Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
Projects in Awesome Lists by DennisSmolek
A curated list of projects in awesome lists by DennisSmolek .
https://github.com/dennissmolek/denoiser
AI Denoising in the browser. Based on OIDN, powered by tensorflow.js
denoising oidn tensorflowjs typescript
Last synced: 31 Oct 2024
https://github.com/dennissmolek/composer-suite
A suite of libraries for making game development with Three.js and React not only awesome, but so good, it would feel wrong to use anything else.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/three-raymarcher
Raymarching abstraction for creating simple SDF animations with threejs
Last synced: 01 Oct 2024
https://github.com/dennissmolek/libretro-glsl-shaders
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/lamina
🍰 An extensible, layer based shader material for ThreeJS
Last synced: 01 Oct 2024
https://github.com/dennissmolek/matcap-studio-r3f
An utility to tweak matcaps, with realtime visual feedback.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/gltf-transform-view
Syncs a glTF-Transform Document with a three.js scene graph.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/react-three-rapier
🤺 Rapier physics in React
Last synced: 01 Oct 2024
https://github.com/dennissmolek/joltphysics
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/psrdnoise
Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/three-mesh-bvh
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/openvdb
Web implementation of volumetric grids
Last synced: 01 Oct 2024
https://github.com/dennissmolek/yuka
JavaScript library for developing Game AI.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/multivolumes
Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo III. Fast real-time multiple volumes rendering for external volume textures with mesh occlusion.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/sketchbook
3D playground built on three.js and cannon.js.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/react-three-vite
A simple React Three Fiber + Vite starter with an import-ready CodeSandbox config.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/camera-controls
A camera control for three.js, similar to THREE.OrbitControls yet supports smooth transitions and more features.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/r3f-perf
Easily monitor your ThreeJS performances.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/materialx
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/sketch
Explorations on cross-hatching, engraving, and similar non-photorealistic rendering.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/materialx-threejs-initialsandbox
Created with CodeSandbox
Last synced: 19 Dec 2024
https://github.com/dennissmolek/three-shadenodeloader
[EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS
Last synced: 01 Oct 2024
https://github.com/dennissmolek/three.fbohelper
FrameBuffer Object inspector for three.js
Last synced: 01 Oct 2024
https://github.com/dennissmolek/three-material-editor
Easily edit the materials in your beautifully crafted threejs scene. Compatible vanilla and react.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/reboot-min-os
🎮 Three.js video game 🎮 Explore a spaceship and solve puzzles with a ball robot tethered to an electric cable.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/three-sixty
A ThreeJS extension that lets you take standard and equirectangular screenshots of a scene
Last synced: 01 Oct 2024
https://github.com/dennissmolek/shadertoys
three js loader for shadertoy files
Last synced: 01 Oct 2024
https://github.com/dennissmolek/sculptgl
DEVELOPMENT STOPPED I'm now working on Nomad Sculpt instead
Last synced: 01 Oct 2024
https://github.com/dennissmolek/shdr
Shdr is an online ESSL (GLSL) shader editor, viewer and validator powered by WebGL.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/nurbs
Non-Uniform Rational B-Splines (NURBS) of any dimensionality
Last synced: 01 Oct 2024
https://github.com/dennissmolek/procedural-sky
A procedural sky that allows you to tweak parameters to get the mood for a scene. Demo: https://supereggbert.github.io/Procedural-Sky/index.html
Last synced: 01 Oct 2024
https://github.com/dennissmolek/nunustudio
Web powered cross-platform 3D, WebXR game engine.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/parsec-sdk
Low latency, peer-to-peer, interactive game streaming.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/r3f-raymarching
đź‘ľ A collection of raymarching experiments using react-three-fiber & family
Last synced: 01 Oct 2024
https://github.com/dennissmolek/react-three-editable
👀 ✏️ Edit your react-three-fiber scene with a visual editor without giving up control over your code.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/material-plugins
Chainable onBeforeCompile and per-mesh uniforms.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/react-ecs
An entity-component-system for React
Last synced: 01 Oct 2024
https://github.com/dennissmolek/scribble-lab
Personal prototyping tool to scribbling with code.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/matrix-camera-controller
Camera interaction by direct matrix manipulation
Last synced: 01 Oct 2024
https://github.com/dennissmolek/mouse-wheel
Speed controlled mouse scrolling
Last synced: 01 Oct 2024
https://github.com/dennissmolek/react-three-lgl
🔆 A React abstraction for the LGL Raycaster
Last synced: 01 Oct 2024
https://github.com/dennissmolek/ai4animation-js
AI4Animation in javascript & three.js
Last synced: 01 Oct 2024
https://github.com/dennissmolek/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/valtio-website
đź’Š Valtio makes proxy-state simple for React and Vanilla
Last synced: 01 Oct 2024
https://github.com/dennissmolek/webgl-inspector
An advanced WebGL debugging toolkit
Last synced: 01 Oct 2024
https://github.com/dennissmolek/timeliner
simple javascript timeline library for animation and prototyping
Last synced: 01 Oct 2024
https://github.com/dennissmolek/vertex-texture-cache
three.js module for loading Houdini vertex animation (texture cache)
Last synced: 01 Oct 2024
https://github.com/dennissmolek/tweakpane-plugin-rotation
3D rotation input plugin for Tweakpane
Last synced: 01 Oct 2024
https://github.com/dennissmolek/threex.daynight
three.js extension for a day-night cycle
Last synced: 01 Oct 2024
https://github.com/dennissmolek/webgl-workshop
:mortar_board: The sequel to shader-school: Learn the WebGL API
Last synced: 01 Oct 2024
https://github.com/dennissmolek/vite-r3f
Maximalist r3f + vite starter because I'm lazy
Last synced: 01 Oct 2024
https://github.com/dennissmolek/threejs-inspector
chrome devtool extension to debug three.js
Last synced: 01 Oct 2024
https://github.com/dennissmolek/three-curveeditor
curve editor for Three.js
Last synced: 01 Oct 2024
https://github.com/dennissmolek/webgl-noise
GLSL procedural noise functions compatible with WebGL
Last synced: 01 Oct 2024
https://github.com/dennissmolek/threenodes.js
vvvv "clone" in javascript/webgl
Last synced: 01 Oct 2024
https://github.com/dennissmolek/logistics-hero
Game for Kenney's game jam 2024 Using R3/Jolt
Last synced: 08 Dec 2024
https://github.com/dennissmolek/use-command
Input handling hook with keyboard, mouse, and gamepad support
Last synced: 08 Dec 2024
https://github.com/dennissmolek/3d-low-poly-generator
3D Low Poly Generator / Mesh Decimation Tool
Last synced: 01 Oct 2024
https://github.com/dennissmolek/isosurface-generator
A JS generator function that returns a list of vertices describing an isosuface given a density and level.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/carbon
:black_heart: Create and share beautiful images of your source code
Last synced: 01 Oct 2024
https://github.com/dennissmolek/aframe-aobake-component
aframevr component for auto baking ambient occlusion to the vertex colors
Last synced: 01 Oct 2024
https://github.com/dennissmolek/matcaps
Huge library of matcap PNG textures organized by color
Last synced: 01 Oct 2024
https://github.com/dennissmolek/deepillumination
Code and examples from our paper "Deep Illumination: Approximating Dynamic Global Illumination with Generative Adversarial Networks," by Manu Mathew Thomas and Angus Forbes
Last synced: 01 Oct 2024
https://github.com/dennissmolek/maptasticjs
Javascript/CSS projection mapping utility
Last synced: 01 Oct 2024
https://github.com/dennissmolek/drei
🥉 useful helpers for react-three-fiber
Last synced: 01 Oct 2024
https://github.com/dennissmolek/react-fluid-distortion
Post-processing fluid distortion effects in response to cursor interactions for React-Three-Fiber.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/glsl-atmosphere
Renders sky colors with Rayleigh and Mie scattering.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/nvidia-texture-tools
Texture processing tools with support for Direct3D 10 and 11 formats.
Last synced: 01 Oct 2024
https://github.com/dennissmolek/animated-mesh-lines
Tutorial and demos for Codrops about how play with the THREE.MeshLine library
Last synced: 01 Oct 2024
https://github.com/dennissmolek/proctree.js
Procedural tree creation library
Last synced: 01 Oct 2024