.com/city-super/Scaffold-GS)
-
8. GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization
-
9. Gaussian Splatting with NeRF-based Color and Opacity
-
4. Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting
- π Paper - SLAM) | [π₯ Short Presentation](https://www.youtube.com/watch?v=RZK1o_ija7M)
-
1. SparseGS: Real-Time 360Β° Sparse View Synthesis using Gaussian Splatting
- π Paper - Real-Time-360-Sparse-View-Synthesis-using-Gaussian-Splatting/) | [π» Code (not yet)]()
-
2. FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting
- π Paper - Group/FSGS)
-
3. [CVPR '24] pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction
-
4. [CVPR '24] Splatter Image: Ultra-Fast Single-View 3D Reconstruction
- π Paper - image.html) | [π» Code](https://github.com/szymanowiczs/splatter-image) | [π₯ Short Presentation](https://www.youtube.com/watch?v=pcKTf9SVh4g)
-
4. [ECCV '24] Compact 3D Scene Representation via Self-Organizing Gaussian Grids
- π Paper - Organizing-Gaussians/) | [π» Code](https://github.com/fraunhoferhhi/Self-Organizing-Gaussians)
-
24. HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors
-
4. [ECCV'24] Gaussian Grouping: Segment and Edit Anything in 3D Scenes
- π Paper - grouping)
-
-
Blog Posts
-
Other
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Howto capture images for 3DGS
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Gaussian Splatting is pretty cool
- Making Gaussian Splats smaller
- Making Gaussian Splats more smaller
- Introduction to 3D Gaussian Splatting
- Very good (technical) intro to 3D Gaussian Splatting
- Discussion about gs universal format
- Compressing Gaussian Splats
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- NeRFs vs. 3DGS
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Write up on some mathematical details of the 3DGS implementation
- Math explanation to understand 3DGS
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Mathematical details of forward and backward passes
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
- Gaussian Head Avatars: A Summary
- 3D in Geospatial: NeRFs, Gaussian Splatting, and Spatial Computing
- Gaussian Head Avatars: A Summary
- Comprehensive overview of Gaussian Splatting
-
-
Classic work:
-
3. Unbiased Gradient Estimation for Differentiable Surface Splatting via Poisson Sampling
- π Paper - differentiable-splatting)
-
2. Approximate Differentiable Rendering with Algebraic Surfaces
- π Paper - metaballs/) | [π» Code](https://github.com/leonidk/fuzzy-metaballs) | [π₯ Short Presentation](https://www.youtube.com/watch?v=Ec7cxEc9eOU)
-
1. A Generalization of Algebraic Surface Drawing
-
4. Generating and Real-Time Rendering of Clouds
-
-
Open Source Implementations
-
Game Engines
-
Viewers
- Nerfstudio Unofficial
- Blender (Editor)
- jupyter notebook
- WebGL Viewer 1
- WebGL Viewer 2
- WebGL Viewer 3
- WebGPU Viewer 1
- WebGPU Viewer 2
- WebGPU Viewer 3
- Three.js
- A-Frame
- Nerfstudio Viser
- WebRTC viewer
- iOS & Metal viewer
- PyOpenGL viewer (also with official CUDA backend)
- PlayCanvas Viewer
- gsplat.js
- Splatapult - 3d gaussian splatting renderer in C++ and OpenGL, works with OpenXR for tethered VR
- 3DGS.cpp - cross-platform, high performance 3DGS renderer in C++ and Vulkan Compute, supporting Windows, macOS, Linux, iOS, and visionOS
- vkgs - cross-platform, high performance 3DGS renderer in C++ and Vulkan Compute/Graphics
- spaTV - WebGL Viewer for 4D Gaussians (based on SpaceTime Gaussian) with demo [here](http://antimatter15.com/splaTV/)
- uc-vision-splat-viewer
- Houdini Gaussian Splatting Viewport Renderer - A HDK/GLSL implementation of Gaussian Splatting in Houdini
- splatviz - Viewer that allows you to edit the rendering code during runtime or to display multiple scenes at once.
-
Utilities
- Kapture image cropper script - Undistorted image cropper script to remove black borders with included conversion instructions
- Kapture - A unified data format to facilitate visual localization and structure from motion e.g. for bundler to colmap model conversion
- camorph - A toolbox for conversion between camera parameter conventions e.g. Reality Capture to colmap model
- 3DGS Converter - A tool for converting 3D Gaussian Splatting .ply files into a format suitable for Cloud Compare and vice-versa
- SpectacularAI - Conversion scripts for different 3DGS conventions
- GSOPs - GSOPs (Gaussian Splat Operators) for SideFX Houdini. Import, edit, and export models, or generate synthetic training data
- SuperSplat - Open source browser-based tool to clean/filter, reorient and compress .ply/.splat files
- Point Cloud Editor - Clean and edit pointclouds from that are in colmap sparse format in a browser to improve reconstruction results
-
Tutorial
-
Unofficial Implementations
- nerfstudio - 2.0 |
- Taichi 3D Gaussian Splatting - 2.0 |
- Gaussian Splatting 3D
- 3D Gaussian Splatting
- fast
- taichi-splatting - 2.0 |
- OpenSplat - 3.0 |
- Grendel Distributed 3DGS - 2.0 |
- 3D Gaussian Splatting
-
Reference
-
2D Gaussian Splatting
-
Gaussian Style Transfer
- Direct Gaussian Style Optimization (DGSO): Stylizing 3D Gaussian Splats - Applying style transfer during gaussian optimization to produce stylized gaussian splats of a scene.
-
Framework
- msplat - A modular differential gaussian rasterization library.
- GauStudio - Unified framework with different paper implementations
- gaussian-splatting-lightning - A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer
-
Other
- My-exp-Gaussians - Enhancing the ability of 3D Gaussians to model complex scenes
- 360-gaussian-splatting - Generate gaussian splatting directly from 360 images
- My-exp-Gaussians - Enhancing the ability of 3D Gaussians to model complex scenes
-
-
Tutorial Videos
-
Other
- Getting Started with 3DGS for Windows
- How to view 3DGS Scenes in Unity
- Two-minute explanation of 3DGS
- Jupyter notebook tutorial
- Intro to gaussian splatting (and Unity plugin)
- Computerphile 3DGS explanation
- Two-minute explanation of 3DGS
- Jupyter notebook tutorial
- Computerphile 3DGS explanation
- Getting Started with 3DGS for Windows
- How to view 3DGS Scenes in Unity
-
-
Credits
-
Other
- Leonid Keselman - time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting".
- Eric Haines
- Henry Pearce
-
-
Data
-
8. On Scaling Up 3D Gaussian Splatting Training
-
-
Seminal Paper introducing 3D Gaussian Splatting:
-
3D Gaussian Splatting for Real-Time Radiance Field Rendering
- π Paper (Low Resolution) - sam.inria.fr/fungraph/3d-gaussian-splatting/3d_gaussian_splatting_high.pdf) | [π Project Page](https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/) | [π» Code](https://github.com/graphdeco-inria/gaussian-splatting) | [π₯ Short Presentation](https://youtu.be/T_kXY43VZnk?si=DrkbDFxQAv5scQNT) | [π₯ Explanation Video](https://www.youtube.com/live/xgwvU7S0K-k?si=edF8NkYtsRbgTbKi)
-
-
2024
-
1. 3DGS-DET: Empower 3D Gaussian Splatting with Boundary Guidance and Box-Focused Sampling for 3D Object Detection
- π Paper - DET)
-
-
Courses
-
8. On Scaling Up 3D Gaussian Splatting Training
-
Programming Languages
Categories
Sub Categories
Other
84
Viewers
24
Unofficial Implementations
9
Utilities
8
Game Engines
4
7. 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
3
Framework
3
8. On Scaling Up 3D Gaussian Splatting Training
3
2. GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation
3
4. HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splatting
3
3. GaussianObject: Just Taking Four Images to Get A High-Quality 3D Object with Gaussian Splatting
3
3. 3D Gaussian as a New Vision Era: A Survey
2
8. InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40 Seconds
2
9. [CVPR '24] VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction
2
11. GauHuman: Articulated Gaussian Splatting from Monocular Human Videos
2
16. Comp4D: LLM-Guided Compositional 4D Scene Generation
2
23. [CVPR '24] Gaussian Head Avatar: Ultra High-fidelity Head Avatar via Dynamic Gaussians
2
5. [CVPR '24] Human Gaussian Splatting: Real-time Rendering of Animatable Avatars
2
8. Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editing
2
4. NEDS-SLAM: A Novel Neural Explicit Dense Semantic SLAM Framework using 3D Gaussian Splatting
2
4. How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Survey
2
9. SplatFace: Gaussian Splat Face Reconstruction Leveraging an Optimizable Surface
2
16. GaSpCT: Gaussian Splatting for Novel CT Projection View Synthesis
2
2. [CVPR '24] SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM
2
3. Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction
2
11. GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting
2
2. SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videos
2
7. EndoGSLAM: Real-Time Dense Reconstruction and Tracking in Endoscopic Surgeries using Gaussian Splatting
2
11. DreamGaussian4D: Generative 4D Gaussian Splatting
2
10. 3D Gaussian Model for Animation and Texturing
2
9. [CVPR '24] GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians
2
17. MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatar
2
18. Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion
2
4. A New Split Algorithm for 3D Gaussian Splatting
2
9. DreamScene: 3D Gaussian-based Text-to-3D Scene Generation via Formation Pattern Sampling
2
12. StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting
2
17. DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion
2
10. FDGaussian: Fast Gaussian Splatting from Single Image via Geometric-aware Diffusion Model
2
28. Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting
2
6. DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing
2
23. GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modeling
2
2. DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation
2
24. 4Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Models
2
2. SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAM
2
1. Street Gaussians for Modeling Dynamic Urban Scenes
2
27. 3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting
2
10. [CVPR '24] Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models
2
16. [CVPR '24] 3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos
2
6. LIV-GaussMap: LiDAR-Inertial-Visual Fusion for Real-time 3D Radiance Field Map Rendering
2
1. Progress and Prospects in 3D Generative AI: A Technical Overview including 3D human
2
1. [CVPR '24] GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting
2
6. LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes
2
1. GGRt: Towards Generalizable 3D Gaussians without Pose Priors in Real-Time
2
30. Robust Gaussian Splatting
2
8. Hyper-3DG:Text-to-3D Gaussian Generation via Hypergraph
2
26. Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces
2
6. [CVPR '24] HUGS: Human Gaussian Splats
2
17. Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration
2
12. GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping
2
25. SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasing
2
21. Deformable 3D Gaussian Splatting for Animatable Human Avatars
2
5. High-Fidelity SLAM Using Gaussian Splatting with Rendering-Guided Densification and Regularized Optimization
2
15. TOGS: Gaussian Splatting with Temporal Opacity Offset for Real-Time 4D DSA Rendering
2
12. HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splatting
2
5. [CVPR '24] Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras
2
10. EgoLifter: Open-world 3D Segmentation for Egocentric Perception
2
13. Text2Immersion: Generative Immersive Scene with 3D Gaussian
2
1. [CVPR '24] Text-to-3D using Gaussian Splatting
2
3. [CVPR '24] Compact 3D Gaussian Representation for Radiance Field
2
4. latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction
2
6. Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction
2
1. LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS
2
3. Beyond Uncertainty: Risk-Aware Active View Acquisition for Safe Robot Navigation and 3D Scene Understanding with FisherRF
2
4. Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians
2
2. Touch-GS: Visual-Tactile Supervised 3D Gaussian Splatting
2
13. GVGEN: Text-to-3D Generation with Volumetric Representation
2
1. GaussNav: Gaussian Splatting for Visual Navigation
2
4. 3DGS-Calib: 3D Gaussian Splatting for Multimodal SpatioTemporal Calibration
2
14. Modeling uncertainty for Gaussian Splatting
2
4. Bridging 3D Gaussian and Mesh for Freeview Video Rendering
2
7. VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality
2
14. BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting
2
6. RGBD GS-ICP SLAM
2
12. 4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency
2
3. 360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming
2
1. Drivable 3D Gaussian Avatars
2
10. [CVPR '24] GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
2
7. [CVPR '24] HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting
2
5. Recent Advances in 3D Gaussian Splatting
2
10. HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior
2
5. ImplicitDeepfake: Plausible Face-Swapping through Implicit Deepfake Generation using NeRF and Gaussian Splatting
2
2. A Survey on 3D Gaussian Splatting
2
4. [ECCV '24] End-to-End Rate-Distortion Optimized 3D Gaussian Representation
2
29. OmniGS: Omnidirectional Gaussian Splatting for Fast Radiance Field Reconstruction using Omnidirectional Images
2
11. BAGS: Building Animatable Gaussian Splatting from a Monocular Video with Diffusion Priors
2
1. 4D Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes
2
3. Compact 3D Gaussian Splatting For Dense Visual SLAM
2
18. SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer
2
7. GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videos
2
1. Mip-Splatting Alias-free 3D Gaussian Splatting
2
24. Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
2
3. MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images
2
19. [CVPR '24] 3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting
2
4.LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation
2
2. 3DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalization
2
5. [CVPR '24] GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces
1
7. Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting
1
1. [CVPR '24] Language Embedded 3D Gaussians for Open-Vocabulary Scene Understanding
1
7. View-Consistent 3D Editing with Gaussian Splatting
1
4. [CVPR '24] Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering
1
2. [CVPR '24] FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization
1
14. SyncTweedies: A General Generative Framework Based on Synchronized Diffusions
1
14. Repaint123: Fast and High-quality One Image to 3D Generation with Progressive Controllable 2D Repainting
1
2. CoSSegGaussians: Compact and Swift Scene Segmenting 3D Gaussians
1
21. [ECCV '24] DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting
1
11. [CVPR '24] CoGS: Controllable Gaussian Splatting
1
1. [CVPR '24] DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes
1
Reference
1
4. [ECCV'24] Gaussian Grouping: Segment and Edit Anything in 3D Scenes
1
14. [CVPR '24] GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians
1
2. Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning
1
2. [CVPR '24] SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
1
15. [CVPR '24] FlashAvatar: High-fidelity Head Avatar with Efficient Gaussian Embedding
1
4. GaussianDiffusion: 3D Gaussian Splatting for Denoising Diffusion Probabilistic Models with Structured Noise
1
1. [3DV '24] Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis
1
2. [CVPR '24] HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting
1
3. [CVPR '24] GS-IR: 3D Gaussian Splatting for Inverse Rendering
1
2. Compact3D: Compressing Gaussian Splat Radiance Field Models with Vector Quantization
1
21. [CVPR '24] SplatPose & Detect: Pose-Agnostic 3D Anomaly Detection
1
7. MM-Gaussian: 3D Gaussian-based Multi-modal Fusion for Localization and Reconstruction in Unbounded Scenes
1
4. Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting
1
1. SparseGS: Real-Time 360Β° Sparse View Synthesis using Gaussian Splatting
1
3. MD-Splatting: Learning Metric Deformation from 4D Gaussians in Highly Deformable Scenes
1
2. [CVPR '24] Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction
1
2. GS-Pose: Cascaded Framework for Generalizable Segmentation-based 6D Object Pose Estimation
1
20. Zero-shot Point Cloud Completion Via 2D Priors
1
19. Hash3D: Training-free Acceleration for 3D Generation
1
18. Dual-Camera Smooth Zoom on Mobile Phones
1
1. SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM
1
34. GSCore: Efficient Radiance Field Rendering via Architectural Support for 3D Gaussian Splatting
1
5. [CVPR '24] GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering
1
1. A Generalization of Algebraic Surface Drawing
1
5. GauU-Scene: A Scene Reconstruction Benchmark on Large Scale 3D Reconstruction Dataset Using Gaussian Splatting
1
3. [CVPR '24] Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling
1
7. CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians
1
6. LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming
1
16. GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering
1
4. Generating and Real-Time Rendering of Clouds
1
9. [CVPR '24] Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction
1
33. LoopGaussian: Creating 3D Cinemagraph with Multi-view Images via Eulerian Motion Field
1
6. [CVPR '24] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
1
22. Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections
1
1. AGG: Amortized Generative 3D Gaussians for Single Image to 3D
1
3. Rig3DGS: Creating Controllable Portraits from Casual Monocular Videos
1
9. Surface Reconstruction from Gaussian Splatting via Novel Stereo Views
1
17. Z-Splat: Z-Axis Gaussian Splatting for Camera-Sonar Fusion
1
3. [CVPR '24] LangSplat: 3D Language Gaussian Splatting
1
1. [I3D '24] Reducing the Memory Footprint of 3D Gaussian Splatting
1
5. HGS-Mapping: Online Dense Mapping Using Hybrid Gaussian Representation in Urban Scenes
1
14. MD-Splatting: Learning Metric Deformation from 4D Gaussians in Highly Deformable Scenes
1
13. [CVPR '24] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
1
6. GaussianHair: Hair Modeling and Rendering with Light-aware Gaussians
1
6. GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing
1
1. DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines
1
23. GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction
1
4. [ECCV '24] Compact 3D Scene Representation via Self-Organizing Gaussian Grids
1
1. Contrastive Gaussian Clustering: Weakly Supervised 3D Scene Segmentation
1
7. 2D-Guided 3D Gaussian Segmentation
1
15. SWAGS: Sampling Windows Adaptively for Dynamic 3D Gaussian Splatting
1
6. DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting
1
2. [CVPR '24] Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields
1
15. [ECCV'24] SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting
1
2. Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing
1
12. BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesis
1
5. GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting
1
14. [CVPR '24] Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses
1
2. TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Surrounding Autonomous Driving Scenes
1
3. GS-Pose: Cascaded Framework for Generalizable Segmentation-based 6D Object Pose Estimation
1
6. Identifying Unnecessary 3D Gaussians using Clustering for Fast Rendering of 3D Gaussian Splatting
1
8. [CVPR '24] SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splatting
1
2. Fast Dynamic 3D Object Generation from a Single-view Video
1
9. MM3DGS SLAM: Multi-modal 3D Gaussian Splatting for SLAM Using Vision, Depth, and Inertial Measurements
1
3. HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression
1
5. Segment Any 3D Gaussians
1
2. PSAvatar: A Point-based Morphable Shape Model for Real-Time Head Avatar Creation with 3D Gaussian Splatting
1
3. OmniRe: Omni Urban Scene Reconstruction
1
13. OccGaussian: 3D Gaussian Splatting for Occluded Human Rendering
1
5. HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes
1
15. STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians
1
5. [CVPR '24] LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matching
1
1. Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning
1
13. Gaussian Splatting in Style
1
7. [CVPR '24] 3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis
1
4. iComMa: Inverting 3D Gaussians Splatting for Camera Pose Estimation via Comparing and Matching
1
3. MANUS: Markerless Hand-Object Grasp Capture using Articulated 3D Gaussians
1
1. [SIGGRAPH '24] A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets
1
1. [CVPR '24] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics
1
2. Optimal Projection for 3D Gaussian Splatting
1
3. NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance
1
1. Characterizing Satellite Geometry via Accelerated 3D Gaussian Splatting
1
11. RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splatting
1
4. FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding
1
2D Gaussian Splatting
1
3. [CVPR '24] Gaussian Splatting SLAM
1
1. [ECCV '24] FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Information
1
7. Gaussian Shell Maps for Efficient 3D Human Generation
1
9. [ECCV '24] GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views
1
1. [CVPR '24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization
1
8. Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
1
6. IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation
1
3. GaussianDreamer: Fast Generation from Text to 3D Gaussian Splatting with Point Cloud Priors
1
3. [CVPR '24] pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction
1
11. InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Prior
1
12. GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis
1
7. Deblurring 3D Gaussian Splatting
1
10. [CVPR '24] Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle
1
24. Adversarial Generation of Hierarchical Gaussians for 3d Generative Model
1
9. Gaussian Splatting with NeRF-based Color and Opacity
1
10. ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation
1
6. [ECCV '24] CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians
1
3. [CVPR '24] COLMAP-Free 3D Gaussian Splatting
1
3D Gaussian Splatting for Real-Time Radiance Field Rendering
1
1. GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splatting
1
21. Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splatting
1
1. [CVPR '24] Gaussian Shadow Casting for Neural Characters
1
22. RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion
1
2. Approximate Differentiable Rendering with Algebraic Surfaces
1
5. Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing
1
3. TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts
1
13. [CVPR W'24] ICE-G: Image Conditional Editing of 3D Gaussian Splats
1
5. [ECCV '24] A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesis
1
8. GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivation
1
4. Compact 3D Scene Representation via Self-Organizing Gaussian Grids
1
20. Mini-Splatting: Representing Scenes with a Constrained Number of Gaussians
1
4. Creating Seamless 3D Maps Using Radiance Fields
1
15. [NeurIPS '24] Generalizable and Animatable Gaussian Head Avatar
1
9. Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis
1
Tutorial
1
4. Segment Anything in 3D Gaussians
1
6. PEGASUS: Physically Enhanced Gaussian Splatting Simulation System for 6DOF Object Pose Dataset Generation
1
3. RAIN-GS: Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting
1
22. Human101: Training 100+FPS Human Gaussians in 100s from 1 View
1
11. [CVPRW '24] Gaussian Splatting Decoder for 3Dβaware Generative Adversarial Networks
1
Gaussian Style Transfer
1
13. [CVPR '24] HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting
1
3. Animatable 3D Gaussians for High-fidelity Synthesis of Human Motions
1
2. FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting
1
6. DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos
1
5. [CVPR '24] HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting
1
3. EndoGS: Deformable Endoscopic Tissues Reconstruction with Gaussian Splatting
1
2. [CVPR '24] GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions
1
8. CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field
1
6. SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior
1
16. [SIGGRAPH Asia'24] DualGS: Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos
1
8. GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization
1
23. DarkGS: Learning Neural Illumination and 3D Gaussians Relighting for Robotic Exploration in the Dark
1
4. [CVPR '24] GART: Gaussian Articulated Template Models
1
13. Den-SOFT: Dense Space-Oriented Light Field DataseT for 6-DOF Immersive Experience
1
19. Gaussian Pancakes: Geometrically-Regularized 3D Gaussian Splatting for Realistic Endoscopic Reconstruction
1
22. Reinforcement Learning with Generalizable Gaussian Splatting
1
8. [CVPR '24] SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
1
7. [CVPR '24] Gaussian Shell Maps for Efficient 3D Human Generation
1
3. Point'n Move: Interactive Scene Object Manipulation on Gaussian Splatting Radiance Fields
1
5. GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation
1
2. EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS
1
12. Gaga: Group Any Gaussians via 3D-aware Memory Bank
1
8. Splat-Nav: Safe Real-Time Robot Navigation in Gaussian Splatting Maps
1
5. [ECCV '24] Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting
1
5. Revising Densification in Gaussian Splatting
1
5. 3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods
1
3. Mesh-based Gaussian Splatting for Real-time Large-scale Deformation
1
1. Gaussian Splashing: Dynamic Fluid Synthesis with Gaussian Splatting
1
4. [CVPR '24] Splatter Image: Ultra-Fast Single-View 3D Reconstruction
1
2. TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering
1
9. Learn to Optimize Denoising Scores for 3D Generation - A Unified and Improved Diffusion Prior on NeRF and 3D Gaussian Splatting
1
10. RaDe-GS: Rasterizing Depth in Gaussian Splatting
1
18. [CVPR '24] ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering
1
7. SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior
1
4. Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting
1
12. Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting
1
2. Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering
1
7. Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
1
1. [CVPRW '24] Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images
1
2. GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting
1
10. Gaussian-LIC: Photo-realistic LiDAR-Inertial-Camera SLAM with 3D Gaussian Splatting
1
5. Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting
1
7. GaussianPro: 3D Gaussian Splatting with Progressive Propagation
1
16. [CVPR '24] Relightable Gaussian Codec Avatars
1
3. Unbiased Gradient Estimation for Differentiable Surface Splatting via Poisson Sampling
1
8. CG3D: Compositional Generation for Text-to-3D
1
9. Sp<sup>2</sup>360: Sparse-view 360 Scene Reconstruction using Cascaded 2D Diffusion Priors
1
20. [CVPR '24] GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning
1
1. 3DGS-DET: Empower 3D Gaussian Splatting with Boundary Guidance and Box-Focused Sampling for 3D Object Detection
1
32. StylizedGS: Controllable Stylization for 3D Gaussian Splatting
1
2. TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts
1
1. [CVPR '24] GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting
1
31. DeblurGS: Gaussian Splatting for Camera Motion Blur
1
5. Mathematical Supplement for the gsplat Library
1
24. HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors
1
5. GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splatting
1
4. EndoGaussian: Gaussian Splatting for Deformable Surgical Scene Reconstruction
1
11. BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling
1
8. Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting
1
7. [CVPR '24] Control4D: Efficient 4D Portrait Editing with Text
1
9. Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting
1
17. [SIGGRAPH Asia'24] V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians
1
9. GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians
1
4. [CVPR '24] Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers
1
11. Trim 3D Gaussian Splatting for Accurate Geometry Representation
1
8. Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting
1
20. SpikeNVS: Enhancing Novel View Synthesis from Blurry Images via Spike Camera
1
19. RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
1
6. Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review
1
15. SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians
1
Keywords
gaussian-splatting
16
nerf
7
3d-gaussian-splatting
6
webgl
4
pytorch
4
python
4
3d-reconstruction
4
radiance-field
4
computer-vision
4
computer-graphics
4
3dgs
3
typescript
2
playcanvas
2
pcui
2
javascript
2
webgpu
2
gaussian
2
3d
2
web
2
cuda
2
real-time-rendering
2
vr
2
rust
1
wgpu
1
three-js
1
threejs
1
aframe
1
graphics
1
unreal-engine-5
1
unity
1
pytorch-implementation
1
jupyter-notebook
1
gaussian-kernel
1
2d-gaussian-splatting
1
splatting
1
splats
1
optimization
1
taichi
1
machine-learning
1
3d-rendering
1
visionos
1
vulkan
1
colmap
1
image-retrieval
1
localization
1
r2d2
1
sfm
1
structure-from-motion
1
visual-features
1
visual-localization
1