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Projects in Awesome Lists by DennisSmolek

A curated list of projects in awesome lists by DennisSmolek .

https://github.com/dennissmolek/denoiser

AI Denoising in the browser. Based on OIDN, powered by tensorflow.js

denoising oidn tensorflowjs typescript

Last synced: 31 Oct 2024

https://github.com/dennissmolek/composer-suite

A suite of libraries for making game development with Three.js and React not only awesome, but so good, it would feel wrong to use anything else.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/three-raymarcher

Raymarching abstraction for creating simple SDF animations with threejs

Last synced: 01 Oct 2024

https://github.com/dennissmolek/libretro-glsl-shaders

This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/lamina

🍰 An extensible, layer based shader material for ThreeJS

Last synced: 01 Oct 2024

https://github.com/dennissmolek/matcap-studio-r3f

An utility to tweak matcaps, with realtime visual feedback.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/gltf-transform-view

Syncs a glTF-Transform Document with a three.js scene graph.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/react-three-rapier

🤺 Rapier physics in React

Last synced: 01 Oct 2024

https://github.com/dennissmolek/koi

Koi Farm, the koi breeding game

Last synced: 01 Oct 2024

https://github.com/dennissmolek/joltphysics

A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/r3f-base-starter

Created with CodeSandbox

Last synced: 19 Dec 2024

https://github.com/dennissmolek/r3f-csg-bottle

Created with CodeSandbox

Last synced: 19 Dec 2024

https://github.com/dennissmolek/three-devtools

three.js devtools

Last synced: 01 Oct 2024

https://github.com/dennissmolek/psrdnoise

Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/three-mesh-bvh

A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/openvdb

Web implementation of volumetric grids

Last synced: 01 Oct 2024

https://github.com/dennissmolek/yuka

JavaScript library for developing Game AI.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/multivolumes

Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo III. Fast real-time multiple volumes rendering for external volume textures with mesh occlusion.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/sketchbook

3D playground built on three.js and cannon.js.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/react-three-vite

A simple React Three Fiber + Vite starter with an import-ready CodeSandbox config.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/theatre

Motion design editor for the web

Last synced: 01 Oct 2024

https://github.com/dennissmolek/camera-controls

A camera control for three.js, similar to THREE.OrbitControls yet supports smooth transitions and more features.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/meep

Entity Component System game engine

Last synced: 01 Oct 2024

https://github.com/dennissmolek/opengl-starter

Template for OpenGL demo

Last synced: 01 Oct 2024

https://github.com/dennissmolek/r3f-perf

Easily monitor your ThreeJS performances.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/materialx

MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/sketch

Explorations on cross-hatching, engraving, and similar non-photorealistic rendering.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/materialx-threejs-initialsandbox

Created with CodeSandbox

Last synced: 19 Dec 2024

https://github.com/dennissmolek/three-shadenodeloader

[EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS

Last synced: 01 Oct 2024

https://github.com/dennissmolek/three.fbohelper

FrameBuffer Object inspector for three.js

Last synced: 01 Oct 2024

https://github.com/dennissmolek/three.decalgeometry

Decals for three.js

Last synced: 01 Oct 2024

https://github.com/dennissmolek/three-material-editor

Easily edit the materials in your beautifully crafted threejs scene. Compatible vanilla and react.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/reboot-min-os

🎮 Three.js video game 🎮 Explore a spaceship and solve puzzles with a ball robot tethered to an electric cable.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/three-sixty

A ThreeJS extension that lets you take standard and equirectangular screenshots of a scene

Last synced: 01 Oct 2024

https://github.com/dennissmolek/rstats

rStats

Last synced: 01 Oct 2024

https://github.com/dennissmolek/shadertoys

three js loader for shadertoy files

Last synced: 01 Oct 2024

https://github.com/dennissmolek/sculptgl

DEVELOPMENT STOPPED I'm now working on Nomad Sculpt instead

Last synced: 01 Oct 2024

https://github.com/dennissmolek/shdr

Shdr is an online ESSL (GLSL) shader editor, viewer and validator powered by WebGL.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/nurbs

Non-Uniform Rational B-Splines (NURBS) of any dimensionality

Last synced: 01 Oct 2024

https://github.com/dennissmolek/procedural-sky

A procedural sky that allows you to tweak parameters to get the mood for a scene. Demo: https://supereggbert.github.io/Procedural-Sky/index.html

Last synced: 01 Oct 2024

https://github.com/dennissmolek/nunustudio

Web powered cross-platform 3D, WebXR game engine.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/parsec-sdk

Low latency, peer-to-peer, interactive game streaming.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/r3f-raymarching

đź‘ľ A collection of raymarching experiments using react-three-fiber & family

Last synced: 01 Oct 2024

https://github.com/dennissmolek/react-three-editable

👀 ✏️ Edit your react-three-fiber scene with a visual editor without giving up control over your code.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/material-plugins

Chainable onBeforeCompile and per-mesh uniforms.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/neo

Ultimate timeline

Last synced: 01 Oct 2024

https://github.com/dennissmolek/react-ecs

An entity-component-system for React

Last synced: 01 Oct 2024

https://github.com/dennissmolek/scribble-lab

Personal prototyping tool to scribbling with code.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/matrix-camera-controller

Camera interaction by direct matrix manipulation

Last synced: 01 Oct 2024

https://github.com/dennissmolek/mouse-wheel

Speed controlled mouse scrolling

Last synced: 01 Oct 2024

https://github.com/dennissmolek/react-three-lgl

🔆 A React abstraction for the LGL Raycaster

Last synced: 01 Oct 2024

https://github.com/dennissmolek/react-artboard

A realistic paint component

Last synced: 01 Oct 2024

https://github.com/dennissmolek/terrain

A fast heightmap based voxelizer

Last synced: 01 Oct 2024

https://github.com/dennissmolek/three.js

JavaScript 3D Library.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/ai4animation-js

AI4Animation in javascript & three.js

Last synced: 01 Oct 2024

https://github.com/dennissmolek/3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/valtio-website

đź’Š Valtio makes proxy-state simple for React and Vanilla

Last synced: 01 Oct 2024

https://github.com/dennissmolek/webgl-inspector

An advanced WebGL debugging toolkit

Last synced: 01 Oct 2024

https://github.com/dennissmolek/timeliner

simple javascript timeline library for animation and prototyping

Last synced: 01 Oct 2024

https://github.com/dennissmolek/vertex-texture-cache

three.js module for loading Houdini vertex animation (texture cache)

Last synced: 01 Oct 2024

https://github.com/dennissmolek/tweakpane-plugin-rotation

3D rotation input plugin for Tweakpane

Last synced: 01 Oct 2024

https://github.com/dennissmolek/threex.daynight

three.js extension for a day-night cycle

Last synced: 01 Oct 2024

https://github.com/dennissmolek/webgl-workshop

:mortar_board: The sequel to shader-school: Learn the WebGL API

Last synced: 01 Oct 2024

https://github.com/dennissmolek/vite-r3f

Maximalist r3f + vite starter because I'm lazy

Last synced: 01 Oct 2024

https://github.com/dennissmolek/threejs-inspector

chrome devtool extension to debug three.js

Last synced: 01 Oct 2024

https://github.com/dennissmolek/three-curveeditor

curve editor for Three.js

Last synced: 01 Oct 2024

https://github.com/dennissmolek/webgl-noise

GLSL procedural noise functions compatible with WebGL

Last synced: 01 Oct 2024

https://github.com/dennissmolek/threenodes.js

vvvv "clone" in javascript/webgl

Last synced: 01 Oct 2024

https://github.com/dennissmolek/ecctrl-demo

quick thing to go over ecctrl

Last synced: 08 Dec 2024

https://github.com/dennissmolek/logistics-hero

Game for Kenney's game jam 2024 Using R3/Jolt

Last synced: 08 Dec 2024

https://github.com/dennissmolek/use-command

Input handling hook with keyboard, mouse, and gamepad support

Last synced: 08 Dec 2024

https://github.com/dennissmolek/leva

🌋 React-first components GUI

Last synced: 01 Oct 2024

https://github.com/dennissmolek/lightbaking

Light Baking for three.js

Last synced: 01 Oct 2024

https://github.com/dennissmolek/3d-low-poly-generator

3D Low Poly Generator / Mesh Decimation Tool

Last synced: 01 Oct 2024

https://github.com/dennissmolek/isosurface-generator

A JS generator function that returns a list of vertices describing an isosuface given a density and level.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/carbon

:black_heart: Create and share beautiful images of your source code

Last synced: 01 Oct 2024

https://github.com/dennissmolek/aframe-aobake-component

aframevr component for auto baking ambient occlusion to the vertex colors

Last synced: 01 Oct 2024

https://github.com/dennissmolek/matcaps

Huge library of matcap PNG textures organized by color

Last synced: 01 Oct 2024

https://github.com/dennissmolek/fractal-noise-js

Fractal noise functions

Last synced: 01 Oct 2024

https://github.com/dennissmolek/devtools-frontend

The Chrome DevTools UI

Last synced: 01 Oct 2024

https://github.com/dennissmolek/edelweiss

Platformer game

Last synced: 01 Oct 2024

https://github.com/dennissmolek/deepillumination

Code and examples from our paper "Deep Illumination: Approximating Dynamic Global Illumination with Generative Adversarial Networks," by Manu Mathew Thomas and Angus Forbes

Last synced: 01 Oct 2024

https://github.com/dennissmolek/maptasticjs

Javascript/CSS projection mapping utility

Last synced: 01 Oct 2024

https://github.com/dennissmolek/drei

🥉 useful helpers for react-three-fiber

Last synced: 01 Oct 2024

https://github.com/dennissmolek/convex-geometry

to push onto codesandbox

Last synced: 19 Dec 2024

https://github.com/dennissmolek/helixjs

A Javascript 3D game engine.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/react-fluid-distortion

Post-processing fluid distortion effects in response to cursor interactions for React-Three-Fiber.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/gi-voxels

WebGL Voxel Cone Tracing

Last synced: 01 Oct 2024

https://github.com/dennissmolek/glsl-atmosphere

Renders sky colors with Rayleigh and Mie scattering.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/nvidia-texture-tools

Texture processing tools with support for Direct3D 10 and 11 formats.

Last synced: 01 Oct 2024

https://github.com/dennissmolek/animated-mesh-lines

Tutorial and demos for Codrops about how play with the THREE.MeshLine library

Last synced: 01 Oct 2024

https://github.com/dennissmolek/proctree.js

Procedural tree creation library

Last synced: 01 Oct 2024