Projects in Awesome Lists tagged with rollback-netcode
A curated list of projects in awesome lists tagged with rollback-netcode .
https://github.com/rameshvarun/netplayjs
Make P2P multiplayer browser games, no server hosting or synchronization code required. Powered by rollback netcode + WebRTC.
game-development game-networking gamedev multiplayer multiplayer-browser-game multiplayer-game p2p rollback-netcode threejs typescript webrtc
Last synced: 20 Oct 2025
https://github.com/maxpoletaev/dendy
NES/Famicom emulator with P2P network multiplayer and WASM support
6502 8bit emulator go golang hole-punching nes nes-emulator netplay nintendo rollback-netcode wasm
Last synced: 16 May 2025
https://github.com/houraiteahouse/backroll-rs
A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.
game-networking ggpo rollback-netcode
Last synced: 16 May 2025
https://github.com/HouraiTeahouse/backroll-rs
A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.
game-networking ggpo rollback-netcode
Last synced: 10 May 2025
https://github.com/johanhelsing/extreme_bevy
A low-latency multiplayer action game, showcasing how to implement p2p connections and rollback networking in a web browser.
bevy example ggpo ggrs p2p rollback-netcode rust wasm
Last synced: 05 Apr 2025
https://github.com/rj/bevy_timewarp
A rollback library that buffers component state. Useful for netcode.
bevy multiplayer-game rollback rollback-netcode
Last synced: 18 Apr 2025
https://github.com/BestoGames/BestoNet
BestoNet is a custom rollback networking solution developed for the fighting game Idol Showdown. Built in C# for Unity, it integrates with Facepunch Steamworks to provide a robust and efficient rollback implementation.
besto bestogames bestonet csharp godot idolshowdown netcode rollback rollback-netcode unity
Last synced: 27 Nov 2025
https://github.com/marcello505/godot-ggrs-wrapper
A Rust GDNative project to provide GGRS to the Godot Engine
gamedev gdnative ggrs godot godotengine rollback rollback-netcode rust
Last synced: 08 Sep 2025
https://github.com/fcornaire/tf.ex
Rollback netcode for TowerFall
fortrise mod rollback-netcode towerfall
Last synced: 13 Oct 2025
https://github.com/heatxd/gekkonet
P2P Rollback Game Networking SDK
c cpp game-development library netcode networking rollback-netcode sdk
Last synced: 13 Feb 2026
https://github.com/delta3-studio/backdashgodotsample
Sample of Backdash Rollback net-code with Godot
csharp gamedev godot rollback-netcode
Last synced: 02 Aug 2025
https://github.com/bestogames/bestonet
BestoNet is a custom rollback networking solution developed for the fighting game Idol Showdown. Built in C# for Unity, it integrates with Facepunch Steamworks to provide a robust and efficient rollback implementation.
besto bestogames bestonet csharp godot idolshowdown netcode rollback rollback-netcode unity
Last synced: 13 Jul 2025
https://github.com/Delta3-Studio/BackdashGodotSample
Sample of Backdash Rollback net-code with Godot
csharp gamedev godot rollback-netcode
Last synced: 26 Oct 2025
https://github.com/heatxd/cpp_ggrs
cpp bindings for ggrs
cpp ggpo ggrs networking rollback-netcode rust
Last synced: 07 Jul 2025
https://github.com/xviniette/soccerfest
A multiplayer platformer soccer game with bombs!
game multiplayer peer-to-peer rollback-netcode vanilla
Last synced: 24 Nov 2025
https://github.com/fietensen/ggpo-py
GGPO Python bindings
ggpo networking pybind11 python python3 rollback-netcode
Last synced: 08 Apr 2025
https://github.com/daylily-zeleen/rollback-netcode
A basic Rollback Netcode frame
Last synced: 07 Apr 2025