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Projects in Awesome Lists by CyberAgentGameEntertainment

A curated list of projects in awesome lists by CyberAgentGameEntertainment .

https://github.com/cyberagentgameentertainment/unityperformancetuningbible

Unity Performance Tuning knowledge book

book performance tuning unity

Last synced: 15 May 2025

https://github.com/CyberAgentGameEntertainment/UnityPerformanceTuningBible

Unity Performance Tuning knowledge book

book performance tuning unity

Last synced: 10 Apr 2025

https://github.com/cyberagentgameentertainment/novashader

Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

graphics particles particlesystem shaders unity urp vfx

Last synced: 24 Dec 2025

https://github.com/CyberAgentGameEntertainment/NovaShader

Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

graphics particles particlesystem shaders unity urp vfx

Last synced: 25 Apr 2025

https://github.com/cyberagentgameentertainment/smartaddresser

Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.

addressables unity

Last synced: 15 May 2025

https://github.com/CyberAgentGameEntertainment/SmartAddresser

Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.

addressables unity

Last synced: 26 Feb 2025

https://github.com/CyberAgentGameEntertainment/AirSticker

Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.

unity

Last synced: 25 Nov 2025

https://github.com/cyberagentgameentertainment/airsticker

Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.

unity

Last synced: 09 Apr 2025

https://github.com/cyberagentgameentertainment/assetregulationmanager

Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.

unity

Last synced: 09 Apr 2025

https://github.com/cyberagentgameentertainment/audioconductor

Audio Conductor is a tool that enhances the usability of audio features (AudioClip/AudioSource) in Unity, providing greater convenience in managing and controlling audio assets.

Last synced: 26 Sep 2025

https://github.com/cyberagentgameentertainment/unitymobilesupport

To support iOS/Android native features in Unity, this will provide variety functions.

Last synced: 24 Feb 2026

https://github.com/cyberagentgameentertainment/buildmagic

An utility to manage multiple build schemes such as development and release for Unity.

Last synced: 24 Jun 2025

https://github.com/cyberagentgameentertainment/rendergraphtutorial

Render Graph Learning Repository

Last synced: 09 Oct 2025